diff --git a/UI/GameScreen.cpp b/UI/GameScreen.cpp index deea96a778..ff88db4917 100644 --- a/UI/GameScreen.cpp +++ b/UI/GameScreen.cpp @@ -62,7 +62,8 @@ void GameScreen::CreateViews() { ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(rightColumn); - ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL); + LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL); + rightColumnItems->SetSpacing(0.0f); rightColumn->Add(rightColumnItems); Choice *play = new Choice(ga->T("Play")); rightColumnItems->Add(play)->OnClick.Handle(this, &GameScreen::OnPlay);