UI tweaks, move a couple old screens to keep out of MenuScreens.cpp

This commit is contained in:
Henrik Rydgard 2013-08-14 23:05:02 +02:00
parent 345b5fd859
commit 8b99d999ed
7 changed files with 261 additions and 240 deletions

View file

@ -512,7 +512,6 @@ void EmuScreen::render() {
UI::LayoutViewHierarchy(*screenManager()->getUIContext(), root_);
root_->Draw(*screenManager()->getUIContext());
}
DrawWatermark();
if (!osm.IsEmpty()) {
osm.Draw(ui_draw2d);

View file

@ -32,6 +32,7 @@
#include "UI/MenuScreens.h"
#include "UI/GameInfoCache.h"
#include "UI/GameSettingsScreen.h"
#include "UI/MiscScreens.h"
#include "UI/ui_atlas.h"
#include "Core/Config.h"
#include "GPU/GPUInterface.h"

View file

@ -142,72 +142,6 @@ void DrawBackground(float alpha) {
}
}
// For private alphas, etc.
void DrawWatermark() {
// ui_draw2d.DrawTextShadow(UBUNTU24, "PRIVATE BUILD", dp_xres / 2, 10, 0xFF0000FF, ALIGN_HCENTER);
}
void LogoScreen::Next() {
if (bootFilename_.size()) {
screenManager()->switchScreen(new EmuScreen(bootFilename_));
} else {
if (g_Config.bNewUI)
screenManager()->switchScreen(new MainScreen());
else
screenManager()->switchScreen(new MenuScreen());
}
}
void LogoScreen::update(InputState &input_state) {
frames_++;
if (frames_ > 180 || input_state.pointer_down[0]) {
Next();
}
}
void LogoScreen::sendMessage(const char *message, const char *value) {
if (!strcmp(message, "boot")) {
screenManager()->switchScreen(new EmuScreen(value));
}
}
void LogoScreen::key(const KeyInput &key) {
if (key.deviceId != DEVICE_ID_MOUSE) {
Next();
}
}
void LogoScreen::render() {
float t = (float)frames_ / 60.0f;
float alpha = t;
if (t > 1.0f) alpha = 1.0f;
float alphaText = alpha;
if (t > 2.0f) alphaText = 3.0f - t;
UIShader_Prepare();
UIBegin(UIShader_Get());
DrawBackground(alpha);
I18NCategory *c = GetI18NCategory("PSPCredits");
char temp[256];
sprintf(temp, "%s Henrik Rydgård", c->T("created", "Created by"));
ui_draw2d.SetFontScale(1.5f, 1.5f);
ui_draw2d.DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
ui_draw2d.SetFontScale(1.0f, 1.0f);
ui_draw2d.DrawTextShadow(UBUNTU24, temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
ui_draw2d.DrawTextShadow(UBUNTU24, c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
ui_draw2d.DrawTextShadow(UBUNTU24, "www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
if (bootFilename_.size()) {
ui_draw2d.DrawTextShadow(UBUNTU24, bootFilename_.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
}
DrawWatermark();
UIEnd();
}
// ==================
// Menu Screen
// ==================
@ -390,8 +324,6 @@ void MenuScreen::render() {
ui_draw2d.SetFontScale(1.0, 1.0);
#endif
DrawWatermark();
UIEnd();
}
@ -582,7 +514,6 @@ void PauseScreen::render() {
screenManager()->finishDialog(this, DR_CANCEL);
}
DrawWatermark();
UIEnd();
}
@ -2046,140 +1977,3 @@ void FileSelectScreen::render() {
UIEnd();
}
void CreditsScreen::update(InputState &input_state) {
globalUIState = UISTATE_MENU;
if (input_state.pad_buttons_down & PAD_BUTTON_BACK) {
screenManager()->finishDialog(this, DR_OK);
}
frames_++;
}
void CreditsScreen::render() {
I18NCategory *c = GetI18NCategory("PSPCredits");
const char * credits[] = {
"PPSSPP",
"",
"",
c->T("title", "A fast and portable PSP emulator"),
"",
c->T("created", "Created by"),
"Henrik Rydgård",
"(aka hrydgard, ector)",
"",
"",
c->T("contributors", "Contributors:"),
"unknownbrackets",
"oioitff",
"xsacha",
"raven02",
"tpunix",
"orphis",
"sum2012",
"mikusp",
"aquanull",
"The Dax",
"tmaul",
"artart78",
"ced2911",
"soywiz",
"kovensky",
"xele",
"chaserhjk",
"evilcorn",
"daniel dressler",
"makotech222",
"CPkmn",
"mgaver",
"jeid3",
"cinaera/BeaR",
"jtraynham",
"Kingcom",
"aquanull",
"arnastia",
"lioncash",
"JulianoAmaralChaves",
"",
c->T("written", "Written in C++ for speed and portability"),
"",
"",
c->T("tools", "Free tools used:"),
#ifdef ANDROID
"Android SDK + NDK",
#elif defined(BLACKBERRY)
"Blackberry NDK",
#endif
#if defined(USING_QT_UI)
"Qt",
#else
"SDL",
#endif
"CMake",
"freetype2",
"zlib",
"PSP SDK",
"",
"",
c->T("website", "Check out the website:"),
"www.ppsspp.org",
c->T("list", "compatibility lists, forums, and development info"),
"",
"",
c->T("check", "Also check out Dolphin, the best Wii/GC emu around:"),
"http://www.dolphin-emu.org",
"",
"",
c->T("info1", "PPSSPP is intended for educational purposes only."),
"",
c->T("info2", "Please make sure that you own the rights to any games"),
c->T("info3", "you play by owning the UMD or by buying the digital"),
c->T("info4", "download from the PSN store on your real PSP."),
"",
"",
c->T("info5", "PSP is a trademark by Sony, Inc."),
};
// TODO: This is kinda ugly, done on every frame...
char temp[256];
sprintf(temp, "PPSSPP %s", PPSSPP_GIT_VERSION);
credits[0] = (const char *)temp;
UIShader_Prepare();
UIBegin(UIShader_Get());
DrawBackground(1.0f);
const int numItems = ARRAY_SIZE(credits);
int itemHeight = 36;
int totalHeight = numItems * itemHeight + dp_yres + 200;
int y = dp_yres - (frames_ % totalHeight);
for (int i = 0; i < numItems; i++) {
float alpha = linearInOut(y+32, 64, dp_yres - 192, 64);
if (alpha > 0.0f) {
UIText(dp_xres/2, y, credits[i], whiteAlpha(alpha), ease(alpha), ALIGN_HCENTER);
}
y += itemHeight;
}
I18NCategory *g = GetI18NCategory("General");
if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), 200, 0, g->T("Back"), ALIGN_BOTTOMRIGHT)) {
screenManager()->finishDialog(this, DR_OK);
}
#ifdef ANDROID
#ifndef GOLD
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
LaunchBrowser("market://details?id=org.ppsspp.ppssppgold");
}
#endif
#else
#ifndef GOLD
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
LaunchBrowser("http://central.ppsspp.org/buygold");
}
#endif
#endif
UIEnd();
}

View file

@ -25,22 +25,6 @@
#include "ui/ui.h"
#include "file/file_util.h"
class LogoScreen : public Screen
{
public:
LogoScreen(const std::string &bootFilename)
: bootFilename_(bootFilename), frames_(0) {}
void key(const KeyInput &key);
void update(InputState &input);
void render();
void sendMessage(const char *message, const char *value);
private:
void Next();
std::string bootFilename_;
int frames_;
};
class MenuScreen : public Screen
{
public:
@ -196,9 +180,7 @@ struct FileSelectScreenOptions {
std::map<std::string, int> iconMapping;
};
class FileSelectScreen : public Screen
{
class FileSelectScreen : public Screen {
public:
FileSelectScreen(const FileSelectScreenOptions &options);
void update(InputState &input);
@ -217,16 +199,3 @@ private:
std::string currentDirectory_;
std::vector<FileInfo> listing_;
};
class CreditsScreen : public Screen
{
public:
CreditsScreen() : frames_(0) {}
void update(InputState &input);
void render();
private:
int frames_;
};
void DrawWatermark();

View file

@ -15,18 +15,26 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "base/display.h"
#include "base/colorutil.h"
#include "base/timeutil.h"
#include "gfx_es2/draw_buffer.h"
#include "file/vfs.h"
#include "math/curves.h"
#include "i18n/i18n.h"
#include "ui/ui_context.h"
#include "ui/view.h"
#include "ui/viewgroup.h"
#include "UI/MiscScreens.h"
#include "UI/MenuScreens.h"
#include "UI/EmuScreen.h"
#include "UI/MainScreen.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/HLE/sceUtility.h"
#include "ui_atlas.h"
void DrawBackground(float alpha);
void UIScreenWithBackground::DrawBackground(UIContext &dc) {
@ -170,3 +178,222 @@ void NewLanguageScreen::OnCompleted() {
g_Config.languageIni = oldLang;
}
}
void LogoScreen::Next() {
if (bootFilename_.size()) {
screenManager()->switchScreen(new EmuScreen(bootFilename_));
} else {
if (g_Config.bNewUI)
screenManager()->switchScreen(new MainScreen());
else
screenManager()->switchScreen(new MenuScreen());
}
}
void LogoScreen::update(InputState &input_state) {
UIScreen::update(input_state);
frames_++;
if (frames_ > 180 || input_state.pointer_down[0]) {
Next();
}
}
void LogoScreen::sendMessage(const char *message, const char *value) {
if (!strcmp(message, "boot")) {
screenManager()->switchScreen(new EmuScreen(value));
}
}
void LogoScreen::key(const KeyInput &key) {
if (key.deviceId != DEVICE_ID_MOUSE) {
Next();
}
}
void LogoScreen::render() {
UIScreen::render();
UIContext &dc = *screenManager()->getUIContext();
dc.Begin();
float t = (float)frames_ / 60.0f;
float alpha = t;
if (t > 1.0f) alpha = 1.0f;
float alphaText = alpha;
if (t > 2.0f) alphaText = 3.0f - t;
::DrawBackground(alpha);
I18NCategory *c = GetI18NCategory("PSPCredits");
char temp[256];
sprintf(temp, "%s Henrik Rydgård", c->T("created", "Created by"));
dc.Draw()->SetFontScale(1.5f, 1.5f);
dc.Draw()->DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
dc.Draw()->SetFontScale(1.0f, 1.0f);
dc.Draw()->DrawTextShadow(UBUNTU24, temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
dc.Draw()->DrawTextShadow(UBUNTU24, c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
dc.Draw()->DrawTextShadow(UBUNTU24, "www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
if (bootFilename_.size()) {
ui_draw2d.DrawTextShadow(UBUNTU24, bootFilename_.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
}
dc.End();
dc.Flush();
}
void CreditsScreen::CreateViews() {
using namespace UI;
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
root_->Add(new Button("OK", new AnchorLayoutParams(200, 50, NONE, NONE, 10, 10, false)))->OnClick.Handle(this, &CreditsScreen::OnOK);
}
UI::EventReturn CreditsScreen::OnOK(UI::EventParams &e) {
screenManager()->finishDialog(this, DR_OK);
return UI::EVENT_DONE;
}
void CreditsScreen::update(InputState &input_state) {
UIScreen::update(input_state);
globalUIState = UISTATE_MENU;
if (input_state.pad_buttons_down & PAD_BUTTON_BACK) {
screenManager()->finishDialog(this, DR_OK);
}
frames_++;
}
void CreditsScreen::render() {
UIScreen::render();
I18NCategory *c = GetI18NCategory("PSPCredits");
const char * credits[] = {
"PPSSPP",
"",
"",
c->T("title", "A fast and portable PSP emulator"),
"",
c->T("created", "Created by"),
"Henrik Rydgård",
"(aka hrydgard, ector)",
"",
"",
c->T("contributors", "Contributors:"),
"unknownbrackets",
"oioitff",
"xsacha",
"raven02",
"tpunix",
"orphis",
"sum2012",
"mikusp",
"aquanull",
"The Dax",
"tmaul",
"artart78",
"ced2911",
"soywiz",
"kovensky",
"xele",
"chaserhjk",
"evilcorn",
"daniel dressler",
"makotech222",
"CPkmn",
"mgaver",
"jeid3",
"cinaera/BeaR",
"jtraynham",
"Kingcom",
"aquanull",
"arnastia",
"lioncash",
"JulianoAmaralChaves",
"",
c->T("written", "Written in C++ for speed and portability"),
"",
"",
c->T("tools", "Free tools used:"),
#ifdef ANDROID
"Android SDK + NDK",
#elif defined(BLACKBERRY)
"Blackberry NDK",
#endif
#if defined(USING_QT_UI)
"Qt",
#else
"SDL",
#endif
"CMake",
"freetype2",
"zlib",
"PSP SDK",
"",
"",
c->T("website", "Check out the website:"),
"www.ppsspp.org",
c->T("list", "compatibility lists, forums, and development info"),
"",
"",
c->T("check", "Also check out Dolphin, the best Wii/GC emu around:"),
"http://www.dolphin-emu.org",
"",
"",
c->T("info1", "PPSSPP is intended for educational purposes only."),
"",
c->T("info2", "Please make sure that you own the rights to any games"),
c->T("info3", "you play by owning the UMD or by buying the digital"),
c->T("info4", "download from the PSN store on your real PSP."),
"",
"",
c->T("info5", "PSP is a trademark by Sony, Inc."),
};
// TODO: This is kinda ugly, done on every frame...
char temp[256];
sprintf(temp, "PPSSPP %s", PPSSPP_GIT_VERSION);
credits[0] = (const char *)temp;
UIContext &dc = *screenManager()->getUIContext();
dc.Begin();
const int numItems = ARRAY_SIZE(credits);
int itemHeight = 36;
int totalHeight = numItems * itemHeight + dp_yres + 200;
int y = dp_yres - (frames_ % totalHeight);
for (int i = 0; i < numItems; i++) {
float alpha = linearInOut(y+32, 64, dp_yres - 192, 64);
if (alpha > 0.0f) {
dc.Draw()->SetFontScale(ease(alpha), ease(alpha));
dc.Draw()->DrawText(UBUNTU24, credits[i], dp_xres/2, y, whiteAlpha(alpha), ALIGN_HCENTER);
dc.Draw()->SetFontScale(1.0f, 1.0f);
}
y += itemHeight;
}
/*
I18NCategory *g = GetI18NCategory("General");
if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), 200, 0, g->T("Back"), ALIGN_BOTTOMRIGHT)) {
screenManager()->finishDialog(this, DR_OK);
}
#ifdef ANDROID
#ifndef GOLD
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
LaunchBrowser("market://details?id=org.ppsspp.ppssppgold");
}
#endif
#else
#ifndef GOLD
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
LaunchBrowser("http://central.ppsspp.org/buygold");
}
#endif
#endif
UIEnd();
*/
dc.End();
dc.Flush();
}

View file

@ -75,5 +75,36 @@ private:
};
class LogoScreen : public UIScreen {
public:
LogoScreen(const std::string &bootFilename)
: bootFilename_(bootFilename), frames_(0) {}
void key(const KeyInput &key);
void update(InputState &input);
void render();
void sendMessage(const char *message, const char *value);
virtual void CreateViews() {}
private:
void Next();
std::string bootFilename_;
int frames_;
};
class CreditsScreen : public UIDialogScreenWithBackground {
public:
CreditsScreen() : frames_(0) {}
void update(InputState &input);
void render();
virtual void CreateViews();
private:
UI::EventReturn OnOK(UI::EventParams &e);
int frames_;
};
// Utility functions that create various popup screens
ListPopupScreen *CreateLanguageScreen();

2
native

@ -1 +1 @@
Subproject commit 77fcfd0f2058c1acc91c7a68598df259f6628e2f
Subproject commit 1be5ce83d732c4ebf3179ada40ef895586cb875e