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GPU: Reset context version on init.
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@ -111,6 +111,8 @@ void GPUgstate::Reset() {
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memset(gstate.projMatrix, 0, sizeof(gstate.projMatrix));
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memset(gstate.tgenMatrix, 0, sizeof(gstate.tgenMatrix));
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memset(gstate.boneMatrix, 0, sizeof(gstate.boneMatrix));
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savedContextVersion = 1;
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}
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void GPUgstate::Save(u32_le *ptr) {
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