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Just reduce some log levels
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parent
b52b8b1329
commit
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2 changed files with 3 additions and 3 deletions
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@ -2330,7 +2330,7 @@ static int __IoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr,
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case 0x01020004:
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// TODO: Should not work for umd0:/, ms0:/, etc.
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// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
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INFO_LOG(SCEIO, "sceIoIoctl: Asked for file offset of file %i", id);
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DEBUG_LOG(SCEIO, "sceIoIoctl: Asked for file offset of file %d", id);
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if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
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u32 offset = (u32)pspFileSystem.GetSeekPos(f->handle);
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Memory::Write_U32(offset, outdataPtr);
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@ -431,7 +431,7 @@ static u32 scePowerSetBusClockFrequency(u32 busfreq) {
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static u32 scePowerGetCpuClockFrequencyInt() {
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int cpuFreq = CoreTiming::GetClockFrequencyMHz();
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INFO_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", cpuFreq);
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DEBUG_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", cpuFreq);
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return cpuFreq;
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}
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@ -447,7 +447,7 @@ static u32 scePowerGetBusClockFrequencyInt() {
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static float scePowerGetCpuClockFrequencyFloat() {
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int cpuFreq = CoreTiming::GetClockFrequencyMHz();
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INFO_LOG(HLE, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
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DEBUG_LOG(HLE, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
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return (float) cpuFreq;
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}
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