Move PostShader.* under the "Common" filters

This commit is contained in:
danyalzia 2013-10-15 15:37:19 +05:00
parent f68a672c0b
commit 79d2710dad

View file

@ -150,13 +150,15 @@
<ClInclude Include="Common\SplineCommon.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="Common\PostShader.h" />
<ClInclude Include="Debugger\Breakpoints.h">
<Filter>Debugger</Filter>
</ClInclude>
<ClInclude Include="Debugger\Stepping.h">
<Filter>Debugger</Filter>
</ClInclude>
<ClInclude Include="Common\PostShader.h">
<Filter>Common</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Math3D.cpp">
@ -276,15 +278,17 @@
<ClCompile Include="Common\TextureDecoder.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="Common\PostShader.cpp" />
<ClCompile Include="Debugger\Breakpoints.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\Stepping.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Common\PostShader.cpp">
<Filter>Common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>