From 875f70b06d1c490612307083a0a41320585e0047 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Fri, 17 Nov 2017 16:22:07 +0100 Subject: [PATCH] Remove wrong comments --- GPU/Common/SplineCommon.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/GPU/Common/SplineCommon.cpp b/GPU/Common/SplineCommon.cpp index 9afe34aea8..8e428b695e 100644 --- a/GPU/Common/SplineCommon.cpp +++ b/GPU/Common/SplineCommon.cpp @@ -855,7 +855,6 @@ void DrawEngineCommon::SubmitSpline(const void *control_points, const void *indi GetIndexBounds(indices, count_u * count_v, vertType, &index_lower_bound, &index_upper_bound); VertexDecoder *origVDecoder = GetVertexDecoder((vertType & 0xFFFFFF) | (gstate.getUVGenMode() << 24)); - // TODO: If indexing is on, this may be wrong! *bytesRead = count_u * count_v * origVDecoder->VertexSize(); // Real hardware seems to draw nothing when given < 4 either U or V. @@ -972,7 +971,6 @@ void DrawEngineCommon::SubmitBezier(const void *control_points, const void *indi GetIndexBounds(indices, count_u*count_v, vertType, &index_lower_bound, &index_upper_bound); VertexDecoder *origVDecoder = GetVertexDecoder((vertType & 0xFFFFFF) | (gstate.getUVGenMode() << 24)); - // TODO: If indexing is on, this may be wrong! *bytesRead = count_u * count_v * origVDecoder->VertexSize(); // Real hardware seems to draw nothing when given < 4 either U or V.