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Revert "Update glslang to the latest version" to fix #10748
Should take a real look sometime.
This reverts commit d4a4844bff
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This commit is contained in:
parent
5d524c3eef
commit
9c68e2c410
4 changed files with 1 additions and 10 deletions
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@ -1 +1 @@
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Subproject commit 0af69da12ede4ce588b7316be55fb095dfe2fb7d
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Subproject commit 2edde6665d9a56ead5ea0e55b4e64d9a803e6164
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@ -9,7 +9,6 @@ LOCAL_ARM_MODE := arm
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LOCAL_SRC_FILES := \
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../glslang/glslang/GenericCodeGen/CodeGen.cpp \
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../glslang/glslang/GenericCodeGen/Link.cpp \
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../glslang/glslang/MachineIndependent/attribute.cpp \
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../glslang/glslang/MachineIndependent/Constant.cpp \
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../glslang/glslang/MachineIndependent/glslang_tab.cpp \
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../glslang/glslang/MachineIndependent/InfoSink.cpp \
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@ -152,7 +152,6 @@
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<ItemGroup>
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<ClCompile Include="glslang\glslang\GenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="glslang\glslang\GenericCodeGen\Link.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\attribute.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\Constant.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\glslang_tab.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\InfoSink.cpp" />
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@ -208,7 +207,6 @@
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<ClInclude Include="glslang\glslang\Include\revision.h" />
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<ClInclude Include="glslang\glslang\Include\ShHandle.h" />
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<ClInclude Include="glslang\glslang\Include\Types.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\attribute.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\glslang_tab.cpp.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\gl_types.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\Initialize.h" />
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@ -137,9 +137,6 @@
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<ClCompile Include="glslang\hlsl\hlslTokenStream.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\glslang\MachineIndependent\attribute.cpp">
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<Filter>glslang</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="glslang\SPIRV\disassemble.h">
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@ -293,9 +290,6 @@
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<ClInclude Include="glslang\hlsl\hlslTokenStream.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\MachineIndependent\attribute.h">
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<Filter>glslang</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="glslang\glslang\MachineIndependent\glslang.y">
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