Border cosmetic fix in save/load menu

This commit is contained in:
raven02 2012-12-28 11:22:12 +08:00
parent b4904121f9
commit 91c188c4d0

View file

@ -279,8 +279,8 @@ void PPGeDraw4Patch(int atlasImage, float x, float y, float w, float h, u32 colo
if (!dlPtr)
return;
const AtlasImage &img = ppge_images[atlasImage];
float borderx = img.w / 2;
float bordery = img.h / 2;
float borderx = img.w / 20;
float bordery = img.h / 20;
float u1 = img.u1, uhalf = (img.u1 + img.u2) / 2, u2 = img.u2;
float v1 = img.v1, vhalf = (img.v1 + img.v2) / 2, v2 = img.v2;
float xmid1 = x + borderx;