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Update Core/HLE/sceAudio.cpp
Too spam and change it to debug log
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@ -323,7 +323,7 @@ u32 sceAudioOutput2Reserve(u32 sampleCount)
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void sceAudioOutput2OutputBlocking(u32 vol, u32 dataPtr)
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{
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WARN_LOG(HLE,"FAKE sceAudioOutput2OutputBlocking(%i, %08x)", vol, dataPtr);
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DEBUG_LOG(HLE,"FAKE sceAudioOutput2OutputBlocking(%i, %08x)", vol, dataPtr);
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chans[0].leftVolume = vol;
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chans[0].rightVolume = vol;
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chans[0].sampleAddress = dataPtr;
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