Disable the hand-coded NEON texture hash again. It's slow, for unknown reasons.

This commit is contained in:
Henrik Rydgård 2013-11-11 14:38:28 +01:00
parent 633c356031
commit 53800bd413

View file

@ -29,7 +29,7 @@ u32 QuickTexHashNEON(const void *checkp, u32 size) {
__builtin_prefetch(checkp, 0, 0);
if (((intptr_t)checkp & 0xf) == 0 && (size & 0x3f) == 0) {
#if 0
#if 1
uint32x4_t cursor = vdupq_n_u32(0);
uint32x4_t cursor2 = vld1q_u32((const u32 *)QuickTexHashInitial);
uint32x4_t update = vdupq_n_u32(0x24552455U);
@ -114,4 +114,4 @@ u32 QuickTexHashNEON(const void *checkp, u32 size) {
}
return check;
}
}