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Disable the hand-coded NEON texture hash again. It's slow, for unknown reasons.
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parent
633c356031
commit
53800bd413
1 changed files with 2 additions and 2 deletions
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@ -29,7 +29,7 @@ u32 QuickTexHashNEON(const void *checkp, u32 size) {
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__builtin_prefetch(checkp, 0, 0);
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if (((intptr_t)checkp & 0xf) == 0 && (size & 0x3f) == 0) {
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#if 0
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#if 1
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uint32x4_t cursor = vdupq_n_u32(0);
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uint32x4_t cursor2 = vld1q_u32((const u32 *)QuickTexHashInitial);
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uint32x4_t update = vdupq_n_u32(0x24552455U);
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@ -114,4 +114,4 @@ u32 QuickTexHashNEON(const void *checkp, u32 size) {
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}
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return check;
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}
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}
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