From 55a226549c2894b5e9671b54a249f6ebd105de44 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Thu, 30 May 2013 23:55:49 -0700 Subject: [PATCH] Make a few variables static and CONSTANTy. --- Core/Dialog/SavedataParam.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/Core/Dialog/SavedataParam.cpp b/Core/Dialog/SavedataParam.cpp index 78f034ea29..2617902045 100644 --- a/Core/Dialog/SavedataParam.cpp +++ b/Core/Dialog/SavedataParam.cpp @@ -25,11 +25,11 @@ #include "image/png_load.h" -std::string icon0Name = "ICON0.PNG"; -std::string icon1Name = "ICON1.PMF"; -std::string pic1Name = "PIC1.PNG"; -std::string snd0Name = "SND0.AT3"; -std::string sfoName = "PARAM.SFO"; +static const std::string ICON0_FILENAME = "ICON0.PNG"; +static const std::string ICON1_FILENAME = "ICON1.PMF"; +static const std::string PIC1_FILENAME = "PIC1.PNG"; +static const std::string SND0_FILENAME = "SND0.AT3"; +static const std::string SFO_FILENAME = "PARAM.SFO"; std::string savePath = "ms0:/PSP/SAVEDATA/"; @@ -289,7 +289,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save // SAVE PARAM.SFO ParamSFOData sfoFile; - std::string sfopath = dirPath+"/"+sfoName; + std::string sfopath = dirPath+"/" + SFO_FILENAME; PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath); if(sfoInfo.exists) // Read old sfo if exist { @@ -407,21 +407,21 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save if (param->icon0FileData.buf) { u8* data_ = (u8*)Memory::GetPointer(param->icon0FileData.buf); - std::string icon0path = dirPath+"/"+icon0Name; + std::string icon0path = dirPath + "/" + ICON0_FILENAME; WritePSPFile(icon0path, data_, param->icon0FileData.bufSize); } // SAVE ICON1 if (param->icon1FileData.buf) { u8* data_ = (u8*)Memory::GetPointer(param->icon1FileData.buf); - std::string icon1path = dirPath+"/"+icon1Name; + std::string icon1path = dirPath + "/" + ICON1_FILENAME; WritePSPFile(icon1path, data_, param->icon1FileData.bufSize); } // SAVE PIC1 if (param->pic1FileData.buf) { u8* data_ = (u8*)Memory::GetPointer(param->pic1FileData.buf); - std::string pic1path = dirPath+"/"+pic1Name; + std::string pic1path = dirPath + "/" + PIC1_FILENAME; WritePSPFile(pic1path, data_, param->pic1FileData.bufSize); } @@ -429,7 +429,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save if (param->snd0FileData.buf) { u8* data_ = (u8*)Memory::GetPointer(param->snd0FileData.buf); - std::string snd0path = dirPath+"/"+snd0Name; + std::string snd0path = dirPath + "/" + SND0_FILENAME; WritePSPFile(snd0path, data_, param->snd0FileData.bufSize); } @@ -469,7 +469,7 @@ bool SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &save strncpy(param->saveName, saveDirName.c_str(), 20); ParamSFOData sfoFile; - std::string sfopath = dirPath+"/"+sfoName; + std::string sfopath = dirPath+"/" + SFO_FILENAME; PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath); if(sfoInfo.exists) // Read sfo { @@ -876,14 +876,14 @@ int SavedataParam::GetFilesList(SceUtilitySavedataParam *param) fileList->resultNumSystemEntries = 0; // We need PARAMS.SFO's SAVEDATA_FILE_LIST to determine which entries are secure. - PSPFileInfo sfoFileInfo = pspFileSystem.GetFileInfo(dirPath + "/" + sfoName); + PSPFileInfo sfoFileInfo = pspFileSystem.GetFileInfo(dirPath + "/" + SFO_FILENAME); std::vector secureFilenames; // TODO: Error code if not? if (sfoFileInfo.exists) { ParamSFOData sfoFile; size_t sfoSize = (size_t)sfoFileInfo.size; u8 *sfoData = new u8[sfoSize]; - if (ReadPSPFile(dirPath + "/" + sfoName, &sfoData, sfoSize, NULL)){ + if (ReadPSPFile(dirPath + "/" + SFO_FILENAME, &sfoData, sfoSize, NULL)){ sfoFile.ReadSFO(sfoData, sfoSize); } delete[] sfoData; @@ -1154,7 +1154,7 @@ void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std:: // Search save image icon0 // TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound - std::string fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + icon0Name; + std::string fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + ICON0_FILENAME; PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2); if (info2.exists) { @@ -1165,7 +1165,7 @@ void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std:: } // Load info in PARAM.SFO - fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + sfoName; + fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + SFO_FILENAME; info2 = pspFileSystem.GetFileInfo(fileDataPath2); if (info2.exists) { @@ -1370,7 +1370,7 @@ bool SavedataParam::IsSaveEncrypted(SceUtilitySavedataParam* param, const std::s ParamSFOData sfoFile; std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName)); - std::string sfopath = dirPath+"/"+sfoName; + std::string sfopath = dirPath + "/" + SFO_FILENAME; PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath); if(sfoInfo.exists) // Read sfo {