diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 0ab3bb3d7f..c8d5e92cd5 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -263,11 +263,12 @@ void GameSettingsScreen::CreateViews() { CheckBox *framebufferSlowEffects = graphicsSettings->Add(new CheckBox(&g_Config.bDisableSlowFramebufEffects, gr->T("Disable slower effects (speedup)"))); framebufferSlowEffects->SetDisabledPtr(&g_Config.bSoftwareRendering); - CheckBox *vtxJit = graphicsSettings->Add(new CheckBox(&g_Config.bVertexDecoderJit, gr->T("Vertex Decoder JIT"))); + // Seems solid, so we hide the setting. + /*CheckBox *vtxJit = graphicsSettings->Add(new CheckBox(&g_Config.bVertexDecoderJit, gr->T("Vertex Decoder JIT"))); if (PSP_IsInited()) { vtxJit->SetEnabled(false); - } + }*/ static const char *quality[] = { "Low", "Medium", "High"}; PopupMultiChoice *beziersChoice = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iSplineBezierQuality, gr->T("LowCurves", "Spline/Bezier curves quality"), quality, 0, ARRAY_SIZE(quality), gr->GetName(), screenManager()));