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Update native with layout bugfix, fixing scrolling issue in savestate list. Tweak layout a little.
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2 changed files with 4 additions and 3 deletions
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@ -258,13 +258,14 @@ void GamePauseScreen::CreateViews() {
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static const int NUM_SAVESLOTS = 5;
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using namespace UI;
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Margins actionMenuMargins(0, 100, 15, 0);
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Margins scrollMargins(0, 20, 0, 0);
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Margins actionMenuMargins(0, 20, 15, 0);
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I18NCategory *gs = GetI18NCategory("Graphics");
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I18NCategory *i = GetI18NCategory("Pause");
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0, actionMenuMargins));
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ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0, scrollMargins));
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root_->Add(leftColumn);
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ViewGroup *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
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2
native
2
native
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@ -1 +1 @@
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Subproject commit 5becb9a4be8f6e18b102de4eafe902284e9faded
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Subproject commit 04515e403153472a56f5db826c1dfd060e785411
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