mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Fix
This commit is contained in:
parent
0a70803897
commit
992b6aad12
2 changed files with 368 additions and 368 deletions
|
@ -214,11 +214,11 @@ void EmuScreen::update(InputState &input) {
|
|||
__CtrlSetAnalog(stick_x, stick_y, 0);
|
||||
__CtrlSetAnalog(rightstick_x, rightstick_x, 1);
|
||||
|
||||
//if (input.pad_buttons & PAD_BUTTON_LEFT_THUMB) {
|
||||
// PSP_CoreParameter().unthrottle = true;
|
||||
//} else {
|
||||
//PSP_CoreParameter().unthrottle = false;
|
||||
//}
|
||||
if (input.pad_buttons & PAD_BUTTON_UNTHROTTLE) {
|
||||
PSP_CoreParameter().unthrottle = true;
|
||||
} else {
|
||||
PSP_CoreParameter().unthrottle = false;
|
||||
}
|
||||
// Make sure fpsLimit starts at 0
|
||||
if (PSP_CoreParameter().fpsLimit != 0 && PSP_CoreParameter().fpsLimit != 1 && PSP_CoreParameter().fpsLimit != 2) {
|
||||
PSP_CoreParameter().fpsLimit = 0;
|
||||
|
|
|
@ -1,364 +1,364 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}</ProjectGuid>
|
||||
<RootNamespace>DaSh</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>PPSSPPWindows</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>..\</OutDir>
|
||||
<TargetName>PPSSPPDebug</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>PPSSPPDebug64</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>PPSSPPWindows64</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avdevice.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;glu32.lib;comctl32.lib;dsound.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OmitFramePointers>false</OmitFramePointers>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avdevice.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;dsound.lib;glu32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalOptions>/ignore:4049 %(AdditionalOptions)</AdditionalOptions>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>false</OmitFramePointers>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\android\jni\ArmEmitterTest.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\android\jni\TestRunner.cpp" />
|
||||
<ClCompile Include="..\native\ext\glew\glew.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Debugger\CtrlDisAsmView.cpp" />
|
||||
<ClCompile Include="Debugger\CtrlMemView.cpp" />
|
||||
<ClCompile Include="Debugger\CtrlRegisterList.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_Disasm.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_MemoryDlg.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_VFPUDlg.cpp" />
|
||||
<ClCompile Include="DinputDevice.cpp" />
|
||||
<ClCompile Include="EmuThread.cpp" />
|
||||
<ClCompile Include="InputDevice.cpp" />
|
||||
<ClCompile Include="KeyboardDevice.cpp" />
|
||||
<ClCompile Include="W32Util\DialogManager.cpp" />
|
||||
<ClCompile Include="W32Util\Misc.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="W32Util\PropertySheet.cpp" />
|
||||
<ClCompile Include="W32Util\ShellUtil.cpp" />
|
||||
<ClCompile Include="InputBox.cpp" />
|
||||
<ClCompile Include="WndMainWindow.cpp" />
|
||||
<ClCompile Include="DSoundStream.cpp" />
|
||||
<ClCompile Include="OpenGLBase.cpp" />
|
||||
<ClCompile Include="WindowsHost.cpp" />
|
||||
<ClCompile Include="Globals.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XinputDevice.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\android\jni\ARMEmitterTest.h" />
|
||||
<ClInclude Include="..\android\jni\TestRunner.h" />
|
||||
<ClInclude Include="Debugger\CtrlDisAsmView.h" />
|
||||
<ClInclude Include="Debugger\CtrlMemView.h" />
|
||||
<ClInclude Include="Debugger\CtrlRegisterList.h" />
|
||||
<ClInclude Include="Debugger\Debugger_Disasm.h" />
|
||||
<ClInclude Include="Debugger\Debugger_MemoryDlg.h" />
|
||||
<ClInclude Include="Debugger\Debugger_VFPUDlg.h" />
|
||||
<ClInclude Include="DinputDevice.h" />
|
||||
<ClInclude Include="EmuThread.h" />
|
||||
<ClInclude Include="InputDevice.h" />
|
||||
<ClInclude Include="KeyboardDevice.h" />
|
||||
<ClInclude Include="W32Util\DialogManager.h" />
|
||||
<ClInclude Include="W32Util\Misc.h" />
|
||||
<ClInclude Include="W32Util\PropertySheet.h" />
|
||||
<ClInclude Include="W32Util\ShellUtil.h" />
|
||||
<ClInclude Include="W32Util\XPTheme.h" />
|
||||
<ClInclude Include="InputBox.h" />
|
||||
<ClInclude Include="WndMainWindow.h" />
|
||||
<ClInclude Include="DSoundStream.h" />
|
||||
<ClInclude Include="OpenGLBase.h" />
|
||||
<ClInclude Include="WindowsHost.h" />
|
||||
<ClInclude Include="..\Globals.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="XinputDevice.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\android\atlasscript.txt" />
|
||||
<None Include="..\android\jni\Android.mk" />
|
||||
<None Include="..\android\jni\Application.mk" />
|
||||
<None Include="..\CMakeLists.txt" />
|
||||
<None Include="..\README.md" />
|
||||
<None Include="git-version-gen.cmd" />
|
||||
<None Include="ppsspp.ico" />
|
||||
<None Include="icon1.ico" />
|
||||
<None Include="pspmode.png" />
|
||||
<None Include="rt_manif.bin" />
|
||||
<None Include="stop1.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="ppsspp.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Common\Common.vcxproj">
|
||||
<Project>{3fcdbae2-5103-4350-9a8e-848ce9c73195}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Core\Core.vcxproj">
|
||||
<Project>{533f1d30-d04d-47cc-ad71-20f658907e36}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\ext\libkirk\libkirk.vcxproj">
|
||||
<Project>{3baae095-e0ab-4b0e-b5df-ce39c8ae31de}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\GPU\GPU.vcxproj">
|
||||
<Project>{457f45d2-556f-47bc-a31d-aff0d15beaed}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\native\native.vcxproj">
|
||||
<Project>{C4DF647E-80EA-4111-A0A8-218B1B711E18}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\ext\zlib\zlib.vcxproj">
|
||||
<Project>{f761046e-6c38-4428-a5f1-38391a37bb34}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\UI\UI.vcxproj">
|
||||
<Project>{004b8d11-2be3-4bd9-ab40-2be04cf2096f}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
<UserProperties RESOURCE_FILE="DaSh.rc" />
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}</ProjectGuid>
|
||||
<RootNamespace>DaSh</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>PPSSPPWindows</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>..\</OutDir>
|
||||
<TargetName>PPSSPPDebug</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>PPSSPPDebug64</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>PPSSPPWindows64</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avdevice.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;glu32.lib;comctl32.lib;dsound.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OmitFramePointers>false</OmitFramePointers>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avdevice.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;dsound.lib;glu32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalOptions>/ignore:4049 %(AdditionalOptions)</AdditionalOptions>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>false</OmitFramePointers>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
<BaseAddress>0x00400000</BaseAddress>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\android\jni\ArmEmitterTest.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\android\jni\TestRunner.cpp" />
|
||||
<ClCompile Include="..\native\ext\glew\glew.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
</ForcedIncludeFiles>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Debugger\CtrlDisAsmView.cpp" />
|
||||
<ClCompile Include="Debugger\CtrlMemView.cpp" />
|
||||
<ClCompile Include="Debugger\CtrlRegisterList.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_Disasm.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_MemoryDlg.cpp" />
|
||||
<ClCompile Include="Debugger\Debugger_VFPUDlg.cpp" />
|
||||
<ClCompile Include="DinputDevice.cpp" />
|
||||
<ClCompile Include="EmuThread.cpp" />
|
||||
<ClCompile Include="InputDevice.cpp" />
|
||||
<ClCompile Include="KeyboardDevice.cpp" />
|
||||
<ClCompile Include="W32Util\DialogManager.cpp" />
|
||||
<ClCompile Include="W32Util\Misc.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="W32Util\PropertySheet.cpp" />
|
||||
<ClCompile Include="W32Util\ShellUtil.cpp" />
|
||||
<ClCompile Include="InputBox.cpp" />
|
||||
<ClCompile Include="WndMainWindow.cpp" />
|
||||
<ClCompile Include="DSoundStream.cpp" />
|
||||
<ClCompile Include="OpenGLBase.cpp" />
|
||||
<ClCompile Include="WindowsHost.cpp" />
|
||||
<ClCompile Include="Globals.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XinputDevice.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\android\jni\ARMEmitterTest.h" />
|
||||
<ClInclude Include="..\android\jni\TestRunner.h" />
|
||||
<ClInclude Include="Debugger\CtrlDisAsmView.h" />
|
||||
<ClInclude Include="Debugger\CtrlMemView.h" />
|
||||
<ClInclude Include="Debugger\CtrlRegisterList.h" />
|
||||
<ClInclude Include="Debugger\Debugger_Disasm.h" />
|
||||
<ClInclude Include="Debugger\Debugger_MemoryDlg.h" />
|
||||
<ClInclude Include="Debugger\Debugger_VFPUDlg.h" />
|
||||
<ClInclude Include="DinputDevice.h" />
|
||||
<ClInclude Include="EmuThread.h" />
|
||||
<ClInclude Include="InputDevice.h" />
|
||||
<ClInclude Include="KeyboardDevice.h" />
|
||||
<ClInclude Include="W32Util\DialogManager.h" />
|
||||
<ClInclude Include="W32Util\Misc.h" />
|
||||
<ClInclude Include="W32Util\PropertySheet.h" />
|
||||
<ClInclude Include="W32Util\ShellUtil.h" />
|
||||
<ClInclude Include="W32Util\XPTheme.h" />
|
||||
<ClInclude Include="InputBox.h" />
|
||||
<ClInclude Include="WndMainWindow.h" />
|
||||
<ClInclude Include="DSoundStream.h" />
|
||||
<ClInclude Include="OpenGLBase.h" />
|
||||
<ClInclude Include="WindowsHost.h" />
|
||||
<ClInclude Include="..\Globals.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="XinputDevice.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\android\atlasscript.txt" />
|
||||
<None Include="..\android\jni\Android.mk" />
|
||||
<None Include="..\android\jni\Application.mk" />
|
||||
<None Include="..\CMakeLists.txt" />
|
||||
<None Include="..\README.md" />
|
||||
<None Include="git-version-gen.cmd" />
|
||||
<None Include="ppsspp.ico" />
|
||||
<None Include="icon1.ico" />
|
||||
<None Include="pspmode.png" />
|
||||
<None Include="rt_manif.bin" />
|
||||
<None Include="stop1.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="ppsspp.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Common\Common.vcxproj">
|
||||
<Project>{3fcdbae2-5103-4350-9a8e-848ce9c73195}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Core\Core.vcxproj">
|
||||
<Project>{533f1d30-d04d-47cc-ad71-20f658907e36}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\ext\libkirk\libkirk.vcxproj">
|
||||
<Project>{3baae095-e0ab-4b0e-b5df-ce39c8ae31de}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\GPU\GPU.vcxproj">
|
||||
<Project>{457f45d2-556f-47bc-a31d-aff0d15beaed}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\native\native.vcxproj">
|
||||
<Project>{C4DF647E-80EA-4111-A0A8-218B1B711E18}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\ext\zlib\zlib.vcxproj">
|
||||
<Project>{f761046e-6c38-4428-a5f1-38391a37bb34}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\UI\UI.vcxproj">
|
||||
<Project>{004b8d11-2be3-4bd9-ab40-2be04cf2096f}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
<UserProperties RESOURCE_FILE="DaSh.rc" />
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
</Project>
|
Loading…
Add table
Reference in a new issue