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Allow audio to be enabled in the menu.
Previously, if it was disabled at first, enabling it wouldn't work - you still would not get the audio.
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1 changed files with 0 additions and 5 deletions
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@ -185,11 +185,6 @@ void SetBackgroundAudioGame(const std::string &path) {
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return;
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}
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if (!g_Config.bEnableSound) {
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ClearBackgroundAudio();
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return;
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}
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ClearBackgroundAudio();
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gameLastChanged = time_now_d();
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bgGamePath = path;
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