Fix GLSL version detection bug. Fixes #13631

This commit is contained in:
Henrik Rydgård 2020-11-06 21:54:51 +01:00
parent 381ca11561
commit 6a1e669c45

View file

@ -607,6 +607,7 @@ OpenGLContext::OpenGLContext() {
// Detect shader language features.
if (gl_extensions.IsGLES) {
shaderLanguageDesc_.gles = true;
if (gl_extensions.GLES3) {
shaderLanguageDesc_.shaderLanguage = ShaderLanguage::GLSL_3xx;
shaderLanguageDesc_.glslVersionNumber = 300; // GLSL ES 3.0