Respect sticky edge by center option and make it stick from smaller range

This commit is contained in:
LunaMoo 2017-12-11 16:10:59 +01:00
parent b0b3807842
commit 89be17491b
2 changed files with 11 additions and 6 deletions

View file

@ -100,10 +100,11 @@ bool DisplayLayoutScreen::touch(const TouchInput &touch) {
int windowUpperEdge = local_dp_yres / 4;
int windowLowerEdge = windowUpperEdge * 3;
// And stick display when close to any edge
if (touchX > windowLeftEdge - 15 + limitX && touchX < windowLeftEdge + 15 + limitX) touchX = windowLeftEdge + limitX;
if (touchX > windowRightEdge - 15 - limitX && touchX < windowRightEdge + 15 - limitX) touchX = windowRightEdge - limitX;
if (touchY > windowUpperEdge - 15 + limitY && touchY < windowUpperEdge + 15 + limitY) touchY = windowUpperEdge + limitY;
if (touchY > windowLowerEdge - 15 - limitY && touchY < windowLowerEdge + 15 - limitY) touchY = windowLowerEdge - limitY;
stickToEdgeX = false; stickToEdgeY = false;
if (touchX > windowLeftEdge - 8 + limitX && touchX < windowLeftEdge + 8 + limitX) { touchX = windowLeftEdge + limitX; stickToEdgeX = true; }
if (touchX > windowRightEdge - 8 - limitX && touchX < windowRightEdge + 8 - limitX) { touchX = windowRightEdge - limitX; stickToEdgeX = true; }
if (touchY > windowUpperEdge - 8 + limitY && touchY < windowUpperEdge + 8 + limitY) { touchY = windowUpperEdge + limitY; stickToEdgeY = true; }
if (touchY > windowLowerEdge - 8 - limitY && touchY < windowLowerEdge + 8 - limitY) { touchY = windowLowerEdge - limitY; stickToEdgeY = true; }
int minX = local_dp_xres / 2;
int maxX = local_dp_xres + minX;
@ -167,8 +168,10 @@ void DisplayLayoutScreen::onFinish(DialogResult reason) {
}
UI::EventReturn DisplayLayoutScreen::OnCenter(UI::EventParams &e) {
g_Config.fSmallDisplayOffsetX = 0.5f;
g_Config.fSmallDisplayOffsetY = 0.5f;
if (!stickToEdgeX || (stickToEdgeX && stickToEdgeY))
g_Config.fSmallDisplayOffsetX = 0.5f;
if (!stickToEdgeY || (stickToEdgeX && stickToEdgeY))
g_Config.fSmallDisplayOffsetY = 0.5f;
RecreateViews();
return UI::EVENT_DONE;
};

View file

@ -45,6 +45,8 @@ private:
UI::PopupMultiChoice *rotation_;
bool displayRotEnable_;
bool bRotated;
bool stickToEdgeX;
bool stickToEdgeY;
// Touch down state for drag to resize etc
float startX_;
float startY_;