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VFPU fixes, misc
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parent
790451905b
commit
90654bcd0e
7 changed files with 50 additions and 46 deletions
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@ -85,6 +85,7 @@ const HLEFunction UtilsForUser[] =
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{0xB435DEC5, sceKernelDcacheWritebackInvalidateAll, "sceKernelDcacheWritebackInvalidateAll"},
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{0x3EE30821, sceKernelDcacheWritebackRange, "sceKernelDcacheWritebackRange"},
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{0x34B9FA9E, sceKernelDcacheWritebackInvalidateRange, "sceKernelDcacheWritebackInvalidateRange"},
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{0xC2DF770E, 0, "sceKernelIcacheInvalidateRange"},
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{0x80001C4C, 0, "sceKernelDcacheProbe"},
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{0x16641D70, 0, "sceKernelDcacheReadTag"},
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{0x4FD31C9D, 0, "sceKernelIcacheProbe"},
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@ -344,7 +344,6 @@ const HLEFunction ThreadManForUser[] =
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{0x6b30100f,&WrapU_UU<sceKernelUnlockMutex>,"sceKernelUnlockMutex"},
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{0xb7d098c6,&WrapU_CUU<sceKernelCreateMutex>,"sceKernelCreateMutex"},
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{0x0DDCD2C9, 0, "sceKernelTryLockMutex"},
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// NOTE: LockLwMutex and UnlockLwMutex are in Kernel_Library, see sceKernelInterrupt.cpp.
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{0xFCCFAD26,sceKernelCancelWakeupThread,"sceKernelCancelWakeupThread"},
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@ -427,6 +427,7 @@ const HLEFunction Kernel_Library[] =
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{0xb55249d2,sceKernelIsCpuIntrEnable, "sceKernelIsCpuIntrEnable"},
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{0xa089eca4,sceKernelMemset, "sceKernelMemset"},
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{0xDC692EE3,0, "sceKernelTryLockLwMutex"},
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{0x37431849,0, "sceKernelTryLockLwMutex_600"},
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{0xbea46419,0, "sceKernelLockLwMutex"},
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{0x1FC64E09,0, "sceKernelLockLwMutexCB"},
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{0x15b6446b,0, "sceKernelUnlockLwMutex"},
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@ -567,6 +567,7 @@ const HLEFunction sceUtility[] =
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{0x32E32DCB, 0, "sceUtilityGamedataInstallShutdownStart"},
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{0x4AECD179, 0, "sceUtilityGamedataInstallUpdate"},
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{0xB57E95D9, 0, "sceUtilityGamedataInstallGetStatus"},
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{0x180F7B62, 0, "sceUtilityGamedataInstallAbortFunction"},
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};
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void Register_sceUtility()
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@ -498,7 +498,7 @@ namespace MIPSInt
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ApplySwizzleS(s, sz);
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for (int i = 0; i < GetNumVectorElements(sz); i++)
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{
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d[i] = 1.0f - s[i]; //vocp
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d[i] = 1.0f - s[i];
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}
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ApplyPrefixD(d, sz);
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WriteVector(d, sz, vd);
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@ -516,12 +516,15 @@ namespace MIPSInt
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ApplySwizzleS(s, sz);
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for (int i = 0; i < GetNumVectorElements(sz); i++)
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{
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if (s[i] > 0.0f)
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d[i] = 1.0f;
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else if (s[i] < 0.0f)
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d[i] = -1.0f;
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else
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// To handle NaNs correctly, we do this with integer hackery
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u32 val;
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memcpy(&val, &s[i], sizeof(u32));
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if (val == 0 || val == 0x80000000)
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d[i] = 0.0f;
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else if ((val >> 31) == 0)
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d[i] = 1.0f;
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else
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d[i] = -1.0f;
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}
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ApplyPrefixD(d, sz);
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WriteVector(d, sz, vd);
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@ -581,7 +584,6 @@ namespace MIPSInt
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void Int_Vh2f(u32 op)
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{
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_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
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/*
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int s[4];
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float d[4];
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@ -607,6 +609,7 @@ namespace MIPSInt
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void Int_Vf2h(u32 op)
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{
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_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
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// See http://stackoverflow.com/questions/1659440/32-bit-to-16-bit-floating-point-conversion
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/*
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int s[4];
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@ -630,11 +633,6 @@ namespace MIPSInt
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EatPrefixes();
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}
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u32 replicate3(u32 low) {
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low &= 0xFF;
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return low | (low << 8) | (low << 16);
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}
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void Int_Vx2i(u32 op)
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{
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int s[4];
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@ -65,6 +65,10 @@ bool Load_PSP_ISO(const char *filename, std::string *error_string)
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pspFileSystem.Mount("DISC0:", umd2);
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std::string bootpath("disc0:/PSP_GAME/SYSDIR/EBOOT.BIN");
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// bypass patchers
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if (pspFileSystem.GetFileInfo("disc0:/PSP_GAME/SYSDIR/EBOOT.OLD").exists) {
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bootpath = "disc0:/PSP_GAME/SYSDIR/EBOOT.OLD";
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}
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bool hasEncrypted = false;
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u32 fd;
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if ((fd = pspFileSystem.OpenFile(bootpath, FILEACCESS_READ)) != 0)
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@ -1 +1 @@
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Subproject commit 871e721dece5acd3c631e0a30226b6482a00362d
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Subproject commit cb8c23e1748d9e98ebb21797d8449d8711f04439
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