Just reduce some log levels

This commit is contained in:
Henrik Rydgård 2017-11-25 12:13:27 +01:00
parent b52b8b1329
commit 89f0ffc1bc
2 changed files with 3 additions and 3 deletions

View file

@ -2330,7 +2330,7 @@ static int __IoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr,
case 0x01020004:
// TODO: Should not work for umd0:/, ms0:/, etc.
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
INFO_LOG(SCEIO, "sceIoIoctl: Asked for file offset of file %i", id);
DEBUG_LOG(SCEIO, "sceIoIoctl: Asked for file offset of file %d", id);
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
u32 offset = (u32)pspFileSystem.GetSeekPos(f->handle);
Memory::Write_U32(offset, outdataPtr);

View file

@ -431,7 +431,7 @@ static u32 scePowerSetBusClockFrequency(u32 busfreq) {
static u32 scePowerGetCpuClockFrequencyInt() {
int cpuFreq = CoreTiming::GetClockFrequencyMHz();
INFO_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", cpuFreq);
DEBUG_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", cpuFreq);
return cpuFreq;
}
@ -447,7 +447,7 @@ static u32 scePowerGetBusClockFrequencyInt() {
static float scePowerGetCpuClockFrequencyFloat() {
int cpuFreq = CoreTiming::GetClockFrequencyMHz();
INFO_LOG(HLE, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
DEBUG_LOG(HLE, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
return (float) cpuFreq;
}