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https://github.com/hrydgard/ppsspp.git
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Logging cleanup
This commit is contained in:
parent
812b22a224
commit
89e031fb8a
6 changed files with 13 additions and 6 deletions
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@ -2047,7 +2047,7 @@ void PlayTimeTracker::Start(const std::string &gameId) {
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if (gameId.empty()) {
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return;
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}
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INFO_LOG(Log::System, "GameTimeTracker::Start(%s)", gameId.c_str());
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VERBOSE_LOG(Log::System, "GameTimeTracker::Start(%s)", gameId.c_str());
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auto iter = tracker_.find(std::string(gameId));
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if (iter != tracker_.end()) {
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@ -2070,7 +2070,7 @@ void PlayTimeTracker::Stop(const std::string &gameId) {
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return;
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}
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INFO_LOG(Log::System, "GameTimeTracker::Stop(%s)", gameId.c_str());
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VERBOSE_LOG(Log::System, "GameTimeTracker::Stop(%s)", gameId.c_str());
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auto iter = tracker_.find(std::string(gameId));
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if (iter != tracker_.end()) {
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@ -860,6 +860,7 @@ u32 Atrac::GetNextSamples() {
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if (numSamples > track_.SamplesPerFrame())
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numSamples = track_.SamplesPerFrame();
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if (bufferState_ == ATRAC_STATUS_STREAMED_LOOP_FROM_END && (int)numSamples + currentSample_ > track_.endSample) {
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// This probably only happens in PPSSPP due to our internal buffer, which needs to go away.
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bufferState_ = ATRAC_STATUS_ALL_DATA_LOADED;
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}
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return numSamples;
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@ -1347,7 +1347,14 @@ int sceKernelGetThreadExitStatus(SceUID threadID) {
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int status = __KernelGetThreadExitStatus(threadID);
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// Seems this is called in a tight-ish loop, maybe awaiting an interrupt - issue #13698
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hleEatCycles(330);
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return hleLogDebugOrError(Log::sceKernel, status);
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// Some return values don't deserve to be considered errors for logging.
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switch (status) {
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case SCE_KERNEL_ERROR_NOT_DORMANT:
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return hleLogDebug(Log::sceKernel, status);
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default:
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return hleLogDebugOrError(Log::sceKernel, status);
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}
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}
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u32 sceKernelGetThreadmanIdType(u32 uid) {
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@ -467,7 +467,6 @@ void DrawFPS(UIContext *ctx, const Bounds &bounds) {
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}
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if (System_GetPropertyBool(SYSPROP_CAN_READ_BATTERY_PERCENTAGE)) {
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if (g_Config.iShowStatusFlags & (int)ShowStatusFlags::BATTERY_PERCENT) {
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char temp[256];
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const int percentage = System_GetPropertyInt(SYSPROP_BATTERY_PERCENTAGE);
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// Just plain append battery. Add linebreak?
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buffer.Printf(" Battery: %d%%", percentage);
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@ -1000,7 +1000,7 @@ void DrawAudioDecodersView(ImConfig &cfg, ImControl &control) {
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// Show details about the selected atrac context here.
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char header[32];
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snprintf(header, sizeof(header), "Atrac context %d", cfg.selectedAtracCtx);
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if (ImGui::CollapsingHeader(header, ImGuiTreeNodeFlags_DefaultOpen)) {
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if (ctx && ImGui::CollapsingHeader(header, ImGuiTreeNodeFlags_DefaultOpen)) {
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ImGui::ProgressBar((float)ctx->CurrentSample() / ctx->GetTrack().endSample, ImVec2(200.0f, 0.0f));
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ImGui::Text("Status: %s", AtracStatusToString(ctx->BufferState()));
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ImGui::Text("cur/end sample: %d/%d", ctx->CurrentSample(), ctx->GetTrack().endSample);
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@ -160,7 +160,7 @@ struct ImConfig {
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int selectedFramebuffer = -1;
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int selectedBreakpoint = -1;
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int selectedMemCheck = -1;
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int selectedAtracCtx = -1;
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int selectedAtracCtx = 0;
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uint64_t selectedTexAddr = 0;
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bool realtimePixelPreview = false;
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