diff --git a/android/jni/native-audio-so.cpp b/android/jni/native-audio-so.cpp index 4fbb492d28..607142f022 100644 --- a/android/jni/native-audio-so.cpp +++ b/android/jni/native-audio-so.cpp @@ -23,10 +23,6 @@ AudioContext::AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _S framesPerBuffer = 4096; sampleRate = _SampleRate; - if (sampleRate != 44100 && sampleRate != 48000) { - ELOG("Invalid sample rate %i - choosing 44100", sampleRate); - sampleRate = 44100; - } } // This callback handler is called every time a buffer finishes playing. @@ -84,10 +80,8 @@ bool OpenSLContext::Init() { result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE); assert(SL_RESULT_SUCCESS == result); - SLuint32 sr = SL_SAMPLINGRATE_44_1; - if (sampleRate == 48000) { - sr = SL_SAMPLINGRATE_48; - } // Don't allow any other sample rates. + // The constants, such as SL_SAMPLINGRATE_44_1, are just 44100000. + SLuint32 sr = (SLuint32)sampleRate * 1000; SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2}; SLDataFormat_PCM format_pcm = {