From 955b2a7fd1b6868bfdfbac12e59b94013537a7fc Mon Sep 17 00:00:00 2001 From: raven02 Date: Wed, 27 Mar 2013 15:15:11 +0800 Subject: [PATCH] Add option TrueColor to Android --- android/jni/MenuScreens.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/android/jni/MenuScreens.cpp b/android/jni/MenuScreens.cpp index c819ace541..f1c617bac6 100644 --- a/android/jni/MenuScreens.cpp +++ b/android/jni/MenuScreens.cpp @@ -270,12 +270,13 @@ void InGameMenuScreen::render() { int stride = 40; int columnw = 400; UICheckBox(GEN_ID, x, y += stride, "Show Debug Statistics", ALIGN_TOPLEFT, &g_Config.bShowDebugStats); - UICheckBox(GEN_ID, x + columnw, y, "Show FPS", ALIGN_TOPLEFT, &g_Config.bShowFPSCounter); + UICheckBox(GEN_ID, x, y += stride, "Show FPS", ALIGN_TOPLEFT, &g_Config.bShowFPSCounter); // TODO: Maybe shouldn't show this if the screen ratios are very close... UICheckBox(GEN_ID, x, y += stride, "Stretch to display", ALIGN_TOPLEFT, &g_Config.bStretchToDisplay); UICheckBox(GEN_ID, x, y += stride, "Hardware Transform", ALIGN_TOPLEFT, &g_Config.bHardwareTransform); + UICheckBox(GEN_ID, x, y += stride, "Linear Filtering", ALIGN_TOPLEFT, &g_Config.bLinearFiltering); if (UICheckBox(GEN_ID, x, y += stride, "Buffered Rendering", ALIGN_TOPLEFT, &g_Config.bBufferedRendering)) { if (gpu) gpu->Resized(); @@ -339,9 +340,9 @@ void SettingsScreen::render() { int x = 30; int y = 30; int stride = 40; - int columnw = 420; + int columnw = 400; UICheckBox(GEN_ID, x, y += stride, "Sound Emulation", ALIGN_TOPLEFT, &g_Config.bEnableSound); - UICheckBox(GEN_ID, x + columnw, y, "Linear Filtering", ALIGN_TOPLEFT, &g_Config.bLinearFiltering); + UICheckBox(GEN_ID, x + columnw, y, "True Color", ALIGN_TOPLEFT, &g_Config.bTrueColor); if (UICheckBox(GEN_ID, x, y += stride, "Buffered Rendering", ALIGN_TOPLEFT, &g_Config.bBufferedRendering)) { if (gpu) gpu->Resized();