diff --git a/assets/shaders/inversecolors.fsh b/assets/shaders/inversecolors.fsh index deb617c336..c6367ca2fd 100644 --- a/assets/shaders/inversecolors.fsh +++ b/assets/shaders/inversecolors.fsh @@ -14,6 +14,6 @@ void main() { vec3 gray = vec3(luma, luma, luma) - 0.5; rgb -= vec3(0.5, 0.5, 0.5); - gl_FragColor.rgb = saturate(mix(rgb, gray, 2.0) + 0.5); + gl_FragColor.rgb = mix(rgb, gray, 2.0) + 0.5; gl_FragColor.a = 1.0; }