Update README following unknows markup way

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iota97 2020-07-15 10:21:15 +02:00
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commit 8f37dbe3e4
3 changed files with 394 additions and 143 deletions

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README.md
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@ -27,55 +27,55 @@ For game compatibility, see [community compatibility feedback](https://report.pp
What's new in 1.10.3
--------------------
* Fix for control layout editor ([#13125](https://github.com/hrydgard/ppsspp/issues/13125))
* Fix for control layout editor ([#13125][])
What's new in 1.10.2
--------------------
* More crashfixes ([#13094](https://github.com/hrydgard/ppsspp/issues/13094), [#13093](https://github.com/hrydgard/ppsspp/issues/13093))
* Improve download performance and cancel behavior ([#13095](https://github.com/hrydgard/ppsspp/issues/13095))
* Restore the removed I/O on Thread option ([#13096](https://github.com/hrydgard/ppsspp/issues/13096))
* More crashfixes ([#13094][], [#13093][])
* Improve download performance and cancel behavior ([#13095][])
* Restore the removed I/O on Thread option ([#13096][])
What's new in 1.10.1
--------------------
* Fixes for common crashes ([#13077](https://github.com/hrydgard/ppsspp/issues/13077), [#13076](https://github.com/hrydgard/ppsspp/issues/13076), see [#13057](https://github.com/hrydgard/ppsspp/issues/13057))
* Fix for offset rendering in D3D9 ([#13071](https://github.com/hrydgard/ppsspp/issues/13071))
* Fixes for common crashes ([#13077][], [#13076][], see [#13057][])
* Fix for offset rendering in D3D9 ([#13071][])
What's new in 1.10.0
--------------------
* Graphics and compatibility fixes ([#12800](https://github.com/hrydgard/ppsspp/issues/12800), [#12670](https://github.com/hrydgard/ppsspp/issues/12670), [#12635](https://github.com/hrydgard/ppsspp/issues/12635), [#12857](https://github.com/hrydgard/ppsspp/issues/12857), [#12941](https://github.com/hrydgard/ppsspp/issues/12941), [#11898](https://github.com/hrydgard/ppsspp/issues/11898), [#12695](https://github.com/hrydgard/ppsspp/issues/12695), more)
* Assorted minor performance improvements, game load speedup ([#12462](https://github.com/hrydgard/ppsspp/issues/12462), [#12652](https://github.com/hrydgard/ppsspp/issues/12652))
* Screen inset (notch) support on Android ([#12779](https://github.com/hrydgard/ppsspp/issues/12779))
* Analog stick support for menu navigation ([#12685](https://github.com/hrydgard/ppsspp/issues/12685))
* Fixed audio glitches in SDL builds ([#12916](https://github.com/hrydgard/ppsspp/issues/12916), [#12920](https://github.com/hrydgard/ppsspp/issues/12920))
* Support more languages in in-game dialogs ([#12702](https://github.com/hrydgard/ppsspp/issues/12702)). Croatian language added to PPSSPP.
* Simple multiplayer chat ([#12667](https://github.com/hrydgard/ppsspp/issues/12667))
* More advanced postprocessing (multipass, parameters) ([#12905](https://github.com/hrydgard/ppsspp/issues/12905), [#12901](https://github.com/hrydgard/ppsspp/issues/12901))
* Add PPSSPP-specific CWCheat ([#12816](https://github.com/hrydgard/ppsspp/issues/12816), [#12912](https://github.com/hrydgard/ppsspp/issues/12912))
* Reintroduce Cardboard VR, allow more resolutions ([#12449](https://github.com/hrydgard/ppsspp/issues/12449), [#8714](https://github.com/hrydgard/ppsspp/issues/8714))
* Fix some crashes ([#12908](https://github.com/hrydgard/ppsspp/issues/12908), [#12876](https://github.com/hrydgard/ppsspp/issues/12876))
* Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) ([#12519](https://github.com/hrydgard/ppsspp/issues/12519))
* Mac build now supports Vulkan on top of MoltenVK ([#12583](https://github.com/hrydgard/ppsspp/issues/12583))
* Raspberry Pi 4 EGL crash fixed ([#12474](https://github.com/hrydgard/ppsspp/issues/12474))
* VSync now supported on all backends, frame duplication option added for 30 Hz games ([#12659](https://github.com/hrydgard/ppsspp/issues/12659), [#12602](https://github.com/hrydgard/ppsspp/issues/12602))
* Camera supported on Windows, Linux and Mac (still no microphone though) ([#12572](https://github.com/hrydgard/ppsspp/issues/12572), [#12580](https://github.com/hrydgard/ppsspp/issues/12580), [#12607](https://github.com/hrydgard/ppsspp/issues/12607))
* Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 ([#12443](https://github.com/hrydgard/ppsspp/issues/12443), [#12898](https://github.com/hrydgard/ppsspp/issues/12898))
* Hot Shots Golf slowdown and flicker on Vulkan fixed ([#12873](https://github.com/hrydgard/ppsspp/issues/12873), [#12746](https://github.com/hrydgard/ppsspp/issues/12746))
* Pangya Golf crashes and hangs fixed ([#12718](https://github.com/hrydgard/ppsspp/issues/12718))
* Allow rebinding of right touch screen analog ([#12486](https://github.com/hrydgard/ppsspp/issues/12486))
* Add option to prevent mipmaps from being dumped ([#12818](https://github.com/hrydgard/ppsspp/issues/12818))
* Tilt control now have a base radius to help with deadzone ([#12756](https://github.com/hrydgard/ppsspp/issues/12756))
* Mappable auto rotating analog stick to pass some game checks ([#12749](https://github.com/hrydgard/ppsspp/issues/12749))
* Touch control position can now be snapped to a grid ([#12517](https://github.com/hrydgard/ppsspp/issues/12517))
* HiDPI retina display support ([#12552](https://github.com/hrydgard/ppsspp/issues/12552))
* Rapid-fire on touch control ([#12601](https://github.com/hrydgard/ppsspp/issues/12601))
* Toggle mute button ([#12643](https://github.com/hrydgard/ppsspp/issues/12643))
* Add option to resize game icons and more ([#12646](https://github.com/hrydgard/ppsspp/issues/12646), [#12637](https://github.com/hrydgard/ppsspp/issues/12637))
* Frames in-flight now configurable to reduce input lag at the cost of speed ([#12660](https://github.com/hrydgard/ppsspp/issues/12660))
* Add toggle mode to combo button ([#12623](https://github.com/hrydgard/ppsspp/issues/12623))
* SDL mouse support, Qt menu upgrades ([#12612](https://github.com/hrydgard/ppsspp/issues/12612), [#12817](https://github.com/hrydgard/ppsspp/issues/12817))
* Real support for chinese patched version of Hatsune Miku Project Diva Extend ([#13007](https://github.com/hrydgard/ppsspp/issues/13007))
* Some minor kernel module support ([#13028](https://github.com/hrydgard/ppsspp/issues/13028), [#12225](https://github.com/hrydgard/ppsspp/issues/12225), [#13026](https://github.com/hrydgard/ppsspp/issues/13026), [#13004](https://github.com/hrydgard/ppsspp/issues/13004), [#13038](https://github.com/hrydgard/ppsspp/issues/13038), [#13023](https://github.com/hrydgard/ppsspp/issues/13023))
* Fixed fullscreen toggling with Vulkan in SDL builds ([#11974](https://github.com/hrydgard/ppsspp/issues/11974))
* Graphics and compatibility fixes ([#12800][], [#12670][], [#12635][], [#12857][], [#12941][], [#11898][], [#12695][], more)
* Assorted minor performance improvements, game load speedup ([#12462][], [#12652][])
* Screen inset (notch) support on Android ([#12779][])
* Analog stick support for menu navigation ([#12685][])
* Fixed audio glitches in SDL builds ([#12916][], [#12920][])
* Support more languages in in-game dialogs ([#12702][]). Croatian language added to PPSSPP.
* Simple multiplayer chat ([#12667][])
* More advanced postprocessing (multipass, parameters) ([#12905][], [#12901][])
* Add PPSSPP-specific CWCheat ([#12816][], [#12912][])
* Reintroduce Cardboard VR, allow more resolutions ([#12449][], [#8714][])
* Fix some crashes ([#12908][], [#12876][])
* Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) ([#12519][])
* Mac build now supports Vulkan on top of MoltenVK ([#12583][])
* Raspberry Pi 4 EGL crash fixed ([#12474][])
* VSync now supported on all backends, frame duplication option added for 30 Hz games ([#12659][], [#12602][])
* Camera supported on Windows, Linux and Mac (still no microphone though) ([#12572][], [#12580][], [#12607][])
* Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 ([#12443][], [#12898][])
* Hot Shots Golf slowdown and flicker on Vulkan fixed ([#12873][], [#12746][])
* Pangya Golf crashes and hangs fixed ([#12718][])
* Allow rebinding of right touch screen analog ([#12486][])
* Add option to prevent mipmaps from being dumped ([#12818][])
* Tilt control now have a base radius to help with deadzone ([#12756][])
* Mappable auto rotating analog stick to pass some game checks ([#12749][])
* Touch control position can now be snapped to a grid ([#12517][])
* HiDPI retina display support ([#12552][])
* Rapid-fire on touch control ([#12601][])
* Toggle mute button ([#12643][])
* Add option to resize game icons and more ([#12646][], [#12637][])
* Frames in-flight now configurable to reduce input lag at the cost of speed ([#12660][])
* Add toggle mode to combo button ([#12623][])
* SDL mouse support, Qt menu upgrades ([#12612][], [#12817][])
* Real support for chinese patched version of Hatsune Miku Project Diva Extend ([#13007][])
* Some minor kernel module support ([#13028][], [#12225][], [#13026][], [#13004][], [#13038][], [#13023][])
* Fixed fullscreen toggling with Vulkan in SDL builds ([#11974][])
What's new in 1.9.0/1.9.3
-------------------------
@ -84,62 +84,62 @@ What's new in 1.9.0/1.9.3
What's new in 1.9.0/1.9.2
-------------------------
* Flicker fixed in God of War that appeared with newer drivers for Mali GPUs ([#12224](https://github.com/hrydgard/ppsspp/issues/12224))
* Improve performance of God of War on Vulkan ([#12242](https://github.com/hrydgard/ppsspp/issues/12242)), implement built-in GPU profiler ([#12262](https://github.com/hrydgard/ppsspp/issues/12262), [#12266](https://github.com/hrydgard/ppsspp/issues/12266))
* Vertex range culling fixed on ARM Mali ([#12227](https://github.com/hrydgard/ppsspp/issues/12227))
* Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem ([#12217](https://github.com/hrydgard/ppsspp/issues/12217))
* Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi ([#11299](https://github.com/hrydgard/ppsspp/issues/11299)) and some problems in Tomb Raider ([#11179](https://github.com/hrydgard/ppsspp/issues/11179)).
* Flicker fixed in God of War that appeared with newer drivers for Mali GPUs ([#12224][])
* Improve performance of God of War on Vulkan ([#12242][]), implement built-in GPU profiler ([#12262][], [#12266][])
* Vertex range culling fixed on ARM Mali ([#12227][])
* Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem ([#12217][])
* Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi ([#11299][]) and some problems in Tomb Raider ([#11179][]).
* Vulkan is the default again on Android versions newer than Pie
* Fix various homebrew store issues
* GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games ([#12160](https://github.com/hrydgard/ppsspp/issues/12160))
* Audio sample rate conversion handling fixes ([#12147](https://github.com/hrydgard/ppsspp/issues/12147))
* Some Vulkan optimizations (pre-rotation ([#12216](https://github.com/hrydgard/ppsspp/issues/12216)), perf fix in Metal Gear Acid, etc)
* Multiple fixes for the UWP build ([#12036](https://github.com/hrydgard/ppsspp/issues/12036), others)
* MP3 playback fixes ([#12005](https://github.com/hrydgard/ppsspp/issues/12005))
* Audio in Motorstorm: Arctic Edge fixed by returning errors correctly ([#12121](https://github.com/hrydgard/ppsspp/issues/12121))
* Audio glitches in Final Fantasy Tactics fixed ([#9956](https://github.com/hrydgard/ppsspp/issues/9956))
* Camera display in Invizimals fixed ([#12278](https://github.com/hrydgard/ppsspp/issues/12278), [#8521](https://github.com/hrydgard/ppsspp/issues/8521))
* Added hotkeys for texture dump and replace ([#11938](https://github.com/hrydgard/ppsspp/issues/11938))
* Added Visual Studio 2019 support. Windows XP is no longer supported ([#11995](https://github.com/hrydgard/ppsspp/issues/11995), others)
* Fixes for video capture ([#12069](https://github.com/hrydgard/ppsspp/issues/12069))
* Added a separate sound volume for alternative speed ([#12124](https://github.com/hrydgard/ppsspp/issues/12124))
* Improved mouse control (Windows only) ([#12173](https://github.com/hrydgard/ppsspp/issues/12173), [#12176](https://github.com/hrydgard/ppsspp/issues/12176))
* Support for installing texture packs and ISOs from zips ([#12175](https://github.com/hrydgard/ppsspp/issues/12175))
* Right analog support for touch controls (only used by patched games and some HD remasters) ([#12182](https://github.com/hrydgard/ppsspp/issues/12182))
* Android: Fix OpenSL initialization, possibly helps audio crackle a little. ([#12333](https://github.com/hrydgard/ppsspp/issues/12333)).
* GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games ([#12160][])
* Audio sample rate conversion handling fixes ([#12147][])
* Some Vulkan optimizations (pre-rotation ([#12216][]), perf fix in Metal Gear Acid, etc)
* Multiple fixes for the UWP build ([#12036][], others)
* MP3 playback fixes ([#12005][])
* Audio in Motorstorm: Arctic Edge fixed by returning errors correctly ([#12121][])
* Audio glitches in Final Fantasy Tactics fixed ([#9956][])
* Camera display in Invizimals fixed ([#12278][], [#8521][])
* Added hotkeys for texture dump and replace ([#11938][])
* Added Visual Studio 2019 support. Windows XP is no longer supported ([#11995][], others)
* Fixes for video capture ([#12069][])
* Added a separate sound volume for alternative speed ([#12124][])
* Improved mouse control (Windows only) ([#12173][], [#12176][])
* Support for installing texture packs and ISOs from zips ([#12175][])
* Right analog support for touch controls (only used by patched games and some HD remasters) ([#12182][])
* Android: Fix OpenSL initialization, possibly helps audio crackle a little. ([#12333][]).
* Fix graphics on Amazon Fire TV Stick 4K
* Fixed strange vehicle behavior in MGS:PW (somehow) ([#12342](https://github.com/hrydgard/ppsspp/issues/12342))
* Fixed strange vehicle behavior in MGS:PW (somehow) ([#12342][])
What's new in 1.8.0
-------------------
* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers ([#11802](https://github.com/hrydgard/ppsspp/issues/11802))
* PowerVR Vulkan display corruption fixed ([#11744](https://github.com/hrydgard/ppsspp/issues/11744), [#11747](https://github.com/hrydgard/ppsspp/issues/11747))
* Naruto Shippuden 3 hang fixed ([#11780](https://github.com/hrydgard/ppsspp/issues/11780))
* Fixes to various lighting bugs ([#11567](https://github.com/hrydgard/ppsspp/issues/11567), [#11574](https://github.com/hrydgard/ppsspp/issues/11574), [#11577](https://github.com/hrydgard/ppsspp/issues/11577))
* Fix control issue in Sonic Rivals and Rock Band ([#11878](https://github.com/hrydgard/ppsspp/issues/11878), [#11798](https://github.com/hrydgard/ppsspp/issues/11798), [#11879](https://github.com/hrydgard/ppsspp/issues/11879))
* Significant performance improvement in Earth Defense Force 2 ([#11172](https://github.com/hrydgard/ppsspp/issues/11172))
* Fix "real clock sync" setting (helps with latency for music games - [#11813](https://github.com/hrydgard/ppsspp/issues/11813))
* More speed in FF4 effects and other generated curves ([#11425](https://github.com/hrydgard/ppsspp/issues/11425))
* Support for resizing Vulkan on Linux ([#11451](https://github.com/hrydgard/ppsspp/issues/11451))
* Improved support for GLES on Linux/IoT ([#11507](https://github.com/hrydgard/ppsspp/issues/11507), [#11537](https://github.com/hrydgard/ppsspp/issues/11537), [#11541](https://github.com/hrydgard/ppsspp/issues/11541), [#11632](https://github.com/hrydgard/ppsspp/issues/11632), [#11746](https://github.com/hrydgard/ppsspp/issues/11746), [#11806](https://github.com/hrydgard/ppsspp/issues/11806), [#11845](https://github.com/hrydgard/ppsspp/issues/11845))
* Percentage based frameskipping ([#11523](https://github.com/hrydgard/ppsspp/issues/11523))
* DXT accuracy improved, fixing thick white line in Gran Turismo sky ([#11530](https://github.com/hrydgard/ppsspp/issues/11530))
* Fix Motorstorm freeze on non-Windows ([#11618](https://github.com/hrydgard/ppsspp/issues/11618))
* Faster block transfer in some games like Digimon Adventures ([#11531](https://github.com/hrydgard/ppsspp/issues/11531), [#11553](https://github.com/hrydgard/ppsspp/issues/11553), [#11776](https://github.com/hrydgard/ppsspp/issues/11776))
* Blending optimizations and improvements ([#11543](https://github.com/hrydgard/ppsspp/issues/11543), [#11620](https://github.com/hrydgard/ppsspp/issues/11620))
* Improve D3D11 rendering issues ([#11584](https://github.com/hrydgard/ppsspp/issues/11584))
* Change default graphics backend to D3D11 or OpenGL ([#11621](https://github.com/hrydgard/ppsspp/issues/11621), [#11658](https://github.com/hrydgard/ppsspp/issues/11658))
* Remove some outdated settings ([#11665](https://github.com/hrydgard/ppsspp/issues/11665), [#11666](https://github.com/hrydgard/ppsspp/issues/11666), [#11667](https://github.com/hrydgard/ppsspp/issues/11667))
* Fix remote disc streaming with ipv6 ([#11689](https://github.com/hrydgard/ppsspp/issues/11689), [#11700](https://github.com/hrydgard/ppsspp/issues/11700))
* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs ([#11691](https://github.com/hrydgard/ppsspp/issues/11691), [#11694](https://github.com/hrydgard/ppsspp/issues/11694))
* Fix some Qt port issues with recent performance improvements ([#11720](https://github.com/hrydgard/ppsspp/issues/11720), [#11807](https://github.com/hrydgard/ppsspp/issues/11807), [#11808](https://github.com/hrydgard/ppsspp/issues/11808))
* UWP Xbox One: fix X/Back button confusion ([#11740](https://github.com/hrydgard/ppsspp/issues/11740))
* Fix Formula 1 2006 timing issue ([#11767](https://github.com/hrydgard/ppsspp/issues/11767))
* Fixes and workarounds for some vertex range culling bugs that broke a few games ([#11785](https://github.com/hrydgard/ppsspp/issues/11785), [#11859](https://github.com/hrydgard/ppsspp/issues/11859)), and disable it on older GPUs ([#11712](https://github.com/hrydgard/ppsspp/issues/11712), [#11773](https://github.com/hrydgard/ppsspp/issues/11773), [#11787](https://github.com/hrydgard/ppsspp/issues/11787))
* Android: Allow putting PSP storage on custom paths like SD cards ([#11812](https://github.com/hrydgard/ppsspp/issues/11812))
* Corrected vocp instruction, fixing models in Artdink games ([#11822](https://github.com/hrydgard/ppsspp/issues/11822), [#11835](https://github.com/hrydgard/ppsspp/issues/11835))
* Bundle SDL in binary for macOS builds ([#11831](https://github.com/hrydgard/ppsspp/issues/11831))
* Prevent keeping games open on Windows ([#11842](https://github.com/hrydgard/ppsspp/issues/11842))
* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers ([#11802][])
* PowerVR Vulkan display corruption fixed ([#11744][], [#11747][])
* Naruto Shippuden 3 hang fixed ([#11780][])
* Fixes to various lighting bugs ([#11567][], [#11574][], [#11577][])
* Fix control issue in Sonic Rivals and Rock Band ([#11878][], [#11798][], [#11879][])
* Significant performance improvement in Earth Defense Force 2 ([#11172][])
* Fix "real clock sync" setting (helps with latency for music games - [#11813][])
* More speed in FF4 effects and other generated curves ([#11425][])
* Support for resizing Vulkan on Linux ([#11451][])
* Improved support for GLES on Linux/IoT ([#11507][], [#11537][], [#11541][], [#11632][], [#11746][], [#11806][], [#11845][])
* Percentage based frameskipping ([#11523][])
* DXT accuracy improved, fixing thick white line in Gran Turismo sky ([#11530][])
* Fix Motorstorm freeze on non-Windows ([#11618][])
* Faster block transfer in some games like Digimon Adventures ([#11531][], [#11553][], [#11776][])
* Blending optimizations and improvements ([#11543][], [#11620][])
* Improve D3D11 rendering issues ([#11584][])
* Change default graphics backend to D3D11 or OpenGL ([#11621][], [#11658][])
* Remove some outdated settings ([#11665][], [#11666][], [#11667][])
* Fix remote disc streaming with ipv6 ([#11689][], [#11700][])
* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs ([#11691][], [#11694][])
* Fix some Qt port issues with recent performance improvements ([#11720][], [#11807][], [#11808][])
* UWP Xbox One: fix X/Back button confusion ([#11740][])
* Fix Formula 1 2006 timing issue ([#11767][])
* Fixes and workarounds for some vertex range culling bugs that broke a few games ([#11785][], [#11859][]), and disable it on older GPUs ([#11712][], [#11773][], [#11787][])
* Android: Allow putting PSP storage on custom paths like SD cards ([#11812][])
* Corrected vocp instruction, fixing models in Artdink games ([#11822][], [#11835][])
* Bundle SDL in binary for macOS builds ([#11831][])
* Prevent keeping games open on Windows ([#11842][])
What's new in 1.7.3/1.7.4/1.7.5
-------------------
@ -154,20 +154,20 @@ What's new in 1.7.2
What's new in 1.7.1
-------------------
* Minor crashfixes, lang updates
* Save bug fixed ([#11508](https://github.com/hrydgard/ppsspp/issues/11508))
* Save bug fixed ([#11508][])
What's new in 1.7.0
-------------------
* Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield ([#11441](https://github.com/hrydgard/ppsspp/issues/11441))
* Vertex range culling on most platforms, fixes DTM: Race Driver and similar ([#11393](https://github.com/hrydgard/ppsspp/issues/11393))
* Major speed boost in some Gundam and Earth Defense Force games ([#10973](https://github.com/hrydgard/ppsspp/issues/10973))
* Fix for issues with post processing shaders in GL 3+ ([#11182](https://github.com/hrydgard/ppsspp/issues/11182))
* Fixes to sound output switching on Windows (WASAPI) ([#11438](https://github.com/hrydgard/ppsspp/issues/11438))
* Detects DirectInput devices when running ([#11461](https://github.com/hrydgard/ppsspp/issues/11461))
* Simple Discord integration ([#11307](https://github.com/hrydgard/ppsspp/issues/11307))
* New debugging APIs ([#10909](https://github.com/hrydgard/ppsspp/issues/10909))
* Task switching made a lot more robust (fixes GPD XD problems) ([#11447](https://github.com/hrydgard/ppsspp/issues/11447))
* Texture decoding optimizations ([#11350](https://github.com/hrydgard/ppsspp/issues/11350))
* Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield ([#11441][])
* Vertex range culling on most platforms, fixes DTM: Race Driver and similar ([#11393][])
* Major speed boost in some Gundam and Earth Defense Force games ([#10973][])
* Fix for issues with post processing shaders in GL 3+ ([#11182][])
* Fixes to sound output switching on Windows (WASAPI) ([#11438][])
* Detects DirectInput devices when running ([#11461][])
* Simple Discord integration ([#11307][])
* New debugging APIs ([#10909][])
* Task switching made a lot more robust (fixes GPD XD problems) ([#11447][])
* Texture decoding optimizations ([#11350][])
* Tons and tons of miscellaneous bugfixes and compatibility fixes
Looking for [older news](history.md)?
@ -182,3 +182,162 @@ Credit goes to:
- [coldbird's code](https://code.google.com/archive/p/aemu/)
- Kyhel
[#13125]: https://github.com/hrydgard/ppsspp/issues/13125 "Refactor and fix touch control layout screen for notch"
[#13094]: https://github.com/hrydgard/ppsspp/issues/13094 "Camera initialization crash fix"
[#13093]: https://github.com/hrydgard/ppsspp/issues/13093 "Add a try/catch to Android camera device listing."
[#13095]: https://github.com/hrydgard/ppsspp/issues/13095 "http: Check cancel flag more often"
[#13096]: https://github.com/hrydgard/ppsspp/issues/13096 "Revert \"Remove the I/O on Thread option - treat it as always on.\""
[#13077]: https://github.com/hrydgard/ppsspp/issues/13077 "SaveState: Make sure to default init net data"
[#13076]: https://github.com/hrydgard/ppsspp/issues/13076 "Add some excessive null checks to GameScreen::render()"
[#13057]: https://github.com/hrydgard/ppsspp/issues/13057 "The 1.10 Android mystery crash thread!"
[#13071]: https://github.com/hrydgard/ppsspp/issues/13071 "D3D9: Fix a sign mistake generating the projection matrix."
[#12800]: https://github.com/hrydgard/ppsspp/issues/12800 "x86jit: Force INF * 0 to +NAN"
[#12670]: https://github.com/hrydgard/ppsspp/issues/12670 "Attempts to replace 0 frame width with valid frame width.(sceMpegAvcCsc)"
[#12635]: https://github.com/hrydgard/ppsspp/issues/12635 "Kernel: Delay better in sceKernelReferThreadStatus"
[#12857]: https://github.com/hrydgard/ppsspp/issues/12857 "Mumbo Jumbo games freeze on loading screen since v1.6"
[#12941]: https://github.com/hrydgard/ppsspp/issues/12941 "Vulkan: Deal with the reformat clear better"
[#11898]: https://github.com/hrydgard/ppsspp/issues/11898 "Strike Witches - Hakugin no Tsubasa missing intro video"
[#12695]: https://github.com/hrydgard/ppsspp/issues/12695 "New heuristic for getting rid of unnecessary \"antialias-lines\"."
[#12462]: https://github.com/hrydgard/ppsspp/issues/12462 "Vulkan: Enable renderpass merging for all games"
[#12652]: https://github.com/hrydgard/ppsspp/issues/12652 "ScanForFunctions: Speed up game loading"
[#12779]: https://github.com/hrydgard/ppsspp/issues/12779 "Support drawing around notches on Android displays. Fixes #12261"
[#12685]: https://github.com/hrydgard/ppsspp/issues/12685 "UI: Simple joystick navigation. Fixes #10996."
[#12916]: https://github.com/hrydgard/ppsspp/issues/12916 "More audio buffering fixes (primarily affects SDL)"
[#12920]: https://github.com/hrydgard/ppsspp/issues/12920 "Remove the Audio Resampling setting (now always on)."
[#12702]: https://github.com/hrydgard/ppsspp/issues/12702 "PPGe: Use TextDrawer for save UI if available"
[#12667]: https://github.com/hrydgard/ppsspp/issues/12667 "Chat feature based on Adenovan's Rechat branch"
[#12905]: https://github.com/hrydgard/ppsspp/issues/12905 "Allow chained post-processing shaders"
[#12901]: https://github.com/hrydgard/ppsspp/issues/12901 "Post shader setting uniform"
[#12816]: https://github.com/hrydgard/ppsspp/issues/12816 "Implement Xinput vibration CWCheat (PPSSPP specific 0xA code type)"
[#12912]: https://github.com/hrydgard/ppsspp/issues/12912 "Add CWCHEAT for postprocessing"
[#12449]: https://github.com/hrydgard/ppsspp/issues/12449 "Reintroduce Cardboard VR"
[#8714]: https://github.com/hrydgard/ppsspp/issues/8714 "Allow > 5x PSP resolution for devices like iPad Pro 12.9"
[#12908]: https://github.com/hrydgard/ppsspp/issues/12908 "Fix \"Improved compatibility of sceGeListEnQueue: verify that stackDepth < 256\""
[#12876]: https://github.com/hrydgard/ppsspp/issues/12876 "Windows: Add safety checks to WASAPI code"
[#12519]: https://github.com/hrydgard/ppsspp/issues/12519 "Ghost In The Shell - Stand Alone Complex (ULUS10020) - Black Textures and missing screens."
[#12583]: https://github.com/hrydgard/ppsspp/issues/12583 "macOS: Initial support for vulkan on macOS ( MoltenVK )"
[#12474]: https://github.com/hrydgard/ppsspp/issues/12474 "Egl bug on rpi4 with master mesa?"
[#12659]: https://github.com/hrydgard/ppsspp/issues/12659 "Support vsync in all hardware backends, support runtime update"
[#12602]: https://github.com/hrydgard/ppsspp/issues/12602 "Add option to improve frame pacing through duplicate frames if below 60hz."
[#12572]: https://github.com/hrydgard/ppsspp/issues/12572 "Add camera support for windows."
[#12580]: https://github.com/hrydgard/ppsspp/issues/12580 "Add camera support for linux (V4L2)"
[#12607]: https://github.com/hrydgard/ppsspp/issues/12607 "QT API for camera (Linux/macOS)"
[#12443]: https://github.com/hrydgard/ppsspp/issues/12443 "Darkstalkers Chronicle: Add specializations and speedhacks to get it kinda playable"
[#12898]: https://github.com/hrydgard/ppsspp/issues/12898 "[Android] [Mali GPU] [OpenGL] Lastest build blackscreen on buffered rendering mode"
[#12873]: https://github.com/hrydgard/ppsspp/issues/12873 "Vulkan: Framebuffer manager: Use an allocator for \"MakePixelTexture\" images."
[#12746]: https://github.com/hrydgard/ppsspp/issues/12746 "GPU: Assume a scissor of 481x273 is a mistake"
[#12718]: https://github.com/hrydgard/ppsspp/issues/12718 "Vpl: Correct allocation order when splitting block"
[#12486]: https://github.com/hrydgard/ppsspp/issues/12486 "Rebindable touch right analog"
[#12818]: https://github.com/hrydgard/ppsspp/issues/12818 "Add option to prevent Mipmaps from being dumped"
[#12756]: https://github.com/hrydgard/ppsspp/issues/12756 "Skip deadzone option on tilt"
[#12749]: https://github.com/hrydgard/ppsspp/issues/12749 "Auto rotating analog"
[#12517]: https://github.com/hrydgard/ppsspp/issues/12517 "Touch control grid snap"
[#12552]: https://github.com/hrydgard/ppsspp/issues/12552 "Qt/macOS: enable HiDPI ( retina display ) support"
[#12601]: https://github.com/hrydgard/ppsspp/issues/12601 "Add rapid fire to touch control"
[#12643]: https://github.com/hrydgard/ppsspp/issues/12643 "Toggle mute button"
[#12646]: https://github.com/hrydgard/ppsspp/issues/12646 "Resizable game icons"
[#12637]: https://github.com/hrydgard/ppsspp/issues/12637 "Region flag and game ID on game selection screen"
[#12660]: https://github.com/hrydgard/ppsspp/issues/12660 "GPU: Add setting to control inflight frame usage"
[#12623]: https://github.com/hrydgard/ppsspp/issues/12623 "Add toggle flag to combo button"
[#12612]: https://github.com/hrydgard/ppsspp/issues/12612 "SDL analog mouse input"
[#12817]: https://github.com/hrydgard/ppsspp/issues/12817 "Unification of the menu of Linux and Windows versions"
[#13007]: https://github.com/hrydgard/ppsspp/issues/13007 "Real support \"Hatsune Miku Project Diva Extend\" chinese patched version"
[#13028]: https://github.com/hrydgard/ppsspp/issues/13028 "Real support Code Geass: Lost Colors chinese patched version"
[#12225]: https://github.com/hrydgard/ppsspp/issues/12225 "Rebased: Wrap some SysMemForKernel's nids, fixing #7960"
[#13026]: https://github.com/hrydgard/ppsspp/issues/13026 "Add some ThreadManForKernel nids"
[#13004]: https://github.com/hrydgard/ppsspp/issues/13004 "Warp some ThreadManForKernel and sceKernelExitVSHKernel"
[#13038]: https://github.com/hrydgard/ppsspp/issues/13038 "Add sysclib_strncmp,sysclib_memmove"
[#13023]: https://github.com/hrydgard/ppsspp/issues/13023 "Add sysclib_strstr"
[#11974]: https://github.com/hrydgard/ppsspp/issues/11974 "[Linux] [Vulkan] Toggle fullscreen doesn't update display properly"
[#12224]: https://github.com/hrydgard/ppsspp/issues/12224 "Vulkan: Add missing barrier between multiple passes to the same target."
[#12242]: https://github.com/hrydgard/ppsspp/issues/12242 "Vulkan: Automatically merge render passes to the same target when possible"
[#12262]: https://github.com/hrydgard/ppsspp/issues/12262 "Vulkan: Implement basic integrated GPU profiling."
[#12266]: https://github.com/hrydgard/ppsspp/issues/12266 "Vulkan: Further improvements to GPU profiling"
[#12227]: https://github.com/hrydgard/ppsspp/issues/12227 "Vulkan/GL: Set all four coordinates to NaN instead of just W."
[#12217]: https://github.com/hrydgard/ppsspp/issues/12217 "Merge vfpu-dot changes and add compat flag for Tekken"
[#11299]: https://github.com/hrydgard/ppsspp/issues/11299 "Warrior Orochi Enemy Missing"
[#11179]: https://github.com/hrydgard/ppsspp/issues/11179 "Tomb Raider Anniversary jump to horizontal bar issue"
[#12160]: https://github.com/hrydgard/ppsspp/issues/12160 "GPU: Forget pause signal on new list"
[#12147]: https://github.com/hrydgard/ppsspp/issues/12147 "Handle audio SRC mixing more correctly"
[#12216]: https://github.com/hrydgard/ppsspp/issues/12216 "Cant get Invizimals to work on PPSSPP (Video source not rendered)"
[#12036]: https://github.com/hrydgard/ppsspp/issues/12036 "Several UWP fixes"
[#12005]: https://github.com/hrydgard/ppsspp/issues/12005 "Correct mp3 looping, frame num, and sum decoded"
[#12121]: https://github.com/hrydgard/ppsspp/issues/12121 "Return errors on Audio2 release when channel busy"
[#9956]: https://github.com/hrydgard/ppsspp/issues/9956 "Audio crackle/distortion in Final Fantasy Tactics"
[#12278]: https://github.com/hrydgard/ppsspp/issues/12278 "UsbCam/jpeg: Cleanups, notify framebuffer manager"
[#8521]: https://github.com/hrydgard/ppsspp/issues/8521 "PSP Camera Support (Android)"
[#11938]: https://github.com/hrydgard/ppsspp/issues/11938 "Add texture dump/replace hotkeys."
[#11995]: https://github.com/hrydgard/ppsspp/issues/11995 "Fix VS2019 builds and remove _xp dependency"
[#12069]: https://github.com/hrydgard/ppsspp/issues/12069 "Fix avi dump feature"
[#12124]: https://github.com/hrydgard/ppsspp/issues/12124 "Audio: Add volume for alternate speed"
[#12173]: https://github.com/hrydgard/ppsspp/issues/12173 "Ignore mapped mouse input for UI"
[#12176]: https://github.com/hrydgard/ppsspp/issues/12176 "Mouse improvements"
[#12175]: https://github.com/hrydgard/ppsspp/issues/12175 "UI: Allow installing texture packs from zips"
[#12182]: https://github.com/hrydgard/ppsspp/issues/12182 "Add right analog for touch controls."
[#12333]: https://github.com/hrydgard/ppsspp/issues/12333 "Android OpenSL initial queue fix"
[#12342]: https://github.com/hrydgard/ppsspp/issues/12342 "Serious MGS Peace Walker bug fixed post-1.8.0"
[#11802]: https://github.com/hrydgard/ppsspp/issues/11802 "Windows: Detect Vulkan in separate process"
[#11744]: https://github.com/hrydgard/ppsspp/issues/11744 "VulkanDeviceAlloc: Memorytype per slab"
[#11747]: https://github.com/hrydgard/ppsspp/issues/11747 "Vk validation fixes, plus PowerVR swapchain hack"
[#11780]: https://github.com/hrydgard/ppsspp/issues/11780 "Naruto Shippuden Ultimate Ninja 3: Probably a better fix for the video hang issue."
[#11567]: https://github.com/hrydgard/ppsspp/issues/11567 "Correct shade mapping when light pos is all zeros"
[#11574]: https://github.com/hrydgard/ppsspp/issues/11574 "Correct various light param issues based on tests"
[#11577]: https://github.com/hrydgard/ppsspp/issues/11577 "Correct provoking vertex for lighting when flat shading"
[#11878]: https://github.com/hrydgard/ppsspp/issues/11878 "Sonic Rivals controls semi-broken"
[#11798]: https://github.com/hrydgard/ppsspp/issues/11798 "User report: Long notes in Rock Band Unplugged are not registered correctly"
[#11879]: https://github.com/hrydgard/ppsspp/issues/11879 "Fix apparent bug in #11094, fixes #11878 and likely #11798"
[#11172]: https://github.com/hrydgard/ppsspp/issues/11172 "handle cullface, help to #10597"
[#11813]: https://github.com/hrydgard/ppsspp/issues/11813 "Core: Fix lag sync on game start / after pause"
[#11425]: https://github.com/hrydgard/ppsspp/issues/11425 "[Refactoring] Improve spline/bezier."
[#11451]: https://github.com/hrydgard/ppsspp/issues/11451 "SDL/Vulkan window resize improvements"
[#11507]: https://github.com/hrydgard/ppsspp/issues/11507 "Improve support of Qt + USING_GLES2"
[#11537]: https://github.com/hrydgard/ppsspp/issues/11537 "CMake: Allow disabling Wayland support with USE_WAYLAND_WSI"
[#11541]: https://github.com/hrydgard/ppsspp/issues/11541 "CMake: Fix linking X11 when using EGL and not fbdev"
[#11632]: https://github.com/hrydgard/ppsspp/issues/11632 "SDL: Allow toggling fullscreen for GLES2 on desktops."
[#11746]: https://github.com/hrydgard/ppsspp/issues/11746 "CMakeLists: fix EGL detection for ARM devices"
[#11806]: https://github.com/hrydgard/ppsspp/issues/11806 "SDL: Force fullscreen desktop for USING_FBDEV"
[#11845]: https://github.com/hrydgard/ppsspp/issues/11845 "EGL: Avoid HDR mode. Uses unknownbrackets' changes from #11839."
[#11523]: https://github.com/hrydgard/ppsspp/issues/11523 "Add frameskip setting"
[#11530]: https://github.com/hrydgard/ppsspp/issues/11530 "Make DXT alpha and color calculation more accurate"
[#11618]: https://github.com/hrydgard/ppsspp/issues/11618 "Io: Ensure sign extension for error codes"
[#11531]: https://github.com/hrydgard/ppsspp/issues/11531 "WIP: Virtual readbacks"
[#11553]: https://github.com/hrydgard/ppsspp/issues/11553 "Remove constraint that virtual framebuffers have to represent VRAM."
[#11776]: https://github.com/hrydgard/ppsspp/issues/11776 "Only gate really expensive block transfers behind the setting."
[#11543]: https://github.com/hrydgard/ppsspp/issues/11543 "GPU: Dirty frag shader on depth write"
[#11620]: https://github.com/hrydgard/ppsspp/issues/11620 "Optimize out some stencil emulation, try to avoid depth write"
[#11584]: https://github.com/hrydgard/ppsspp/issues/11584 "D3D11: Allow shader blend to self"
[#11621]: https://github.com/hrydgard/ppsspp/issues/11621 "Vulkan: Avoid using Vulkan"
[#11658]: https://github.com/hrydgard/ppsspp/issues/11658 "Windows: Hide Vulkan/D3D11 if not available"
[#11665]: https://github.com/hrydgard/ppsspp/issues/11665 "Remove the \"Disable stencil test\" hack setting"
[#11666]: https://github.com/hrydgard/ppsspp/issues/11666 "Remove \"Timer Hack\" setting."
[#11667]: https://github.com/hrydgard/ppsspp/issues/11667 "Remove outdated TrueColor setting."
[#11689]: https://github.com/hrydgard/ppsspp/issues/11689 "Correct remote disc streaming with ipv6"
[#11700]: https://github.com/hrydgard/ppsspp/issues/11700 "http: Report errors reading discs"
[#11691]: https://github.com/hrydgard/ppsspp/issues/11691 "WIP: Vulkan/adreno: Apply workaround for Harvest Moon issue #10421"
[#11694]: https://github.com/hrydgard/ppsspp/issues/11694 "Vulkan: Limit stencil workaround to Adreno 5xx"
[#11720]: https://github.com/hrydgard/ppsspp/issues/11720 "Try to support Qt keyboard input directly. Fixes #11653"
[#11807]: https://github.com/hrydgard/ppsspp/issues/11807 "Qt: Re-enable Load button to browse for file"
[#11808]: https://github.com/hrydgard/ppsspp/issues/11808 "Qt: Correct text bind on first draw of string"
[#11740]: https://github.com/hrydgard/ppsspp/issues/11740 "Fix for weird Xbox B button behavior, see #10948."
[#11767]: https://github.com/hrydgard/ppsspp/issues/11767 "Compat: Force realistic UMD timing for F1 2006."
[#11785]: https://github.com/hrydgard/ppsspp/issues/11785 "GPU: Correct depth clamp range in range cull"
[#11859]: https://github.com/hrydgard/ppsspp/issues/11859 "GPU: Handle cull range properly drawing at offset"
[#11712]: https://github.com/hrydgard/ppsspp/issues/11712 "GLES: Detect Vivante GPU, disable vertex range culling"
[#11773]: https://github.com/hrydgard/ppsspp/issues/11773 "D3D9: Disable range culling on really old NVIDIA cards"
[#11787]: https://github.com/hrydgard/ppsspp/issues/11787 "GLES: Disable range culling on VideoCore/Vivante"
[#11812]: https://github.com/hrydgard/ppsspp/issues/11812 "Android: Allow using a custom Memory Stick storage path"
[#11822]: https://github.com/hrydgard/ppsspp/issues/11822 "interp: Correct vocp prefix handling"
[#11835]: https://github.com/hrydgard/ppsspp/issues/11835 "Correct vocp / vsocp prefix handling"
[#11831]: https://github.com/hrydgard/ppsspp/issues/11831 "Bundle libSDL inside app on macOS, fixes #11830"
[#11842]: https://github.com/hrydgard/ppsspp/issues/11842 "Win32 handle leak fix"
[#11508]: https://github.com/hrydgard/ppsspp/issues/11508 "Savedata: Write only one secure entry"
[#11441]: https://github.com/hrydgard/ppsspp/issues/11441 "Vulkan: Apply Themaister's patch, removing illegal pre-transitions of swapchain images. Fixes #11417 (crash on Note 9)"
[#11393]: https://github.com/hrydgard/ppsspp/issues/11393 "Implement vertex range culling"
[#10973]: https://github.com/hrydgard/ppsspp/issues/10973 "handle cull mode"
[#11182]: https://github.com/hrydgard/ppsspp/issues/11182 "GLES: Use accurate GLSL ver in postshader convert"
[#11438]: https://github.com/hrydgard/ppsspp/issues/11438 "Allow WASAPI device switching"
[#11461]: https://github.com/hrydgard/ppsspp/issues/11461 "Windows: Detect DirectInput devices after launch"
[#11307]: https://github.com/hrydgard/ppsspp/issues/11307 "Enable Discord integration for Mac and Linux."
[#10909]: https://github.com/hrydgard/ppsspp/issues/10909 "WebSocket based debugger interface"
[#11447]: https://github.com/hrydgard/ppsspp/issues/11447 "Avoid calling any GL calls during shutdown on Android. Should help #11063"
[#11350]: https://github.com/hrydgard/ppsspp/issues/11350 "TexCache: Optimize DXT3/DXT5 decode to single pass"

View file

@ -14,16 +14,16 @@ What's new in 1.6.1, 1.6.2
What's new in 1.6.0
-------------------
* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like [#10911](https://github.com/hrydgard/ppsspp/issues/10911)) and memory allocation fixes.
* GPU command interpreter performance improvements ([#10658](https://github.com/hrydgard/ppsspp/issues/10658))
* Various fixes for app switching and widgets ([#10855](https://github.com/hrydgard/ppsspp/issues/10855)) on Android
* Various Vulkan performance improvements (like [#10911][]) and memory allocation fixes.
* GPU command interpreter performance improvements ([#10658][])
* Various fixes for app switching and widgets ([#10855][]) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT ([#10465](https://github.com/hrydgard/ppsspp/issues/10465)) and file browser ([#10921](https://github.com/hrydgard/ppsspp/issues/10921)).
* Improved compatibility on Mac ([#10113](https://github.com/hrydgard/ppsspp/issues/10113))
* Multiple iOS fixes, including JIT ([#10465][]) and file browser ([#10921][]).
* Improved compatibility on Mac ([#10113][])
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)
* Adhoc multiplayer fixes ([#8975](https://github.com/hrydgard/ppsspp/issues/8975))
* Vulkan support on Linux/SDL ([#10413](https://github.com/hrydgard/ppsspp/issues/10413))
* Adhoc multiplayer fixes ([#8975][])
* Vulkan support on Linux/SDL ([#10413][])
* Retroarch support
What's new in 1.5.4
@ -32,18 +32,18 @@ What's new in 1.5.4
What's new in 1.5.0
-------------------
* Full Vulkan support, also for Android now. Very fast on supported devices. ([#10033](https://github.com/hrydgard/ppsspp/issues/10033), [#10049](https://github.com/hrydgard/ppsspp/issues/10049))
* Smarter graphics state management, reduced CPU consumption on all backends ([#9899](https://github.com/hrydgard/ppsspp/issues/9899))
* Full Vulkan support, also for Android now. Very fast on supported devices. ([#10033][], [#10049][])
* Smarter graphics state management, reduced CPU consumption on all backends ([#9899][])
* Android: Support for Arabic and other scripts we couldn't support before
* Fix Android widgets, screen scaling ([#10145](https://github.com/hrydgard/ppsspp/issues/10145))
* Fix Android widgets, screen scaling ([#10145][])
* Fixes to video dumping
* Geometry problems fixed in Medal of Honor
* Implement immediate draws, fixing Thrillville ([#7459](https://github.com/hrydgard/ppsspp/issues/7459))
* Implement immediate draws, fixing Thrillville ([#7459][])
* Software rendering improvements, speed and accuracy
* Hardware tesselation of PSP Beziers and Splines (used by a few games)
* Partial sceUsbGps and sceUsbCam support (Android)
* Android "Sustained performance mode" to avoid thermal throttling ([#9901](https://github.com/hrydgard/ppsspp/issues/9901))
* Linux controller mapping fixes ([#9997](https://github.com/hrydgard/ppsspp/issues/9997))
* Android "Sustained performance mode" to avoid thermal throttling ([#9901][])
* Linux controller mapping fixes ([#9997][])
* Assorted bugfixes and compatibility improvements
What's new in 1.4.2
@ -55,15 +55,15 @@ What's new in 1.4.2
What's new in 1.4.1
-------------------
* Fixes for some common hangs and crashes ([#9698](https://github.com/hrydgard/ppsspp/issues/9698), ...)
* Vertex decoder optimizations ([#9674](https://github.com/hrydgard/ppsspp/issues/9674))
* Corrections to mipmap bias and selection function ([#9633](https://github.com/hrydgard/ppsspp/issues/9633))
* Major improvements and fixes to software renderer, including mipmap support ([#9635](https://github.com/hrydgard/ppsspp/issues/9635), ...)
* Fixes for some common hangs and crashes ([#9698][], ...)
* Vertex decoder optimizations ([#9674][])
* Corrections to mipmap bias and selection function ([#9633][])
* Major improvements and fixes to software renderer, including mipmap support ([#9635][], ...)
* UI background image support
* Basic mouse input support on Windows
* Windows desktop touch fixes ([#9560](https://github.com/hrydgard/ppsspp/issues/9560))
* Windows desktop touch fixes ([#9560][])
* D3D11 "depal" color fixes, fixing Sonic Rivals
* Fix crash in framebuffer blits affecting Persona 3 ([#9566](https://github.com/hrydgard/ppsspp/issues/9566))
* Fix crash in framebuffer blits affecting Persona 3 ([#9566][])
What's new in 1.4-2
-------------------
@ -72,12 +72,12 @@ What's new in 1.4-2
What's new in 1.4
-----------------
* Support D3D11 (performs better than OpenGL or D3D9 on most hardware)
* Audio quality improvement (linear interpolation) ([#8950](https://github.com/hrydgard/ppsspp/issues/8950))
* Audio quality improvement (linear interpolation) ([#8950][])
* Hardware spline/bezier tesselation in OpenGL, D3D11 and Vulkan (...)
* Post-processing shaders in D3D11
* Prescale UV setting removed, now the default (improves perf) ([#9176](https://github.com/hrydgard/ppsspp/issues/9176))
* Prescale UV setting removed, now the default (improves perf) ([#9176][])
* High DPI display fixes
* Various fixes for UMD switching for multi-UMD games ([#9245](https://github.com/hrydgard/ppsspp/issues/9245), [#9256](https://github.com/hrydgard/ppsspp/issues/9256))
* Various fixes for UMD switching for multi-UMD games ([#9245][], [#9256][])
* New audio setting to improve compatibility with Bluetooth headsets
* Various desktop gamepad compatibility fixes
* Workaround for mipmap issue, fixing fonts in Tactics Ogre Japanese
@ -87,25 +87,25 @@ Support for Symbian, Maemo and Blackberry has been removed.
What's new in 1.3.0
-------------------
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. ([#8965](https://github.com/hrydgard/ppsspp/issues/8965), [#8937](https://github.com/hrydgard/ppsspp/issues/8937))
* Fix Android TV support and use latest FFmpeg. ([#8651](https://github.com/hrydgard/ppsspp/issues/8651), [#8870](https://github.com/hrydgard/ppsspp/issues/8870))
* Texture replacement support - for custom textures and upscaling. ([#8715](https://github.com/hrydgard/ppsspp/issues/8715), [#8821](https://github.com/hrydgard/ppsspp/issues/8821))
* Initial game recording / TAS features. ([#8939](https://github.com/hrydgard/ppsspp/issues/8939), [#8945](https://github.com/hrydgard/ppsspp/issues/8945))
* Correctly map memory on Raspberry Pi 3, much better performance. ([#8801](https://github.com/hrydgard/ppsspp/issues/8801))
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. ([#8965][], [#8937][])
* Fix Android TV support and use latest FFmpeg. ([#8651][], [#8870][])
* Texture replacement support - for custom textures and upscaling. ([#8715][], [#8821][])
* Initial game recording / TAS features. ([#8939][], [#8945][])
* Correctly map memory on Raspberry Pi 3, much better performance. ([#8801][])
* Workaround rendering issues on Tegra K1/X1. (8294a54)
* Disc streaming to play quickly from tablet/phone on wifi. ([#8845](https://github.com/hrydgard/ppsspp/issues/8845))
* Initial Vulkan support - not full featured yet. ([#8601](https://github.com/hrydgard/ppsspp/issues/8601), etc.)
* Experimental new CPU backend and CPU fixes. ([#8725](https://github.com/hrydgard/ppsspp/issues/8725))
* Allow insert/eject of memstick - required by some games. ([#8889](https://github.com/hrydgard/ppsspp/issues/8889))
* Better support for ps3 controller mapping. ([#8949](https://github.com/hrydgard/ppsspp/issues/8949))
* Better UI handling for settings with long names in some languages. ([#8900](https://github.com/hrydgard/ppsspp/issues/8900), [#8898](https://github.com/hrydgard/ppsspp/issues/8898))
* Screenshots in compatibility reporting, better website. ([#8812](https://github.com/hrydgard/ppsspp/issues/8812))
* Fix type D cheat codes, allow for homebrew. ([#8818](https://github.com/hrydgard/ppsspp/issues/8818))
* Graphic glitch fixes in several games. ([#8686](https://github.com/hrydgard/ppsspp/issues/8686), [#8757](https://github.com/hrydgard/ppsspp/issues/8757), [#8804](https://github.com/hrydgard/ppsspp/issues/8804))
* Fix video playback glitches in several games. ([#8793](https://github.com/hrydgard/ppsspp/issues/8793), [#8803](https://github.com/hrydgard/ppsspp/issues/8803), [#8867](https://github.com/hrydgard/ppsspp/issues/8867), [#8914](https://github.com/hrydgard/ppsspp/issues/8914))
* Various performance and compatibility improvements. ([#8868](https://github.com/hrydgard/ppsspp/issues/8868), [#8884](https://github.com/hrydgard/ppsspp/issues/8884), [#8932](https://github.com/hrydgard/ppsspp/issues/8932), [#8934](https://github.com/hrydgard/ppsspp/issues/8934), [#8813](https://github.com/hrydgard/ppsspp/issues/8813), [#8701](https://github.com/hrydgard/ppsspp/issues/8701), [#8960](https://github.com/hrydgard/ppsspp/issues/8960))
* Various debugger and GE debugger improvements. ([#8882](https://github.com/hrydgard/ppsspp/issues/8882), [#8762](https://github.com/hrydgard/ppsspp/issues/8762))
* Fix some problems when switching away from and back to the app ([#8968](https://github.com/hrydgard/ppsspp/issues/8968))
* Disc streaming to play quickly from tablet/phone on wifi. ([#8845][])
* Initial Vulkan support - not full featured yet. ([#8601][], etc.)
* Experimental new CPU backend and CPU fixes. ([#8725][])
* Allow insert/eject of memstick - required by some games. ([#8889][])
* Better support for ps3 controller mapping. ([#8949][])
* Better UI handling for settings with long names in some languages. ([#8900][], [#8898][])
* Screenshots in compatibility reporting, better website. ([#8812][])
* Fix type D cheat codes, allow for homebrew. ([#8818][])
* Graphic glitch fixes in several games. ([#8686][], [#8757][], [#8804][])
* Fix video playback glitches in several games. ([#8793][], [#8803][], [#8867][], [#8914][])
* Various performance and compatibility improvements. ([#8868][], [#8884][], [#8932][], [#8934][], [#8813][], [#8701][], [#8960][])
* Various debugger and GE debugger improvements. ([#8882][], [#8762][])
* Fix some problems when switching away from and back to the app ([#8968][])
What's new in 1.2.2
-------------------
@ -320,3 +320,63 @@ go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59
* Got it tested windows <-> mac osx <-> psp, it works
* Monster Hunter 3rd HD works too, as well as God Eater Burst.
[#10911]: https://github.com/hrydgard/ppsspp/issues/10911 "Vulkan: Depalettize in shaders"
[#10658]: https://github.com/hrydgard/ppsspp/issues/10658 "Execute_Prim: Add a smaller \"inner interpreter\" to speed long up sequences of PRIM commands"
[#10855]: https://github.com/hrydgard/ppsspp/issues/10855 "PPSSPP 1.5.4 on Android. Shortcuts do not work the first time."
[#10465]: https://github.com/hrydgard/ppsspp/issues/10465 "Allow arm64 jit when memory base is not nicely aligned"
[#10921]: https://github.com/hrydgard/ppsspp/issues/10921 "Add support for File app (file browser) on iOS 11"
[#10113]: https://github.com/hrydgard/ppsspp/issues/10113 "Request a core profile in OpenGL (after 1.5.0)"
[#8975]: https://github.com/hrydgard/ppsspp/issues/8975 "Ad hoc: Band-aid fix for clear peer list. Should fix #7331"
[#10413]: https://github.com/hrydgard/ppsspp/issues/10413 "SDL/X11 Vulkan init"
[#10033]: https://github.com/hrydgard/ppsspp/issues/10033 "VulkanRenderManager - big refactoring of the Vulkan code"
[#10049]: https://github.com/hrydgard/ppsspp/issues/10049 "Vulkan threading tweaks and minor"
[#9899]: https://github.com/hrydgard/ppsspp/issues/9899 "Vulkan state optimizations"
[#10145]: https://github.com/hrydgard/ppsspp/issues/10145 "Android: When creating shortcuts, put the file path in data, not in extras."
[#7459]: https://github.com/hrydgard/ppsspp/issues/7459 "Thrillville Off The Rails Graphics' issues"
[#9901]: https://github.com/hrydgard/ppsspp/issues/9901 "Initial work on supporting sustained perf mode"
[#9997]: https://github.com/hrydgard/ppsspp/issues/9997 "Create default mapping for unknown control pads in SDL's controller database"
[#9698]: https://github.com/hrydgard/ppsspp/issues/9698 "General crash and hang fixes"
[#9674]: https://github.com/hrydgard/ppsspp/issues/9674 "Implement a few x86 vertexjit optimizations"
[#9633]: https://github.com/hrydgard/ppsspp/issues/9633 "Improve support for mipmaps and related headless fixes"
[#9635]: https://github.com/hrydgard/ppsspp/issues/9635 "SoftGPU: Rasterize triangles in chunks of 4 pixels"
[#9560]: https://github.com/hrydgard/ppsspp/issues/9560 "Allow using any touchId to scroll. Should help #9554."
[#9566]: https://github.com/hrydgard/ppsspp/issues/9566 "Fix out-of-bounds framebuffer blit on color bind"
[#8950]: https://github.com/hrydgard/ppsspp/issues/8950 "SasAudio: Implement linear interpolation"
[#9176]: https://github.com/hrydgard/ppsspp/issues/9176 "Always prescale uv (\"texcoord speedhack\")"
[#9245]: https://github.com/hrydgard/ppsspp/issues/9245 "Fix \"Akaya Akashiya Ayakashi\" umd switch"
[#9256]: https://github.com/hrydgard/ppsspp/issues/9256 "Fix Dies irae Amantes amentes umd switch"
[#8965]: https://github.com/hrydgard/ppsspp/issues/8965 "Port over the Exynos cacheline size fix from Dolphin."
[#8937]: https://github.com/hrydgard/ppsspp/issues/8937 "Implement W^X-compatible JIT. Hopefully makes JIT work on iOS again"
[#8651]: https://github.com/hrydgard/ppsspp/issues/8651 "Switch Android build to using clang (needs buildbot update)"
[#8870]: https://github.com/hrydgard/ppsspp/issues/8870 "Update to target Android SDK platform 24 (N)"
[#8715]: https://github.com/hrydgard/ppsspp/issues/8715 "Initial texture replacement support"
[#8821]: https://github.com/hrydgard/ppsspp/issues/8821 "Add basic TextureReplacement UI options."
[#8939]: https://github.com/hrydgard/ppsspp/issues/8939 "Add Frame Advance"
[#8945]: https://github.com/hrydgard/ppsspp/issues/8945 "Add Display Recording and Audio Dumping to Desktop"
[#8801]: https://github.com/hrydgard/ppsspp/issues/8801 "Improve performance on Raspberry Pi (and maybe other Linux)"
[#8845]: https://github.com/hrydgard/ppsspp/issues/8845 "Add UI for wifi remote disc streaming"
[#8601]: https://github.com/hrydgard/ppsspp/issues/8601 "Vulkan rendering backend. Early Work-In-Progress"
[#8725]: https://github.com/hrydgard/ppsspp/issues/8725 "IR Interpreter"
[#8889]: https://github.com/hrydgard/ppsspp/issues/8889 "Initial support for memstick insert/remove"
[#8949]: https://github.com/hrydgard/ppsspp/issues/8949 "Adds --PS3 comand line option for PS3 controller support on SDL."
[#8900]: https://github.com/hrydgard/ppsspp/issues/8900 "Wrap text in many places where it makes sense"
[#8898]: https://github.com/hrydgard/ppsspp/issues/8898 "UI: Scale option text down when there's no space"
[#8812]: https://github.com/hrydgard/ppsspp/issues/8812 "Include screenshots in compatibility reports"
[#8818]: https://github.com/hrydgard/ppsspp/issues/8818 "CWC improvements/fixes"
[#8686]: https://github.com/hrydgard/ppsspp/issues/8686 "Interpolate bezier patch colors/UVs using bernstein"
[#8757]: https://github.com/hrydgard/ppsspp/issues/8757 "Save FBOs on decimate when a safe size is known"
[#8804]: https://github.com/hrydgard/ppsspp/issues/8804 "Download single-use renders right away"
[#8793]: https://github.com/hrydgard/ppsspp/issues/8793 "Correct some scePsmf info retrieval funcs and error handling"
[#8803]: https://github.com/hrydgard/ppsspp/issues/8803 "Reject invalid MPEG puts for certain lib versions"
[#8867]: https://github.com/hrydgard/ppsspp/issues/8867 "Improve mpeg parsing / corruption issues"
[#8914]: https://github.com/hrydgard/ppsspp/issues/8914 "Psmf: Ignore stream size with old PsmfPlayer libs"
[#8868]: https://github.com/hrydgard/ppsspp/issues/8868 "Return error when trying to close files with pending operations"
[#8884]: https://github.com/hrydgard/ppsspp/issues/8884 "Better support zh_gb.pgf"
[#8932]: https://github.com/hrydgard/ppsspp/issues/8932 "Font: Draw nothing for chars before first glyph"
[#8934]: https://github.com/hrydgard/ppsspp/issues/8934 "Io: Do not delay on file seek"
[#8813]: https://github.com/hrydgard/ppsspp/issues/8813 "Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie alpha"
[#8701]: https://github.com/hrydgard/ppsspp/issues/8701 "Correct dependency handling when loading modules"
[#8960]: https://github.com/hrydgard/ppsspp/issues/8960 "Fix scePowerSetClockFrequency timing"
[#8882]: https://github.com/hrydgard/ppsspp/issues/8882 "Add custom log expressions to the debugger"
[#8762]: https://github.com/hrydgard/ppsspp/issues/8762 "Add more GE debugger features"
[#8968]: https://github.com/hrydgard/ppsspp/issues/8968 "Android: Add both a lost and restore phase"

View file

@ -1,10 +1,42 @@
#!/bin/python
#!/usr/bin/env python
import re
import time
import urllib.request
from urllib.error import HTTPError
import time
from lxml.html import parse
footer = ""
def replace_foo(match):
first_char = match.group(1)
id = match.group(2)
replace = first_char + "[#"+id+"][]"
url = "https://github.com/hrydgard/ppsspp/issues/"+id
title = None
while title is None:
try:
page = urllib.request.urlopen(url)
p = parse(page)
title = p.find(".//title").text.split('by')[0].split('·')[0].strip()
title = re.sub(r"\"", r'\\"', title)
except HTTPError:
print("Something went wrong, retrying in 10 sec...")
time.sleep(10)
pass
global footer
addition = "[#"+id+"]: https://github.com/hrydgard/ppsspp/issues/"+id+" \""+title+"\""
print("Done: " + addition)
footer += addition+"\n"
return replace
f = open("README.md", "r+")
cont = f.read()
updated = re.sub(r"([^[])#(\d+)", r"\1[#\2](https://github.com/hrydgard/ppsspp/issues/\2)", cont)
updated = re.sub(r"([^[])#(\d+)", replace_foo, cont)
f.seek(0)
f.write(updated)
f.write(footer)
f.truncate()
f.close()