diff --git a/GPU/Vulkan/ShaderManagerVulkan.cpp b/GPU/Vulkan/ShaderManagerVulkan.cpp index 4879e58230..076d317442 100644 --- a/GPU/Vulkan/ShaderManagerVulkan.cpp +++ b/GPU/Vulkan/ShaderManagerVulkan.cpp @@ -96,7 +96,7 @@ static Promise *CompileShaderModuleAsync(VulkanContext *vulkan, return shaderModule; }; -#if defined(_DEBUG) || PPSSPP_PLATFORM(ANDROID) +#if defined(_DEBUG) // Don't parallelize in debug mode, pathological behavior due to mutex locks in allocator which is HEAVILY used by glslang. return Promise::AlreadyDone(compile()); #else