From 8ba5d7ec1e823546d284e262ed8f8c0f673b07db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 8 Aug 2017 16:32:56 +0200 Subject: [PATCH] Strip spaces from pasted IP addresses. Helps #9795. Fix accidental typo --- UI/GameSettingsScreen.cpp | 2 +- UI/NativeApp.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index a3e09988da..386235c807 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1117,7 +1117,7 @@ UI::EventReturn GameSettingsScreen::OnChangeproAdhocServerAddress(UI::EventParam memset(name, 0, sizeof(name)); if (System_InputBoxGetString("Enter an IP address", g_Config.proAdhocServer.c_str(), name, name_len)) { - g_Config.proAdhocServer = name; + g_Config.proAdhocServer = StripSpaces(name); } } else diff --git a/UI/NativeApp.cpp b/UI/NativeApp.cpp index 4f91c7a8cd..b1fd6785e7 100644 --- a/UI/NativeApp.cpp +++ b/UI/NativeApp.cpp @@ -252,7 +252,7 @@ int NativeMix(short *audio, int num_samples) { num_samples = __AudioMix(audio, num_samples, sample_rate > 0 ? sample_rate : 44100); #ifdef _WIN32 - winAudioBackend->Update*(); + winAudioBackend->Update(); #endif return num_samples;