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Fix black screen when fbo set in first frame.
Because BeginFrame() is actually only called after the first frame.
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@ -133,6 +133,7 @@ FramebufferManager::FramebufferManager() :
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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convBuf = new u8[480 * 272 * 4];
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useBufferedRendering_ = g_Config.bBufferedRendering;
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}
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FramebufferManager::~FramebufferManager() {
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