Buildfix.

This commit is contained in:
Henrik Rydgård 2018-05-04 22:57:13 +02:00
parent 698bd75209
commit 77e574ccc6

View file

@ -370,7 +370,7 @@ void TextureCacheVulkan::ApplyTextureFramebuffer(TexCacheEntry *entry, VirtualFr
return;
} else {
depalShader = depalShaderCache_->GetDepalettizeShader(clutMode, framebuffer->drawnFormat);
drawEngine_->SetDepalTexture(nullptr);
drawEngine_->SetDepalTexture(VK_NULL_HANDLE);
gstate_c.SetUseShaderDepal(false);
}
}
@ -468,7 +468,7 @@ void TextureCacheVulkan::ApplyTextureFramebuffer(TexCacheEntry *entry, VirtualFr
framebufferManager_->RebindFramebuffer(); // TODO: This line should usually not be needed.
imageView_ = framebufferManagerVulkan_->BindFramebufferAsColorTexture(0, framebuffer, BINDFBCOLOR_MAY_COPY_WITH_UV | BINDFBCOLOR_APPLY_TEX_OFFSET);
drawEngine_->SetDepalTexture(nullptr);
drawEngine_->SetDepalTexture(VK_NULL_HANDLE);
gstate_c.SetUseShaderDepal(false);
gstate_c.SetTextureFullAlpha(gstate.getTextureFormat() == GE_TFMT_5650);