From a1f35ebe7eb04c69d6fedea42590bd3a635e3399 Mon Sep 17 00:00:00 2001 From: KentuckyCompass Date: Mon, 7 Jan 2013 00:21:07 -0800 Subject: [PATCH] Fix crash from lastShader pointer = 0xcdcdcdcd --- GPU/GLES/ShaderManager.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GLES/ShaderManager.h b/GPU/GLES/ShaderManager.h index 6d6a204cc8..679f01f13c 100644 --- a/GPU/GLES/ShaderManager.h +++ b/GPU/GLES/ShaderManager.h @@ -133,7 +133,7 @@ private: class ShaderManager { public: - ShaderManager() : globalDirty(0xFFFFFFFF) {} + ShaderManager() : lastShader(NULL), globalDirty(0xFFFFFFFF) {} void ClearCache(bool deleteThem); // TODO: deleteThem currently not respected LinkedShader *ApplyShader(int prim);