mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Merge remote branch remove-sstream-from-stringutil.
This commit is contained in:
commit
850df75c45
18 changed files with 156 additions and 148 deletions
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@ -16,6 +16,9 @@
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// http://code.google.com/p/dolphin-emu/
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#include "ppsspp_config.h"
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#include <sstream>
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#if PPSSPP_ARCH(ARM) || PPSSPP_ARCH(ARM64)
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#include <ctype.h>
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@ -917,7 +917,7 @@ void LoadFromIni(IniFile &file) {
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return;
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}
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IniFile::Section *controls = file.GetOrCreateSection("ControlMapping");
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Section *controls = file.GetOrCreateSection("ControlMapping");
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for (size_t i = 0; i < ARRAY_SIZE(psp_button_names); i++) {
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std::string value;
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controls->Get(psp_button_names[i].name, &value, "");
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@ -944,7 +944,7 @@ void LoadFromIni(IniFile &file) {
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}
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void SaveToIni(IniFile &file) {
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IniFile::Section *controls = file.GetOrCreateSection("ControlMapping");
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Section *controls = file.GetOrCreateSection("ControlMapping");
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for (size_t i = 0; i < ARRAY_SIZE(psp_button_names); i++) {
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std::vector<KeyDef> keys;
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@ -185,14 +185,14 @@ void LogManager::ChangeFileLog(const char *filename) {
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}
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}
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void LogManager::SaveConfig(IniFile::Section *section) {
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void LogManager::SaveConfig(Section *section) {
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for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++) {
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section->Set((std::string(log_[i].m_shortName) + "Enabled").c_str(), log_[i].enabled);
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section->Set((std::string(log_[i].m_shortName) + "Level").c_str(), (int)log_[i].level);
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}
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}
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void LogManager::LoadConfig(IniFile::Section *section, bool debugDefaults) {
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void LogManager::LoadConfig(Section *section, bool debugDefaults) {
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for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++) {
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bool enabled = false;
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int level = 0;
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@ -180,6 +180,6 @@ public:
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void ChangeFileLog(const char *filename);
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void SaveConfig(IniFile::Section *section);
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void LoadConfig(IniFile::Section *section, bool debugDefaults);
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void SaveConfig(Section *section);
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void LoadConfig(Section *section, bool debugDefaults);
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};
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@ -20,6 +20,7 @@
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#include <ctime>
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#include <functional>
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#include <set>
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#include <sstream>
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#include "base/display.h"
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#include "base/NativeApp.h"
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@ -202,7 +203,7 @@ struct ConfigSetting {
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return type_ != TYPE_TERMINATOR;
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}
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bool Get(IniFile::Section *section) {
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bool Get(Section *section) {
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switch (type_) {
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case TYPE_BOOL:
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if (cb_.b) {
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@ -255,7 +256,7 @@ struct ConfigSetting {
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}
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}
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void Set(IniFile::Section *section) {
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void Set(Section *section) {
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if (!save_)
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return;
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@ -1107,9 +1108,9 @@ static ConfigSectionSettings sections[] = {
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{"Theme", themeSettings},
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};
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static void IterateSettings(IniFile &iniFile, std::function<void(IniFile::Section *section, ConfigSetting *setting)> func) {
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static void IterateSettings(IniFile &iniFile, std::function<void(Section *section, ConfigSetting *setting)> func) {
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for (size_t i = 0; i < ARRAY_SIZE(sections); ++i) {
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IniFile::Section *section = iniFile.GetOrCreateSection(sections[i].section);
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Section *section = iniFile.GetOrCreateSection(sections[i].section);
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for (auto setting = sections[i].settings; setting->HasMore(); ++setting) {
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func(section, setting);
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}
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@ -1146,8 +1147,8 @@ std::map<std::string, std::pair<std::string, int>> GetLangValuesMapping() {
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langCodeMapping["CHINESE_TRADITIONAL"] = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL;
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langCodeMapping["CHINESE_SIMPLIFIED"] = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED;
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IniFile::Section *langRegionNames = mapping.GetOrCreateSection("LangRegionNames");
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IniFile::Section *systemLanguage = mapping.GetOrCreateSection("SystemLanguage");
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Section *langRegionNames = mapping.GetOrCreateSection("LangRegionNames");
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Section *systemLanguage = mapping.GetOrCreateSection("SystemLanguage");
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for (size_t i = 0; i < keys.size(); i++) {
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std::string langName;
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@ -1186,7 +1187,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
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// Continue anyway to initialize the config.
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}
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IterateSettings(iniFile, [](IniFile::Section *section, ConfigSetting *setting) {
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IterateSettings(iniFile, [](Section *section, ConfigSetting *setting) {
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setting->Get(section);
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});
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@ -1194,7 +1195,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
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if (!File::Exists(currentDirectory))
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currentDirectory = "";
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IniFile::Section *log = iniFile.GetOrCreateSection(logSectionName);
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Section *log = iniFile.GetOrCreateSection(logSectionName);
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bool debugDefaults = false;
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#ifdef _DEBUG
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@ -1202,7 +1203,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
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#endif
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LogManager::GetInstance()->LoadConfig(log, debugDefaults);
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IniFile::Section *recent = iniFile.GetOrCreateSection("Recent");
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Section *recent = iniFile.GetOrCreateSection("Recent");
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recent->Get("MaxRecent", &iMaxRecent, 30);
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// Fix issue from switching from uint (hex in .ini) to int (dec)
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@ -1248,7 +1249,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
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}
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// Check for an old dpad setting
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IniFile::Section *control = iniFile.GetOrCreateSection("Control");
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Section *control = iniFile.GetOrCreateSection("Control");
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float f;
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control->Get("DPadRadius", &f, 0.0f);
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if (f > 0.0f) {
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@ -1337,13 +1338,13 @@ void Config::Save(const char *saveReason) {
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// Need to do this somewhere...
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bFirstRun = false;
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IterateSettings(iniFile, [&](IniFile::Section *section, ConfigSetting *setting) {
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IterateSettings(iniFile, [&](Section *section, ConfigSetting *setting) {
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if (!bGameSpecific || !setting->perGame_) {
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setting->Set(section);
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}
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});
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IniFile::Section *recent = iniFile.GetOrCreateSection("Recent");
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Section *recent = iniFile.GetOrCreateSection("Recent");
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recent->Set("MaxRecent", iMaxRecent);
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for (int i = 0; i < iMaxRecent; i++) {
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|
@ -1356,7 +1357,7 @@ void Config::Save(const char *saveReason) {
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}
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}
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IniFile::Section *pinnedPaths = iniFile.GetOrCreateSection("PinnedPaths");
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Section *pinnedPaths = iniFile.GetOrCreateSection("PinnedPaths");
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pinnedPaths->Clear();
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for (size_t i = 0; i < vPinnedPaths.size(); ++i) {
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char keyName[64];
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@ -1365,17 +1366,17 @@ void Config::Save(const char *saveReason) {
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}
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if (!bGameSpecific) {
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IniFile::Section *postShaderSetting = iniFile.GetOrCreateSection("PostShaderSetting");
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Section *postShaderSetting = iniFile.GetOrCreateSection("PostShaderSetting");
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postShaderSetting->Clear();
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for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) {
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postShaderSetting->Set(it->first.c_str(), it->second);
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}
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}
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IniFile::Section *control = iniFile.GetOrCreateSection("Control");
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Section *control = iniFile.GetOrCreateSection("Control");
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control->Delete("DPadRadius");
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IniFile::Section *log = iniFile.GetOrCreateSection(logSectionName);
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Section *log = iniFile.GetOrCreateSection(logSectionName);
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if (LogManager::GetInstance())
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LogManager::GetInstance()->SaveConfig(log);
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@ -1613,16 +1614,16 @@ bool Config::saveGameConfig(const std::string &pGameId, const std::string &title
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IniFile iniFile;
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IniFile::Section *top = iniFile.GetOrCreateSection("");
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Section *top = iniFile.GetOrCreateSection("");
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top->AddComment(StringFromFormat("Game config for %s - %s", pGameId.c_str(), title.c_str()));
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IterateSettings(iniFile, [](IniFile::Section *section, ConfigSetting *setting) {
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IterateSettings(iniFile, [](Section *section, ConfigSetting *setting) {
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if (setting->perGame_) {
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setting->Set(section);
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}
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});
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IniFile::Section *postShaderSetting = iniFile.GetOrCreateSection("PostShaderSetting");
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Section *postShaderSetting = iniFile.GetOrCreateSection("PostShaderSetting");
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postShaderSetting->Clear();
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for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) {
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postShaderSetting->Set(it->first.c_str(), it->second);
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@ -1652,7 +1653,7 @@ bool Config::loadGameConfig(const std::string &pGameId, const std::string &title
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mPostShaderSetting[it.first] = std::stof(it.second);
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}
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IterateSettings(iniFile, [](IniFile::Section *section, ConfigSetting *setting) {
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IterateSettings(iniFile, [](Section *section, ConfigSetting *setting) {
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if (setting->perGame_) {
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setting->Get(section);
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}
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@ -1670,7 +1671,7 @@ void Config::unloadGameConfig() {
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iniFile.Load(iniFilename_);
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// Reload game specific settings back to standard.
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IterateSettings(iniFile, [](IniFile::Section *section, ConfigSetting *setting) {
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IterateSettings(iniFile, [](Section *section, ConfigSetting *setting) {
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if (setting->perGame_) {
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setting->Get(section);
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}
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@ -21,6 +21,7 @@
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#include <thread>
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "thread/threadutil.h"
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@ -20,8 +20,8 @@
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#include <thread>
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#include <mutex>
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "thread/threadutil.h"
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#include "util/text/parsers.h"
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|
|
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@ -17,9 +17,10 @@
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#include <algorithm>
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#include <cctype>
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#include <cstring>
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#include <string>
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#include <set>
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#include <cstring>
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#include <sstream>
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#include <thread>
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#include "file/file_util.h"
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|
@ -29,6 +30,7 @@
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#include "ext/libzip/zip.h"
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#endif
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#include "util/text/utf8.h"
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#include "file/ini_file.h"
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#include "Common/Log.h"
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#include "Common/FileUtil.h"
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|
|
|
@ -103,7 +103,7 @@ void LoadPostShaderInfo(const std::vector<std::string> &directories) {
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|
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// Alright, let's loop through the sections and see if any is a shader.
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for (size_t i = 0; i < ini.Sections().size(); i++) {
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IniFile::Section §ion = ini.Sections()[i];
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Section §ion = ini.Sections()[i];
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std::string shaderType;
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section.Get("Type", &shaderType, "render");
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|
|
|
@ -1,6 +1,7 @@
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#include <cstring>
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#include <memory>
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#include <set>
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#include <sstream>
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#include "profiler/profiler.h"
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|
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|
|
|
@ -15,6 +15,7 @@
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// Official git repository and contact information can be found at
|
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/stringutil.h"
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#include "ext/cityhash/city.h"
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#include "i18n/i18n.h"
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#include "ui/ui.h"
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|
|
|
@ -16,6 +16,7 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
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|
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#include <string>
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|
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#include "base/display.h"
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#include "base/stringutil.h"
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// TODO: For text align flags, probably shouldn't be in gfx_es2/...
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|
|
|
@ -8,8 +8,8 @@
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#define _GNU_SOURCE
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#include <stdio.h>
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#endif
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#include <string.h>
|
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#include <stdarg.h>
|
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#include <cstring>
|
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#include <cstdarg>
|
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#include <errno.h>
|
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#include <string>
|
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#include <sstream>
|
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|
|
|
@ -1,7 +1,6 @@
|
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#pragma once
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|
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#include <string>
|
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#include <sstream>
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#include <vector>
|
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|
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#include "base/basictypes.h"
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|
@ -38,7 +37,7 @@ inline bool startsWith(const std::string &str, const std::string &what) {
|
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inline bool endsWith(const std::string &str, const std::string &what) {
|
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if (str.size() < what.size())
|
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return false;
|
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return str.substr(str.size() - what.size()) == what;
|
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return str.substr(str.size() - what.size()) == what;
|
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}
|
||||
|
||||
// Only use on strings where you're only concerned about ASCII.
|
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|
@ -57,7 +56,7 @@ inline bool endsWithNoCase(const std::string &str, const std::string &what) {
|
|||
|
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void DataToHexString(const uint8_t *data, size_t size, std::string *output);
|
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inline void StringToHexString(const std::string &data, std::string *output) {
|
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DataToHexString((uint8_t *)(&data[0]), data.size(), output);
|
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DataToHexString((uint8_t *)(&data[0]), data.size(), output);
|
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}
|
||||
|
||||
std::string StringFromFormat(const char* format, ...);
|
||||
|
|
|
@ -2,18 +2,19 @@
|
|||
// Taken from Dolphin but relicensed by me, Henrik Rydgard, under the MIT
|
||||
// license as I wrote the whole thing originally and it has barely changed.
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <cstdlib>
|
||||
#include <cstdio>
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <strings.h>
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "base/stringutil.h"
|
||||
|
@ -22,7 +23,7 @@
|
|||
#include "util/text/parsers.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../util/text/utf8.h"
|
||||
#include "util/text/utf8.h"
|
||||
#endif
|
||||
|
||||
static bool ParseLineKey(const std::string &line, size_t &pos, std::string *keyOut) {
|
||||
|
@ -147,11 +148,11 @@ static std::string EscapeComments(const std::string &value) {
|
|||
return result;
|
||||
}
|
||||
|
||||
void IniFile::Section::Clear() {
|
||||
void Section::Clear() {
|
||||
lines.clear();
|
||||
}
|
||||
|
||||
std::string* IniFile::Section::GetLine(const char* key, std::string* valueOut, std::string* commentOut)
|
||||
std::string* Section::GetLine(const char* key, std::string* valueOut, std::string* commentOut)
|
||||
{
|
||||
for (std::vector<std::string>::iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
|
@ -164,7 +165,7 @@ std::string* IniFile::Section::GetLine(const char* key, std::string* valueOut, s
|
|||
return 0;
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, const char* newValue)
|
||||
void Section::Set(const char* key, const char* newValue)
|
||||
{
|
||||
std::string value, commented;
|
||||
std::string* line = GetLine(key, &value, &commented);
|
||||
|
@ -180,7 +181,7 @@ void IniFile::Section::Set(const char* key, const char* newValue)
|
|||
}
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, const std::string& newValue, const std::string& defaultValue)
|
||||
void Section::Set(const char* key, const std::string& newValue, const std::string& defaultValue)
|
||||
{
|
||||
if (newValue != defaultValue)
|
||||
Set(key, newValue);
|
||||
|
@ -188,7 +189,7 @@ void IniFile::Section::Set(const char* key, const std::string& newValue, const s
|
|||
Delete(key);
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, std::string* value, const char* defaultValue)
|
||||
bool Section::Get(const char* key, std::string* value, const char* defaultValue)
|
||||
{
|
||||
const std::string* line = GetLine(key, value, 0);
|
||||
if (!line)
|
||||
|
@ -202,7 +203,7 @@ bool IniFile::Section::Get(const char* key, std::string* value, const char* defa
|
|||
return true;
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, const float newValue, const float defaultValue)
|
||||
void Section::Set(const char* key, const float newValue, const float defaultValue)
|
||||
{
|
||||
if (newValue != defaultValue)
|
||||
Set(key, newValue);
|
||||
|
@ -210,7 +211,7 @@ void IniFile::Section::Set(const char* key, const float newValue, const float de
|
|||
Delete(key);
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, int newValue, int defaultValue)
|
||||
void Section::Set(const char* key, int newValue, int defaultValue)
|
||||
{
|
||||
if (newValue != defaultValue)
|
||||
Set(key, newValue);
|
||||
|
@ -218,7 +219,7 @@ void IniFile::Section::Set(const char* key, int newValue, int defaultValue)
|
|||
Delete(key);
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, bool newValue, bool defaultValue)
|
||||
void Section::Set(const char* key, bool newValue, bool defaultValue)
|
||||
{
|
||||
if (newValue != defaultValue)
|
||||
Set(key, newValue);
|
||||
|
@ -226,7 +227,7 @@ void IniFile::Section::Set(const char* key, bool newValue, bool defaultValue)
|
|||
Delete(key);
|
||||
}
|
||||
|
||||
void IniFile::Section::Set(const char* key, const std::vector<std::string>& newValues)
|
||||
void Section::Set(const char* key, const std::vector<std::string>& newValues)
|
||||
{
|
||||
std::string temp;
|
||||
// Join the strings with ,
|
||||
|
@ -241,11 +242,11 @@ void IniFile::Section::Set(const char* key, const std::vector<std::string>& newV
|
|||
Set(key, temp.c_str());
|
||||
}
|
||||
|
||||
void IniFile::Section::AddComment(const std::string &comment) {
|
||||
void Section::AddComment(const std::string &comment) {
|
||||
lines.push_back("# " + comment);
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, std::vector<std::string>& values)
|
||||
bool Section::Get(const char* key, std::vector<std::string>& values)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -273,7 +274,7 @@ bool IniFile::Section::Get(const char* key, std::vector<std::string>& values)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, int* value, int defaultValue)
|
||||
bool Section::Get(const char* key, int* value, int defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -283,7 +284,7 @@ bool IniFile::Section::Get(const char* key, int* value, int defaultValue)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, uint32_t* value, uint32_t defaultValue)
|
||||
bool Section::Get(const char* key, uint32_t* value, uint32_t defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -293,7 +294,7 @@ bool IniFile::Section::Get(const char* key, uint32_t* value, uint32_t defaultVal
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, bool* value, bool defaultValue)
|
||||
bool Section::Get(const char* key, bool* value, bool defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -303,7 +304,7 @@ bool IniFile::Section::Get(const char* key, bool* value, bool defaultValue)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, float* value, float defaultValue)
|
||||
bool Section::Get(const char* key, float* value, float defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -313,7 +314,7 @@ bool IniFile::Section::Get(const char* key, float* value, float defaultValue)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Get(const char* key, double* value, double defaultValue)
|
||||
bool Section::Get(const char* key, double* value, double defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(key, &temp, 0);
|
||||
|
@ -323,7 +324,7 @@ bool IniFile::Section::Get(const char* key, double* value, double defaultValue)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IniFile::Section::Exists(const char *key) const
|
||||
bool Section::Exists(const char *key) const
|
||||
{
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
|
@ -335,7 +336,7 @@ bool IniFile::Section::Exists(const char *key) const
|
|||
return false;
|
||||
}
|
||||
|
||||
std::map<std::string, std::string> IniFile::Section::ToMap() const
|
||||
std::map<std::string, std::string> Section::ToMap() const
|
||||
{
|
||||
std::map<std::string, std::string> outMap;
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
|
@ -349,7 +350,7 @@ std::map<std::string, std::string> IniFile::Section::ToMap() const
|
|||
}
|
||||
|
||||
|
||||
bool IniFile::Section::Delete(const char *key)
|
||||
bool Section::Delete(const char *key)
|
||||
{
|
||||
std::string* line = GetLine(key, 0, 0);
|
||||
for (std::vector<std::string>::iterator liter = lines.begin(); liter != lines.end(); ++liter)
|
||||
|
@ -365,7 +366,7 @@ bool IniFile::Section::Delete(const char *key)
|
|||
|
||||
// IniFile
|
||||
|
||||
const IniFile::Section* IniFile::GetSection(const char* sectionName) const
|
||||
const Section* IniFile::GetSection(const char* sectionName) const
|
||||
{
|
||||
for (std::vector<Section>::const_iterator iter = sections.begin(); iter != sections.end(); ++iter)
|
||||
if (!strcasecmp(iter->name().c_str(), sectionName))
|
||||
|
@ -373,7 +374,7 @@ const IniFile::Section* IniFile::GetSection(const char* sectionName) const
|
|||
return 0;
|
||||
}
|
||||
|
||||
IniFile::Section* IniFile::GetSection(const char* sectionName)
|
||||
Section* IniFile::GetSection(const char* sectionName)
|
||||
{
|
||||
for (std::vector<Section>::iterator iter = sections.begin(); iter != sections.end(); ++iter)
|
||||
if (!strcasecmp(iter->name().c_str(), sectionName))
|
||||
|
@ -381,7 +382,7 @@ IniFile::Section* IniFile::GetSection(const char* sectionName)
|
|||
return 0;
|
||||
}
|
||||
|
||||
IniFile::Section* IniFile::GetOrCreateSection(const char* sectionName)
|
||||
Section* IniFile::GetOrCreateSection(const char* sectionName)
|
||||
{
|
||||
Section* section = GetSection(sectionName);
|
||||
if (!section)
|
||||
|
|
|
@ -8,89 +8,86 @@
|
|||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "base/stringutil.h"
|
||||
|
||||
std::string StringFromFormat(const char* format, ...);
|
||||
std::string StringFromInt(int value);
|
||||
std::string StringFromBool(bool value);
|
||||
class Section
|
||||
{
|
||||
friend class IniFile;
|
||||
|
||||
public:
|
||||
Section() {}
|
||||
Section(const std::string& name) : name_(name) {}
|
||||
|
||||
bool Exists(const char *key) const;
|
||||
bool Delete(const char *key);
|
||||
|
||||
void Clear();
|
||||
|
||||
std::map<std::string, std::string> ToMap() const;
|
||||
|
||||
std::string* GetLine(const char* key, std::string* valueOut, std::string* commentOut);
|
||||
void Set(const char* key, const char* newValue);
|
||||
void Set(const char* key, const std::string& newValue, const std::string& defaultValue);
|
||||
|
||||
void Set(const std::string &key, const std::string &value) {
|
||||
Set(key.c_str(), value.c_str());
|
||||
}
|
||||
bool Get(const char* key, std::string* value, const char* defaultValue);
|
||||
|
||||
void Set(const char* key, uint32_t newValue) {
|
||||
Set(key, StringFromFormat("0x%08x", newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, float newValue) {
|
||||
Set(key, StringFromFormat("%f", newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, const float newValue, const float defaultValue);
|
||||
void Set(const char* key, double newValue) {
|
||||
Set(key, StringFromFormat("%f", newValue).c_str());
|
||||
}
|
||||
|
||||
void Set(const char* key, int newValue, int defaultValue);
|
||||
void Set(const char* key, int newValue) {
|
||||
Set(key, StringFromInt(newValue).c_str());
|
||||
}
|
||||
|
||||
void Set(const char* key, bool newValue, bool defaultValue);
|
||||
void Set(const char* key, bool newValue) {
|
||||
Set(key, StringFromBool(newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, const std::vector<std::string>& newValues);
|
||||
|
||||
// Declare without a body to make it fail to compile. This is to prevent accidentally
|
||||
// setting a pointer as a bool. The failure is in the linker unfortunately, but that's better
|
||||
// than accidentally succeeding in a bad way.
|
||||
template<class T>
|
||||
void Set(const char *key, T *ptr);
|
||||
|
||||
void AddComment(const std::string &comment);
|
||||
|
||||
bool Get(const char* key, int* value, int defaultValue = 0);
|
||||
bool Get(const char* key, uint32_t* value, uint32_t defaultValue = 0);
|
||||
bool Get(const char* key, bool* value, bool defaultValue = false);
|
||||
bool Get(const char* key, float* value, float defaultValue = false);
|
||||
bool Get(const char* key, double* value, double defaultValue = false);
|
||||
bool Get(const char* key, std::vector<std::string>& values);
|
||||
|
||||
bool operator < (const Section& other) const {
|
||||
return name_ < other.name_;
|
||||
}
|
||||
|
||||
const std::string &name() const {
|
||||
return name_;
|
||||
}
|
||||
|
||||
protected:
|
||||
std::vector<std::string> lines;
|
||||
std::string name_;
|
||||
std::string comment;
|
||||
};
|
||||
|
||||
class IniFile
|
||||
{
|
||||
public:
|
||||
class Section
|
||||
{
|
||||
friend class IniFile;
|
||||
|
||||
public:
|
||||
Section() {}
|
||||
Section(const std::string& name) : name_(name) {}
|
||||
|
||||
bool Exists(const char *key) const;
|
||||
bool Delete(const char *key);
|
||||
|
||||
void Clear();
|
||||
|
||||
std::map<std::string, std::string> ToMap() const;
|
||||
|
||||
std::string* GetLine(const char* key, std::string* valueOut, std::string* commentOut);
|
||||
void Set(const char* key, const char* newValue);
|
||||
void Set(const char* key, const std::string& newValue, const std::string& defaultValue);
|
||||
|
||||
void Set(const std::string &key, const std::string &value) {
|
||||
Set(key.c_str(), value.c_str());
|
||||
}
|
||||
bool Get(const char* key, std::string* value, const char* defaultValue);
|
||||
|
||||
void Set(const char* key, uint32_t newValue) {
|
||||
Set(key, StringFromFormat("0x%08x", newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, float newValue) {
|
||||
Set(key, StringFromFormat("%f", newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, const float newValue, const float defaultValue);
|
||||
void Set(const char* key, double newValue) {
|
||||
Set(key, StringFromFormat("%f", newValue).c_str());
|
||||
}
|
||||
|
||||
void Set(const char* key, int newValue, int defaultValue);
|
||||
void Set(const char* key, int newValue) {
|
||||
Set(key, StringFromInt(newValue).c_str());
|
||||
}
|
||||
|
||||
void Set(const char* key, bool newValue, bool defaultValue);
|
||||
void Set(const char* key, bool newValue) {
|
||||
Set(key, StringFromBool(newValue).c_str());
|
||||
}
|
||||
void Set(const char* key, const std::vector<std::string>& newValues);
|
||||
|
||||
// Declare without a body to make it fail to compile. This is to prevent accidentally
|
||||
// setting a pointer as a bool. The failure is in the linker unfortunately, but that's better
|
||||
// than accidentally succeeding in a bad way.
|
||||
template<class T>
|
||||
void Set(const char *key, T *ptr);
|
||||
|
||||
void AddComment(const std::string &comment);
|
||||
|
||||
bool Get(const char* key, int* value, int defaultValue = 0);
|
||||
bool Get(const char* key, uint32_t* value, uint32_t defaultValue = 0);
|
||||
bool Get(const char* key, bool* value, bool defaultValue = false);
|
||||
bool Get(const char* key, float* value, float defaultValue = false);
|
||||
bool Get(const char* key, double* value, double defaultValue = false);
|
||||
bool Get(const char* key, std::vector<std::string>& values);
|
||||
|
||||
bool operator < (const Section& other) const {
|
||||
return name_ < other.name_;
|
||||
}
|
||||
|
||||
const std::string &name() const {
|
||||
return name_;
|
||||
}
|
||||
|
||||
protected:
|
||||
std::vector<std::string> lines;
|
||||
std::string name_;
|
||||
std::string comment;
|
||||
};
|
||||
|
||||
bool Load(const char* filename);
|
||||
bool Load(const std::string &filename) { return Load(filename.c_str()); }
|
||||
bool Load(std::istream &istream);
|
||||
|
|
|
@ -96,7 +96,7 @@ bool I18NRepo::LoadIni(const std::string &languageID, const std::string &overrid
|
|||
|
||||
Clear();
|
||||
|
||||
const std::vector<IniFile::Section> §ions = ini.Sections();
|
||||
const std::vector<Section> §ions = ini.Sections();
|
||||
|
||||
std::lock_guard<std::mutex> guard(catsLock_);
|
||||
for (auto iter = sections.begin(); iter != sections.end(); ++iter) {
|
||||
|
@ -109,7 +109,7 @@ bool I18NRepo::LoadIni(const std::string &languageID, const std::string &overrid
|
|||
return true;
|
||||
}
|
||||
|
||||
I18NCategory *I18NRepo::LoadSection(const IniFile::Section *section, const char *name) {
|
||||
I18NCategory *I18NRepo::LoadSection(const Section *section, const char *name) {
|
||||
I18NCategory *cat = new I18NCategory(this, name);
|
||||
std::map<std::string, std::string> sectionMap = section->ToMap();
|
||||
cat->SetMap(sectionMap);
|
||||
|
@ -124,13 +124,13 @@ void I18NRepo::SaveIni(const std::string &languageID) {
|
|||
std::lock_guard<std::mutex> guard(catsLock_);
|
||||
for (auto iter = cats_.begin(); iter != cats_.end(); ++iter) {
|
||||
std::string categoryName = iter->first;
|
||||
IniFile::Section *section = ini.GetOrCreateSection(categoryName.c_str());
|
||||
Section *section = ini.GetOrCreateSection(categoryName.c_str());
|
||||
SaveSection(ini, section, iter->second);
|
||||
}
|
||||
ini.Save(GetIniPath(languageID));
|
||||
}
|
||||
|
||||
void I18NRepo::SaveSection(IniFile &ini, IniFile::Section *section, std::shared_ptr<I18NCategory> cat) {
|
||||
void I18NRepo::SaveSection(IniFile &ini, Section *section, std::shared_ptr<I18NCategory> cat) {
|
||||
const std::map<std::string, std::string> &missed = cat->Missed();
|
||||
|
||||
for (auto iter = missed.begin(); iter != missed.end(); ++iter) {
|
||||
|
|
|
@ -15,11 +15,12 @@
|
|||
#include <vector>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "file/ini_file.h"
|
||||
|
||||
// Reasonably thread safe.
|
||||
|
||||
class I18NRepo;
|
||||
class IniFile;
|
||||
class Section;
|
||||
|
||||
struct I18NEntry {
|
||||
I18NEntry(const std::string &t) : text(t), readFlag(false) {}
|
||||
|
@ -90,8 +91,8 @@ public:
|
|||
private:
|
||||
std::string GetIniPath(const std::string &languageID) const;
|
||||
void Clear();
|
||||
I18NCategory *LoadSection(const IniFile::Section *section, const char *name);
|
||||
void SaveSection(IniFile &ini, IniFile::Section *section, std::shared_ptr<I18NCategory> cat);
|
||||
I18NCategory *LoadSection(const Section *section, const char *name);
|
||||
void SaveSection(IniFile &ini, Section *section, std::shared_ptr<I18NCategory> cat);
|
||||
|
||||
mutable std::mutex catsLock_;
|
||||
std::map<std::string, std::shared_ptr<I18NCategory>> cats_;
|
||||
|
|
Loading…
Add table
Reference in a new issue