OpenXR - Remove depth buffer

This commit is contained in:
Lubos 2024-08-26 22:04:24 +02:00
parent c07cf6c9be
commit a1acbe0c83
2 changed files with 3 additions and 56 deletions

View file

@ -65,13 +65,10 @@ typedef struct {
uint32_t TextureSwapChainLength;
uint32_t TextureSwapChainIndex;
ovrSwapChain ColorSwapChain;
ovrSwapChain DepthSwapChain;
void* ColorSwapChainImage;
void* DepthSwapChainImage;
unsigned int* GLFrameBuffers;
VkFramebuffer* VKFrameBuffers;
VkImageView* VKColorImages;
VkImageView* VKDepthImages;
bool Acquired;
XrGraphicsBindingVulkanKHR* VKContext;

View file

@ -47,10 +47,6 @@ void ovrFramebuffer_Clear(ovrFramebuffer* frameBuffer) {
frameBuffer->ColorSwapChain.Width = 0;
frameBuffer->ColorSwapChain.Height = 0;
frameBuffer->ColorSwapChainImage = NULL;
frameBuffer->DepthSwapChain.Handle = XR_NULL_HANDLE;
frameBuffer->DepthSwapChain.Width = 0;
frameBuffer->DepthSwapChain.Height = 0;
frameBuffer->DepthSwapChainImage = NULL;
frameBuffer->GLFrameBuffers = NULL;
frameBuffer->Acquired = false;
@ -107,8 +103,6 @@ static bool ovrFramebuffer_CreateGL(XrSession session, ovrFramebuffer* frameBuff
frameBuffer->ColorSwapChain.Width = swapChainCreateInfo.width;
frameBuffer->ColorSwapChain.Height = swapChainCreateInfo.height;
frameBuffer->DepthSwapChain.Width = swapChainCreateInfo.width;
frameBuffer->DepthSwapChain.Height = swapChainCreateInfo.height;
// Create the color swapchain.
swapChainCreateInfo.format = GL_SRGB8_ALPHA8;
@ -117,40 +111,24 @@ static bool ovrFramebuffer_CreateGL(XrSession session, ovrFramebuffer* frameBuff
OXR(xrEnumerateSwapchainImages(frameBuffer->ColorSwapChain.Handle, 0, &frameBuffer->TextureSwapChainLength, NULL));
frameBuffer->ColorSwapChainImage = malloc(frameBuffer->TextureSwapChainLength * sizeof(XR_GL_IMAGE));
// Create the depth swapchain.
swapChainCreateInfo.format = GL_DEPTH24_STENCIL8;
swapChainCreateInfo.usageFlags = XR_SWAPCHAIN_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
OXR(xrCreateSwapchain(session, &swapChainCreateInfo, &frameBuffer->DepthSwapChain.Handle));
frameBuffer->DepthSwapChainImage = malloc(frameBuffer->TextureSwapChainLength * sizeof(XR_GL_IMAGE));
// Populate the swapchain image array.
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
((XR_GL_IMAGE*)frameBuffer->ColorSwapChainImage)[i].type = XR_GL_SWAPCHAIN;
((XR_GL_IMAGE*)frameBuffer->ColorSwapChainImage)[i].next = NULL;
((XR_GL_IMAGE*)frameBuffer->DepthSwapChainImage)[i].type = XR_GL_SWAPCHAIN;
((XR_GL_IMAGE*)frameBuffer->DepthSwapChainImage)[i].next = NULL;
}
OXR(xrEnumerateSwapchainImages(
frameBuffer->ColorSwapChain.Handle,
frameBuffer->TextureSwapChainLength,
&frameBuffer->TextureSwapChainLength,
(XrSwapchainImageBaseHeader*)frameBuffer->ColorSwapChainImage));
OXR(xrEnumerateSwapchainImages(
frameBuffer->DepthSwapChain.Handle,
frameBuffer->TextureSwapChainLength,
&frameBuffer->TextureSwapChainLength,
(XrSwapchainImageBaseHeader*)frameBuffer->DepthSwapChainImage));
frameBuffer->GLFrameBuffers = (GLuint*)malloc(frameBuffer->TextureSwapChainLength * sizeof(GLuint));
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
const GLuint colorTexture = ((XR_GL_IMAGE*)frameBuffer->ColorSwapChainImage)[i].image;
const GLuint depthTexture = ((XR_GL_IMAGE*)frameBuffer->DepthSwapChainImage)[i].image;
// Create the frame buffer.
GL(glGenFramebuffers(1, &frameBuffer->GLFrameBuffers[i]));
GL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frameBuffer->GLFrameBuffers[i]));
GL(glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0));
GL(glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0));
GL(glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, 0));
GL(GLenum renderFramebufferStatus = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER));
GL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0));
@ -168,7 +146,7 @@ static bool ovrFramebuffer_CreateGL(XrSession session, ovrFramebuffer* frameBuff
#if XR_USE_GRAPHICS_API_VULKAN
static bool ovrFramebuffer_CreateVK(XrSession session, ovrFramebuffer* frameBuffer, int width, int height,
void* context) {
void* context) {
frameBuffer->Width = width;
frameBuffer->Height = height;
@ -186,8 +164,6 @@ static bool ovrFramebuffer_CreateVK(XrSession session, ovrFramebuffer* frameBuff
frameBuffer->ColorSwapChain.Width = swapChainCreateInfo.width;
frameBuffer->ColorSwapChain.Height = swapChainCreateInfo.height;
frameBuffer->DepthSwapChain.Width = swapChainCreateInfo.width;
frameBuffer->DepthSwapChain.Height = swapChainCreateInfo.height;
// Create the color swapchain.
swapChainCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
@ -196,32 +172,18 @@ static bool ovrFramebuffer_CreateVK(XrSession session, ovrFramebuffer* frameBuff
OXR(xrEnumerateSwapchainImages(frameBuffer->ColorSwapChain.Handle, 0, &frameBuffer->TextureSwapChainLength, NULL));
frameBuffer->ColorSwapChainImage = malloc(frameBuffer->TextureSwapChainLength * sizeof(XrSwapchainImageVulkanKHR));
// Create the depth swapchain.
swapChainCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
swapChainCreateInfo.usageFlags = XR_SWAPCHAIN_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
OXR(xrCreateSwapchain(session, &swapChainCreateInfo, &frameBuffer->DepthSwapChain.Handle));
frameBuffer->DepthSwapChainImage = malloc(frameBuffer->TextureSwapChainLength * sizeof(XrSwapchainImageVulkanKHR));
// Populate the swapchain image array.
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
((XrSwapchainImageVulkanKHR*)frameBuffer->ColorSwapChainImage)[i].type = XR_TYPE_SWAPCHAIN_IMAGE_VULKAN_KHR;
((XrSwapchainImageVulkanKHR*)frameBuffer->ColorSwapChainImage)[i].next = NULL;
((XrSwapchainImageVulkanKHR*)frameBuffer->DepthSwapChainImage)[i].type = XR_TYPE_SWAPCHAIN_IMAGE_VULKAN_KHR;
((XrSwapchainImageVulkanKHR*)frameBuffer->DepthSwapChainImage)[i].next = NULL;
}
OXR(xrEnumerateSwapchainImages(
frameBuffer->ColorSwapChain.Handle,
frameBuffer->TextureSwapChainLength,
&frameBuffer->TextureSwapChainLength,
(XrSwapchainImageBaseHeader*)frameBuffer->ColorSwapChainImage));
OXR(xrEnumerateSwapchainImages(
frameBuffer->DepthSwapChain.Handle,
frameBuffer->TextureSwapChainLength,
&frameBuffer->TextureSwapChainLength,
(XrSwapchainImageBaseHeader*)frameBuffer->DepthSwapChainImage));
frameBuffer->VKColorImages = new VkImageView[frameBuffer->TextureSwapChainLength];
frameBuffer->VKDepthImages = new VkImageView[frameBuffer->TextureSwapChainLength];
frameBuffer->VKFrameBuffers = new VkFramebuffer[frameBuffer->TextureSwapChainLength];
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
VkImageViewCreateInfo createInfo{};
@ -243,16 +205,8 @@ static bool ovrFramebuffer_CreateVK(XrSession session, ovrFramebuffer* frameBuff
return false;
}
createInfo.image = ((XrSwapchainImageVulkanKHR*)frameBuffer->DepthSwapChainImage)[i].image;
createInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
if (vkCreateImageView(frameBuffer->VKContext->device, &createInfo, nullptr, &frameBuffer->VKDepthImages[i]) != VK_SUCCESS) {
ALOGE("failed to create depth image view!");
return false;
}
// Create the frame buffer.
VkImageView attachments[] = { frameBuffer->VKColorImages[i], frameBuffer->VKDepthImages[i] };
VkImageView attachments[] = { frameBuffer->VKColorImages[i] };
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = VK_NULL_HANDLE; //TODO:This is probably wrong
@ -276,11 +230,9 @@ void ovrFramebuffer_Destroy(ovrFramebuffer* frameBuffer) {
if (VR_GetPlatformFlag(VR_PLATFORM_RENDERER_VULKAN)) {
for (int i = 0; i < (int)frameBuffer->TextureSwapChainLength; i++) {
vkDestroyImageView(frameBuffer->VKContext->device, frameBuffer->VKColorImages[i], nullptr);
vkDestroyImageView(frameBuffer->VKContext->device, frameBuffer->VKDepthImages[i], nullptr);
vkDestroyFramebuffer(frameBuffer->VKContext->device, frameBuffer->VKFrameBuffers[i], nullptr);
}
delete[] frameBuffer->VKColorImages;
delete[] frameBuffer->VKDepthImages;
delete[] frameBuffer->VKFrameBuffers;
} else {
#if XR_USE_GRAPHICS_API_OPENGL_ES || XR_USE_GRAPHICS_API_OPENGL
@ -289,9 +241,7 @@ void ovrFramebuffer_Destroy(ovrFramebuffer* frameBuffer) {
#endif
}
OXR(xrDestroySwapchain(frameBuffer->ColorSwapChain.Handle));
OXR(xrDestroySwapchain(frameBuffer->DepthSwapChain.Handle));
free(frameBuffer->ColorSwapChainImage);
free(frameBuffer->DepthSwapChainImage);
ovrFramebuffer_Clear(frameBuffer);
}
@ -328,7 +278,7 @@ void ovrFramebuffer_Acquire(ovrFramebuffer* frameBuffer) {
GL(glViewport( 0, 0, frameBuffer->Width, frameBuffer->Height ));
GL(glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ));
GL(glScissor( 0, 0, frameBuffer->Width, frameBuffer->Height ));
GL(glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ));
GL(glClear( GL_COLOR_BUFFER_BIT ));
GL(glScissor( 0, 0, 0, 0 ));
GL(glDisable( GL_SCISSOR_TEST ));
#endif