diff --git a/GPU/GPUCommon.h b/GPU/GPUCommon.h index 2a953ccce9..fb5d5db497 100644 --- a/GPU/GPUCommon.h +++ b/GPU/GPUCommon.h @@ -232,6 +232,12 @@ protected: gstate_c.Dirty(DIRTY_UVSCALEOFFSET); lastDraw_ = type; } + // Prim == RECTANGLES can cause CanUseHardwareTransform to flip, so we need to dirty. + // Also, culling may be affected. + if ((prim == GE_PRIM_RECTANGLES) != (lastPrim_ == GE_PRIM_RECTANGLES)) { + gstate_c.Dirty(DIRTY_RASTER_STATE); + lastPrim_ = prim; + } } virtual void InitClearInternal() {}