Add cli support for savestates to NativeApp().

This commit is contained in:
Unknown W. Brackets 2013-03-31 18:16:29 -07:00
parent d0ecaa10a7
commit 8cecdbe1dc

View file

@ -45,6 +45,7 @@
#include "../../Core/Config.h"
#include "../../Core/HLE/sceCtrl.h"
#include "../../Core/Host.h"
#include "../../Core/SaveState.h"
#include "../../Common/MemArena.h"
#include "ui_atlas.h"
@ -201,8 +202,8 @@ void NativeInit(int argc, const char *argv[], const char *savegame_directory, co
config_filename = user_data_path + "/ppsspp.ini";
g_Config.Load(config_filename.c_str());
const char *fileToLog = 0;
const char *stateToLoad = 0;
bool gfxLog = false;
// Parse command line
@ -229,6 +230,8 @@ void NativeInit(int argc, const char *argv[], const char *savegame_directory, co
case '-':
if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
fileToLog = argv[i] + strlen("--log=");
if (!strncmp(__argv[i], "--state=", strlen("--state=")) && strlen(__argv[i]) > strlen("--state="))
stateToLoad = __argv[i] + strlen("--state=");
break;
}
} else {
@ -299,6 +302,9 @@ void NativeInit(int argc, const char *argv[], const char *savegame_directory, co
logman->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
INFO_LOG(BOOT, "Logger inited.");
#endif
if (!boot_filename.empty() && stateToLoad != NULL)
SaveState::Load(stateToLoad);
}
void NativeInitGraphics()