From 77f3804a8c8d2acd3a904ee4a061c5cf566ff85e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Mon, 28 Aug 2023 14:03:20 +0200 Subject: [PATCH] Remove unnecessary ResolvePath --- UI/GameSettingsScreen.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 6b72c516ad..7a6b3a3a93 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -977,9 +977,7 @@ void GameSettingsScreen::CreateSystemSettings(UI::ViewGroup *systemSettings) { if (System_GetPropertyBool(SYSPROP_HAS_OPEN_DIRECTORY)) { systemSettings->Add(new Choice(sy->T("Show Memory Stick folder")))->OnClick.Add([](UI::EventParams &p) { - // TODO: Should build ResolvePath into System_ShowFileInFolder()? - std::string resolved = File::ResolvePath(g_Config.memStickDirectory.ToString()); - System_ShowFileInFolder(Path(resolved)); + System_ShowFileInFolder(g_Config.memStickDirectory); return UI::EVENT_DONE; }); }