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Move PostShader.* under the "Common" filters
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parent
f68a672c0b
commit
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1 changed files with 7 additions and 3 deletions
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@ -150,13 +150,15 @@
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<ClInclude Include="Common\SplineCommon.h">
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<Filter>Common</Filter>
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</ClInclude>
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<ClInclude Include="Common\PostShader.h" />
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<ClInclude Include="Debugger\Breakpoints.h">
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<Filter>Debugger</Filter>
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</ClInclude>
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<ClInclude Include="Debugger\Stepping.h">
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<Filter>Debugger</Filter>
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</ClInclude>
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<ClInclude Include="Common\PostShader.h">
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<Filter>Common</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Math3D.cpp">
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@ -276,15 +278,17 @@
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<ClCompile Include="Common\TextureDecoder.cpp">
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<Filter>Common</Filter>
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</ClCompile>
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<ClCompile Include="Common\PostShader.cpp" />
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<ClCompile Include="Debugger\Breakpoints.cpp">
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<Filter>Debugger</Filter>
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</ClCompile>
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<ClCompile Include="Debugger\Stepping.cpp">
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<Filter>Debugger</Filter>
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</ClCompile>
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<ClCompile Include="Common\PostShader.cpp">
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<Filter>Common</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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