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Fix typo, add back state to savestate.
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96d5fdcabb
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2 changed files with 2 additions and 5 deletions
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@ -187,6 +187,7 @@ void __KernelDoState(PointerWrap &p)
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__ImposeDoState(p);
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__IoDoState(p);
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__MpegDoState(p);
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__NetDoState(p);
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__PowerDoState(p);
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__PsmfDoState(p);
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__PsmfPlayerDoState(p);
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@ -197,9 +198,6 @@ void __KernelDoState(PointerWrap &p)
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__UsbDoState(p);
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__PPGeDoState(p);
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// Didn't feel like breaking save states right now for this. Next time you have to change something, uncomment.
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// __NetDoState(p);
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__InterruptsDoStateLate(p);
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__KernelThreadingDoStateLate(p);
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@ -687,8 +687,7 @@ void GPUCommon::DoState(PointerWrap &p) {
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p.Do(gpuState);
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p.Do(isbreak);
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p.Do(drawCompleteTicks);
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// TODO
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//p.Do(busyTicks);
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p.Do(busyTicks);
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p.DoMarker("GPUCommon");
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}
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