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Buildfix non-Windows
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1 changed files with 2 additions and 2 deletions
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@ -64,7 +64,7 @@ struct GameInfoTex {
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// The time at which the Icon and the BG were loaded.
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// Can be useful to fade them in smoothly once they appear.
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double timeLoaded = 0.0;
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std::atomic<bool> dataLoaded = false;
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std::atomic<bool> dataLoaded{};
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void Clear() {
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if (!data.empty()) {
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@ -126,7 +126,7 @@ public:
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GameInfoTex pic1;
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std::string sndFileData;
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std::atomic<bool> sndDataLoaded = false;
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std::atomic<bool> sndDataLoaded{};
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int wantFlags = 0;
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