UWP buildfix

This commit is contained in:
Henrik Rydgård 2022-08-03 14:31:24 +02:00
parent 0f9bf47429
commit 8ded766509
2 changed files with 4 additions and 0 deletions

View file

@ -380,6 +380,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\GPU\Common\DepalettizeShaderCommon.h" />
<ClInclude Include="..\..\GPU\Common\Draw2D.h" />
<ClInclude Include="..\..\GPU\Common\DrawEngineCommon.h" />
<ClInclude Include="..\..\GPU\Common\FragmentShaderGenerator.h" />
<ClInclude Include="..\..\GPU\Common\FramebufferManagerCommon.h" />
@ -439,6 +440,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\GPU\Common\DepalettizeShaderCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\Draw2D.cpp" />
<ClCompile Include="..\..\GPU\Common\DrawEngineCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\FragmentShaderGenerator.cpp" />
<ClCompile Include="..\..\GPU\Common\FramebufferManagerCommon.cpp" />

View file

@ -57,6 +57,7 @@
<ClCompile Include="..\..\GPU\Common\FragmentShaderGenerator.cpp" />
<ClCompile Include="..\..\GPU\Common\VertexShaderGenerator.cpp" />
<ClCompile Include="..\..\GPU\Common\ReinterpretFramebuffer.cpp" />
<ClCompile Include="..\..\GPU\Common\Draw2D.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\GPU\Common\DepalettizeShaderCommon.h" />
@ -116,5 +117,6 @@
<ClInclude Include="..\..\GPU\Common\FragmentShaderGenerator.h" />
<ClInclude Include="..\..\GPU\Common\VertexShaderGenerator.h" />
<ClInclude Include="..\..\GPU\Common\ReinterpretFramebuffer.h" />
<ClInclude Include="..\..\GPU\Common\Draw2D.h" />
</ItemGroup>
</Project>