UI: Avoid reloading PIC1 BG on game start.

We only need it if we start drawing it, which we only do if loading takes
time.  Might as well skip some IO, even on a separate thread.
This commit is contained in:
Unknown W. Brackets 2023-03-26 14:32:30 -07:00
parent 35060cf4a0
commit 921c4dccd9

View file

@ -937,6 +937,8 @@ void EmuScreen::CreateViews() {
}
return EVENT_DONE;
});
// Will become visible along with the loadingView.
loadingBG->SetVisibility(V_INVISIBLE);
}
UI::EventReturn EmuScreen::OnDevTools(UI::EventParams &params) {