mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Fix flipped check for debug overlays
This commit is contained in:
parent
bec9c5611e
commit
870c45edd7
1 changed files with 2 additions and 2 deletions
|
@ -169,11 +169,11 @@ void DrawDebugOverlay(UIContext *ctx, const Bounds &bounds, DebugOverlay overlay
|
|||
|
||||
switch (overlay) {
|
||||
case DebugOverlay::DEBUG_STATS:
|
||||
if (!inGame)
|
||||
if (inGame)
|
||||
DrawDebugStats(ctx, ctx->GetLayoutBounds());
|
||||
break;
|
||||
case DebugOverlay::FRAME_GRAPH:
|
||||
if (!inGame)
|
||||
if (inGame)
|
||||
DrawFrameTimes(ctx, ctx->GetLayoutBounds());
|
||||
break;
|
||||
case DebugOverlay::FRAME_TIMING:
|
||||
|
|
Loading…
Add table
Reference in a new issue