Eat a few cycles when checking callbacks.

Some games really spam this function.
This commit is contained in:
Unknown W. Brackets 2013-05-28 01:34:00 -07:00
parent 553990d5a0
commit 73d6accafc

View file

@ -3650,6 +3650,7 @@ void sceKernelCheckCallback()
} else {
RETURN(0);
}
hleEatCycles(230);
}
bool __KernelInCallback()