mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
commit
6f1358755c
15 changed files with 103 additions and 98 deletions
|
@ -54,11 +54,38 @@ DisplayProperties::DisplayProperties() {
|
|||
rot_matrix.setIdentity();
|
||||
}
|
||||
|
||||
bool DisplayProperties::Recalculate(int new_pixel_xres, int new_pixel_yres, float new_scale, float customScale) {
|
||||
bool px_changed = false;
|
||||
if (pixel_xres != new_pixel_xres) {
|
||||
pixel_xres = new_pixel_xres;
|
||||
px_changed = true;
|
||||
}
|
||||
if (pixel_yres != new_pixel_yres) {
|
||||
pixel_yres = new_pixel_yres;
|
||||
px_changed = true;
|
||||
}
|
||||
|
||||
dpi_scale_real = new_scale;
|
||||
dpi_scale = new_scale / customScale;
|
||||
pixel_in_dps = 1.0f / dpi_scale;
|
||||
|
||||
int new_dp_xres = (int)(new_pixel_xres * dpi_scale);
|
||||
int new_dp_yres = (int)(new_pixel_yres * dpi_scale);
|
||||
|
||||
if (new_dp_xres != dp_xres || new_dp_yres != dp_yres || px_changed) {
|
||||
dp_xres = new_dp_xres;
|
||||
dp_yres = new_dp_yres;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayProperties::Print() {
|
||||
printf("dp_xres/yres: %d, %d\n", dp_xres, dp_yres);
|
||||
printf("pixel_xres/yres: %d, %d\n", pixel_xres, pixel_yres);
|
||||
|
||||
printf("dpi, dpi_scale: %f, %f\n", dpi, dpi_scale);
|
||||
printf("dpi_scale: %f\n", dpi_scale);
|
||||
printf("pixel_in_dps: %f\n", pixel_in_dps);
|
||||
|
||||
printf("dpi_real: %f\n", dpi_scale_real);
|
||||
|
|
|
@ -16,20 +16,20 @@ enum class DisplayRotation {
|
|||
};
|
||||
|
||||
struct DisplayProperties {
|
||||
// Display resolution in virtual ("display") pixels
|
||||
int dp_xres;
|
||||
int dp_yres;
|
||||
// Display resolution in true pixels.
|
||||
int pixel_xres;
|
||||
int pixel_yres;
|
||||
|
||||
float dpi = 1.0f;
|
||||
float dpi_scale = 1.0f;
|
||||
|
||||
// pixel_xres/yres in dps
|
||||
// Display resolution in virtual ("display") pixels
|
||||
int dp_xres;
|
||||
int dp_yres;
|
||||
|
||||
// Size of a physical pixel in dps
|
||||
float pixel_in_dps = 1.0f;
|
||||
|
||||
// If DPI is overridden (like in small window mode), these are still the original DPI.
|
||||
// If DPI is overridden (like in small window mode), this is still the original DPI scale factor.
|
||||
float dpi_scale_real = 1.0f;
|
||||
|
||||
float display_hz = 60.0f;
|
||||
|
@ -39,6 +39,9 @@ struct DisplayProperties {
|
|||
|
||||
DisplayProperties();
|
||||
void Print();
|
||||
|
||||
// Returns true if the dimensions changed.
|
||||
bool Recalculate(int new_pixel_xres, int new_pixel_yres, float new_scale, float customScale);
|
||||
};
|
||||
|
||||
extern DisplayProperties g_display;
|
||||
|
|
|
@ -90,5 +90,5 @@ void Native_NotifyWindowHidden(bool hidden);
|
|||
bool Native_IsWindowHidden();
|
||||
|
||||
// TODO: Feels like this belongs elsewhere.
|
||||
bool Native_UpdateScreenScale(int width, int height);
|
||||
bool Native_UpdateScreenScale(int width, int height, float customScale);
|
||||
|
||||
|
|
|
@ -427,7 +427,7 @@ void Core_Break(BreakReason reason, u32 relatedAddress) {
|
|||
// Allow overwriting the command.
|
||||
break;
|
||||
default:
|
||||
ERROR_LOG(Log::CPU, "Core_Break called with a step-command already in progress: %s", g_cpuStepCommand.reason);
|
||||
ERROR_LOG(Log::CPU, "Core_Break called with a step-command already in progress: %s", BreakReasonToString(g_cpuStepCommand.reason));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,7 +87,7 @@ static u32 sceMp4AacDecode(u32 mp4, u32 auAddr, u32 bufferAddr, u32 init, u32 fr
|
|||
// Decode audio:
|
||||
// - init: 1 at first call, 0 afterwards
|
||||
// - frequency: 44100
|
||||
return hleLogError(Log::ME, 0, "mp4 % i, auAddr % 08x, bufferAddr % 08x, init % i, frequency % i ", mp4, auAddr, bufferAddr, init, frequency);
|
||||
return hleLogError(Log::ME, 0, "mp4 %i, auAddr %08x, bufferAddr %08x, init %i, frequency %i ", mp4, auAddr, bufferAddr, init, frequency);
|
||||
//This is hack
|
||||
//return -1;
|
||||
}
|
||||
|
|
|
@ -549,7 +549,7 @@ QString MainUI::InputBoxGetQString(QString title, QString defaultValue) {
|
|||
}
|
||||
|
||||
void MainUI::resizeGL(int w, int h) {
|
||||
if (Native_UpdateScreenScale(w, h)) {
|
||||
if (Native_UpdateScreenScale(w, h, 1.0f)) {
|
||||
System_PostUIMessage(UIMessage::GPU_RENDER_RESIZED);
|
||||
}
|
||||
xscale = w / this->width();
|
||||
|
@ -839,14 +839,10 @@ int main(int argc, char *argv[])
|
|||
|
||||
if (res.width() < res.height())
|
||||
res.transpose();
|
||||
g_display.pixel_xres = res.width();
|
||||
g_display.pixel_yres = res.height();
|
||||
|
||||
g_display.dpi_scale = screen->logicalDotsPerInchX() / screen->physicalDotsPerInchX();
|
||||
// We assume physicalDotsPerInchY is the same as PerInchX.
|
||||
g_display.dpi_scale_real = g_display.dpi_scale;
|
||||
g_display.dp_xres = (int)(g_display.pixel_xres * g_display.dpi_scale);
|
||||
g_display.dp_yres = (int)(g_display.pixel_yres * g_display.dpi_scale);
|
||||
float dpi_scale = screen->logicalDotsPerInchX() / screen->physicalDotsPerInchX();
|
||||
g_display.Recalculate(res.width(), res.height(), dpi_scale, 1.0f);
|
||||
|
||||
refreshRate = screen->refreshRate();
|
||||
|
||||
|
|
|
@ -615,6 +615,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
|
|||
#if PPSSPP_PLATFORM(MAC)
|
||||
case SYSPROP_HAS_FOLDER_BROWSER:
|
||||
case SYSPROP_HAS_FILE_BROWSER:
|
||||
return true;
|
||||
#endif
|
||||
case SYSPROP_HAS_ACCELEROMETER:
|
||||
#if defined(MOBILE_DEVICE)
|
||||
|
@ -779,7 +780,7 @@ static void ProcessSDLEvent(SDL_Window *window, const SDL_Event &event, InputSta
|
|||
bool fullscreen = (window_flags & SDL_WINDOW_FULLSCREEN);
|
||||
|
||||
// This one calls NativeResized if the size changed.
|
||||
Native_UpdateScreenScale(new_width_px, new_height_px);
|
||||
Native_UpdateScreenScale(new_width_px, new_height_px, 1.0f);
|
||||
|
||||
// Set variable here in case fullscreen was toggled by hotkey
|
||||
if (g_Config.UseFullScreen() != fullscreen) {
|
||||
|
@ -1436,7 +1437,7 @@ int main(int argc, char *argv[]) {
|
|||
|
||||
float dpi_scale = 1.0f / (g_ForcedDPI == 0.0f ? g_DesktopDPI : g_ForcedDPI);
|
||||
|
||||
Native_UpdateScreenScale(w * g_DesktopDPI, h * g_DesktopDPI);
|
||||
Native_UpdateScreenScale(w * g_DesktopDPI, h * g_DesktopDPI, 1.0f);
|
||||
|
||||
bool mainThreadIsRender = g_Config.iGPUBackend == (int)GPUBackend::OPENGL;
|
||||
|
||||
|
|
|
@ -646,11 +646,11 @@ void SystemInfoScreen::CreateTabs() {
|
|||
System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
|
||||
System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
|
||||
#endif
|
||||
displayInfo->Add(new InfoItem(si->T("UI resolution"), StringFromFormat("%dx%d (%s: %0.2f)",
|
||||
displayInfo->Add(new InfoItem(si->T("UI resolution"), StringFromFormat("%dx%d (%s: %d)",
|
||||
g_display.dp_xres,
|
||||
g_display.dp_yres,
|
||||
si->T_cstr("DPI"),
|
||||
g_display.dpi)));
|
||||
System_GetPropertyInt(SYSPROP_DISPLAY_DPI))));
|
||||
displayInfo->Add(new InfoItem(si->T("Pixel resolution"), StringFromFormat("%dx%d",
|
||||
g_display.pixel_xres,
|
||||
g_display.pixel_yres)));
|
||||
|
@ -1311,22 +1311,25 @@ void TouchTestScreen::DrawForeground(UIContext &dc) {
|
|||
truncate_cpy(extra_debug, Android_GetInputDeviceDebugString().c_str());
|
||||
#endif
|
||||
|
||||
// Hm, why don't we print all the info on Android?
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
snprintf(buffer, sizeof(buffer),
|
||||
"display_res: %dx%d\n",
|
||||
(int)System_GetPropertyInt(SYSPROP_DISPLAY_XRES), (int)System_GetPropertyInt(SYSPROP_DISPLAY_YRES));
|
||||
#else
|
||||
snprintf(buffer, sizeof(buffer),
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
"display_res: %dx%d\n"
|
||||
#endif
|
||||
"dp_res: %dx%d pixel_res: %dx%d\n"
|
||||
"g_dpi: %0.3f g_dpi_scale: %0.3f\n"
|
||||
"g_dpi_scale_real: %0.3f\n"
|
||||
"dpi_scale: %0.3f\n"
|
||||
"dpi_scale_real: %0.3f\n"
|
||||
"delta: %0.2f ms fps: %0.3f\n%s",
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
(int)System_GetPropertyInt(SYSPROP_DISPLAY_XRES), (int)System_GetPropertyInt(SYSPROP_DISPLAY_YRES),
|
||||
#endif
|
||||
g_display.dp_xres, g_display.dp_yres, g_display.pixel_xres, g_display.pixel_yres,
|
||||
g_display.dpi, g_display.dpi_scale,
|
||||
g_display.dpi_scale,
|
||||
g_display.dpi_scale_real,
|
||||
delta * 1000.0, 1.0 / delta,
|
||||
extra_debug);
|
||||
#endif
|
||||
|
||||
// On Android, also add joystick debug data.
|
||||
dc.DrawTextShadow(buffer, bounds.centerX(), bounds.y + 20.0f, 0xFFFFFFFF, FLAG_DYNAMIC_ASCII);
|
||||
|
|
|
@ -1512,47 +1512,31 @@ bool Native_IsWindowHidden() {
|
|||
|
||||
static bool IsWindowSmall(int pixelWidth, int pixelHeight) {
|
||||
// Can't take this from config as it will not be set if windows is maximized.
|
||||
int w = (int)(pixelWidth * g_display.dpi_scale);
|
||||
int h = (int)(pixelHeight * g_display.dpi_scale);
|
||||
int w = (int)(pixelWidth * g_display.dpi_scale_real);
|
||||
int h = (int)(pixelHeight * g_display.dpi_scale_real);
|
||||
return g_Config.IsPortrait() ? (h < 480 + 80) : (w < 480 + 80);
|
||||
}
|
||||
|
||||
bool Native_UpdateScreenScale(int width, int height) {
|
||||
bool smallWindow;
|
||||
|
||||
bool Native_UpdateScreenScale(int pixel_width, int pixel_height, float customScale) {
|
||||
float g_logical_dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_LOGICAL_DPI);
|
||||
g_display.dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_DPI);
|
||||
float dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_DPI);
|
||||
|
||||
if (g_display.dpi < 0.0f) {
|
||||
g_display.dpi = 96.0f;
|
||||
if (dpi < 0.0f) {
|
||||
dpi = 96.0f;
|
||||
}
|
||||
if (g_logical_dpi < 0.0f) {
|
||||
g_logical_dpi = 96.0f;
|
||||
}
|
||||
|
||||
g_display.dpi_scale = g_logical_dpi / g_display.dpi;
|
||||
g_display.dpi_scale_real = g_display.dpi_scale;
|
||||
|
||||
smallWindow = IsWindowSmall(width, height);
|
||||
bool smallWindow = IsWindowSmall(pixel_width, pixel_height);
|
||||
if (smallWindow) {
|
||||
g_display.dpi /= 2.0f;
|
||||
g_display.dpi_scale *= 2.0f;
|
||||
customScale *= 0.5f;
|
||||
}
|
||||
g_display.pixel_in_dps = 1.0f / g_display.dpi_scale;
|
||||
|
||||
int new_dp_xres = (int)(width * g_display.dpi_scale);
|
||||
int new_dp_yres = (int)(height * g_display.dpi_scale);
|
||||
|
||||
bool dp_changed = new_dp_xres != g_display.dp_xres || new_dp_yres != g_display.dp_yres;
|
||||
bool px_changed = g_display.pixel_xres != width || g_display.pixel_yres != height;
|
||||
|
||||
if (dp_changed || px_changed) {
|
||||
g_display.dp_xres = new_dp_xres;
|
||||
g_display.dp_yres = new_dp_yres;
|
||||
g_display.pixel_xres = width;
|
||||
g_display.pixel_yres = height;
|
||||
if (g_display.Recalculate(pixel_width, pixel_height, g_logical_dpi / dpi, customScale)) {
|
||||
NativeResized();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -330,7 +330,7 @@ void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ ar
|
|||
|
||||
PSP_CoreParameter().pixelWidth = (int)(width * scale);
|
||||
PSP_CoreParameter().pixelHeight = (int)(height * scale);
|
||||
if (Native_UpdateScreenScale((int)width, (int)height)) {
|
||||
if (Native_UpdateScreenScale((int)width, (int)height, 1.0f)) {
|
||||
System_PostUIMessage(UIMessage::GPU_DISPLAY_RESIZED);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -143,16 +143,21 @@ void PPSSPP_UWPMain::UpdateScreenState() {
|
|||
|
||||
if (g_display.rotation == DisplayRotation::ROTATE_90 || g_display.rotation == DisplayRotation::ROTATE_270) {
|
||||
// We need to swap our width/height.
|
||||
// TODO: This is most likely dead code, since we no longer support Windows Phone.
|
||||
std::swap(g_display.pixel_xres, g_display.pixel_yres);
|
||||
}
|
||||
|
||||
g_display.dpi = m_deviceResources->GetActualDpi();
|
||||
// TODO: The below stuff is probably completely redundant since the UWP app elsewhere calls Native_UpdateScreenScale.
|
||||
|
||||
float dpi = m_deviceResources->GetActualDpi();
|
||||
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
|
||||
// Boost DPI a bit to look better.
|
||||
g_display.dpi *= 96.0f / 136.0f;
|
||||
dpi *= 96.0f / 136.0f;
|
||||
}
|
||||
g_display.dpi_scale = 96.0f / g_display.dpi;
|
||||
|
||||
g_display.dpi_scale_real = 96.0f / dpi;
|
||||
|
||||
g_display.dpi_scale = g_display.dpi_scale_real;
|
||||
g_display.pixel_in_dps = 1.0f / g_display.dpi_scale;
|
||||
|
||||
g_display.dp_xres = g_display.pixel_xres * g_display.dpi_scale;
|
||||
|
|
|
@ -298,7 +298,7 @@ namespace MainWindow
|
|||
|
||||
DEBUG_LOG(Log::System, "Pixel width/height: %dx%d", PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight);
|
||||
|
||||
if (Native_UpdateScreenScale(width, height)) {
|
||||
if (Native_UpdateScreenScale(width, height, 1.0f)) {
|
||||
System_PostUIMessage(UIMessage::GPU_DISPLAY_RESIZED);
|
||||
System_PostUIMessage(UIMessage::GPU_RENDER_RESIZED);
|
||||
}
|
||||
|
|
|
@ -152,8 +152,8 @@ static int deviceType;
|
|||
// Exposed so it can be displayed on the touchscreen test.
|
||||
static int display_xres;
|
||||
static int display_yres;
|
||||
static int display_dpi_x;
|
||||
static int display_dpi_y;
|
||||
static int display_dpi;
|
||||
|
||||
static int backbuffer_format; // Android PixelFormat enum
|
||||
|
||||
static int desiredBackbufferSizeX;
|
||||
|
@ -412,6 +412,8 @@ int64_t System_GetPropertyInt(SystemProperty prop) {
|
|||
return display_xres;
|
||||
case SYSPROP_DISPLAY_YRES:
|
||||
return display_yres;
|
||||
case SYSPROP_DISPLAY_DPI:
|
||||
return display_dpi;
|
||||
case SYSPROP_AUDIO_SAMPLE_RATE:
|
||||
return sampleRate;
|
||||
case SYSPROP_AUDIO_FRAMES_PER_BUFFER:
|
||||
|
@ -998,37 +1000,28 @@ extern "C" jboolean Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * e
|
|||
return true;
|
||||
}
|
||||
|
||||
static void recalculateDpi() {
|
||||
g_display.dpi = (float)display_dpi_x;
|
||||
g_display.dpi_scale_real = 240.0f / (float)display_dpi_x;
|
||||
g_display.dpi_scale = g_display.dpi_scale_real;
|
||||
|
||||
g_display.dp_xres = display_xres * g_display.dpi_scale;
|
||||
g_display.dp_yres = display_yres * g_display.dpi_scale;
|
||||
|
||||
g_display.pixel_in_dps = (float)g_display.pixel_xres / g_display.dp_xres;
|
||||
static bool recalculateDpi(int pixel_xres, int pixel_yres) {
|
||||
bool retval = g_display.Recalculate(pixel_xres, pixel_yres, 240.0f / (float)display_dpi, 1.0f);
|
||||
|
||||
INFO_LOG(Log::G3D, "RecalcDPI: display_xres=%d display_yres=%d pixel_xres=%d pixel_yres=%d", display_xres, display_yres, g_display.pixel_xres, g_display.pixel_yres);
|
||||
INFO_LOG(Log::G3D, "RecalcDPI: g_dpi=%f g_dpi_scale=%f dp_xres=%d dp_yres=%d", g_display.dpi, g_display.dpi_scale, g_display.dp_xres, g_display.dp_yres);
|
||||
INFO_LOG(Log::G3D, "RecalcDPI: g_dpi=%d g_dpi_scale=%f dp_xres=%d dp_yres=%d", display_dpi, g_display.dpi_scale, g_display.dp_xres, g_display.dp_yres);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv *, jclass, jint bufw, jint bufh, jint format) {
|
||||
INFO_LOG(Log::System, "NativeApp.backbufferResize(%d x %d)", bufw, bufh);
|
||||
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv *, jclass, jint pixel_xres, jint pixel_yres, jint format) {
|
||||
INFO_LOG(Log::System, "NativeApp.backbufferResize(%d x %d)", pixel_xres, pixel_yres);
|
||||
|
||||
bool new_size = g_display.pixel_xres != bufw || g_display.pixel_yres != bufh;
|
||||
int old_w = g_display.pixel_xres;
|
||||
int old_h = g_display.pixel_yres;
|
||||
// pixel_*res is the backbuffer resolution.
|
||||
g_display.pixel_xres = bufw;
|
||||
g_display.pixel_yres = bufh;
|
||||
backbuffer_format = format;
|
||||
|
||||
if (IsVREnabled()) {
|
||||
GetVRResolutionPerEye(&g_display.pixel_xres, &g_display.pixel_yres);
|
||||
GetVRResolutionPerEye(&pixel_xres, &pixel_yres);
|
||||
}
|
||||
|
||||
recalculateDpi();
|
||||
|
||||
bool new_size = recalculateDpi(pixel_xres, pixel_yres);
|
||||
if (new_size) {
|
||||
INFO_LOG(Log::G3D, "Size change detected (previously %d,%d) - calling NativeResized()", old_w, old_h);
|
||||
NativeResized();
|
||||
|
@ -1415,17 +1408,16 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_setDisplayParameters(JN
|
|||
|
||||
bool changed = false;
|
||||
changed = changed || display_xres != xres || display_yres != yres;
|
||||
changed = changed || display_dpi_x != dpi || display_dpi_y != dpi;
|
||||
changed = changed || display_dpi != dpi;
|
||||
changed = changed || g_display.display_hz != refreshRate;
|
||||
|
||||
if (changed) {
|
||||
display_xres = xres;
|
||||
display_yres = yres;
|
||||
display_dpi_x = dpi;
|
||||
display_dpi_y = dpi;
|
||||
display_dpi = dpi;
|
||||
g_display.display_hz = refreshRate;
|
||||
|
||||
recalculateDpi();
|
||||
// TODO: This is conflicting with the call in backbufferResize.
|
||||
recalculateDpi(display_xres, display_yres);
|
||||
NativeResized();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1359,6 +1359,7 @@ ULES00808 = true
|
|||
ULUS10270 = true
|
||||
|
||||
[DeswizzleDepth]
|
||||
# Ratchet & Clank smoke effects (#15859)
|
||||
UCUS98633 = true
|
||||
UCAS40145 = true
|
||||
UCES00420 = true
|
||||
|
|
|
@ -142,26 +142,19 @@
|
|||
std::swap(size.height, size.width);
|
||||
}
|
||||
|
||||
float dpi;
|
||||
if (screen == [UIScreen mainScreen]) {
|
||||
g_display.dpi = (IS_IPAD() ? 200.0f : 150.0f) * scale;
|
||||
dpi = (IS_IPAD() ? 200.0f : 150.0f) * scale;
|
||||
} else {
|
||||
float diagonal = sqrt(size.height * size.height + size.width * size.width);
|
||||
g_display.dpi = diagonal * scale * 0.1f;
|
||||
dpi = diagonal * scale * 0.1f;
|
||||
}
|
||||
g_display.dpi_scale_real = 240.0f / g_display.dpi;
|
||||
|
||||
g_display.dpi_scale = g_display.dpi_scale_real;
|
||||
float dpi_scale = 240.0f / dpi;
|
||||
g_display.Recalculate(size.width * scale, size.height * scale, dpi_scale, 1.0f);
|
||||
|
||||
g_display.pixel_xres = size.width * scale;
|
||||
g_display.pixel_yres = size.height * scale;
|
||||
|
||||
g_display.dp_xres = g_display.pixel_xres * g_display.dpi_scale;
|
||||
g_display.dp_yres = g_display.pixel_yres * g_display.dpi_scale;
|
||||
|
||||
g_display.pixel_in_dps = (float)g_display.pixel_xres / (float)g_display.dp_xres;
|
||||
|
||||
[[sharedViewController getView] setContentScaleFactor:scale];
|
||||
|
||||
|
||||
// PSP native resize
|
||||
PSP_CoreParameter().pixelWidth = g_display.pixel_xres;
|
||||
PSP_CoreParameter().pixelHeight = g_display.pixel_yres;
|
||||
|
|
Loading…
Add table
Reference in a new issue