diff --git a/Core/HLE/sceDisplay.cpp b/Core/HLE/sceDisplay.cpp index 808c2b6caf..4bb32564c4 100644 --- a/Core/HLE/sceDisplay.cpp +++ b/Core/HLE/sceDisplay.cpp @@ -494,8 +494,8 @@ u32 sceDisplaySetFramebuf(u32 topaddr, int linesize, int pixelformat, int sync) return 0; } -bool __DisplayGetFramebuf(u8 **topaddr, u32 *linesize, u32 *pixelFormat, int mode) { - const FrameBufferState &fbState = mode == 1 ? latchedFramebuf : framebuf; +bool __DisplayGetFramebuf(u8 **topaddr, u32 *linesize, u32 *pixelFormat, int latchedMode) { + const FrameBufferState &fbState = latchedMode == 1 ? latchedFramebuf : framebuf; if (topaddr != NULL) *topaddr = Memory::GetPointer(fbState.topaddr); if (linesize != NULL) @@ -506,8 +506,8 @@ bool __DisplayGetFramebuf(u8 **topaddr, u32 *linesize, u32 *pixelFormat, int mod return true; } -u32 sceDisplayGetFramebuf(u32 topaddrPtr, u32 linesizePtr, u32 pixelFormatPtr, int mode) { - const FrameBufferState &fbState = mode == 1 ? latchedFramebuf : framebuf; +u32 sceDisplayGetFramebuf(u32 topaddrPtr, u32 linesizePtr, u32 pixelFormatPtr, int latchedMode) { + const FrameBufferState &fbState = latchedMode == 1 ? latchedFramebuf : framebuf; DEBUG_LOG(HLE,"sceDisplayGetFramebuf(*%08x = %08x, *%08x = %08x, *%08x = %08x, %i)", topaddrPtr, fbState.topaddr, linesizePtr, fbState.pspFramebufLinesize, pixelFormatPtr, fbState.pspFramebufFormat, mode); if (Memory::IsValidAddress(topaddrPtr)) @@ -602,9 +602,9 @@ u32 sceDisplayGetAccumulatedHcount() { } float sceDisplayGetFramePerSec() { - float fps = 59.9400599f; - DEBUG_LOG(HLE,"%f=sceDisplayGetFramePerSec()", fps); - return fps; // (9MHz * 1)/(525 * 286) + const static float framePerSec = 59.9400599f; + DEBUG_LOG(HLE,"%f=sceDisplayGetFramePerSec()", framePerSec); + return framePerSec; // (9MHz * 1)/(525 * 286) } u32 sceDisplayIsForeground() {