Remove DL flush optimization causing wonky gfx.

This commit is contained in:
Unknown W. Brackets 2012-12-22 01:50:55 -08:00
parent 47e558d9ce
commit 782d15ad1f

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@ -1370,7 +1370,7 @@ bool GLES_GPU::InterpretList()
op = Memory::ReadUnchecked_U32(dcontext.pc); //read from memory
u32 cmd = op >> 24;
u32 diff = op ^ gstate.cmdmem[cmd];
if (diff && flushBeforeCommand[cmd])
if (flushBeforeCommand[cmd])
Flush();
gstate.cmdmem[cmd] = op;