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iOS: Don't generate more than one xcode "xcheme" for the app store builds
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@ -136,6 +136,7 @@ endif()
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if(IOS_APP_STORE)
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add_definitions(-DPPSSPP_PLATFORM_IOS_APP_STORE)
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set(CMAKE_XCODE_GENERATE_SCHEME NO)
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message("iOS App Store build")
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else()
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message("iOS sideload build")
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@ -2858,6 +2859,7 @@ if(IOS AND NOT LIBRETRO)
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# https://stackoverflow.com/questions/40664125/cmake-and-code-signing-in-xcode-8-for-ios-projects
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set_target_properties(${TargetBin} PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${BUNDLE_PLIST}
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XCODE_GENERATE_SCHEME YES # Avoid the scheme bloat in XCode
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RESOURCE "ios/Launch Screen.storyboard"
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RESOURCE "ios/Settings.bundle"
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RESOURCE "ext/vulkan/iOS/Frameworks"
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@ -2872,6 +2874,7 @@ if(IOS AND NOT LIBRETRO)
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else()
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set_target_properties(${TargetBin} PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/ios/PPSSPP-Info.plist"
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XCODE_GENERATE_SCHEME YES
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RESOURCE "ios/Launch Screen.storyboard"
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RESOURCE "ios/Settings.bundle"
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RESOURCE "ext/vulkan/iOS/Frameworks"
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