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Move Achievements::Shutdown to PSP_Shutdown
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parent
36d26613d3
commit
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2 changed files with 2 additions and 1 deletions
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@ -545,6 +545,8 @@ bool PSP_IsQuitting() {
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}
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void PSP_Shutdown() {
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Achievements::UnloadGame();
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// Do nothing if we never inited.
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if (!pspIsInited && !pspIsIniting && !pspIsQuitting) {
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return;
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@ -405,7 +405,6 @@ void EmuScreen::bootComplete() {
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EmuScreen::~EmuScreen() {
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// If we were invalid, it would already be shutdown.
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Achievements::UnloadGame();
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if (!invalid_ || bootPending_) {
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PSP_Shutdown();
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}
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