diff --git a/Common/VR/VRRenderer.cpp b/Common/VR/VRRenderer.cpp index d06d12867e..ab63de0084 100644 --- a/Common/VR/VRRenderer.cpp +++ b/Common/VR/VRRenderer.cpp @@ -332,7 +332,7 @@ bool VR_InitFrame( engine_t* engine ) { M[12] = 0; M[13] = 0; M[14] = -1; - M[15]= = 0; + M[15] = 0; memcpy(vrMatrix[matrix], M, sizeof(float) * 16); } else if ((matrix == VR_VIEW_MATRIX_LEFT_EYE) || (matrix == VR_VIEW_MATRIX_RIGHT_EYE)) { @@ -381,25 +381,25 @@ bool VR_InitFrame( engine_t* engine ) { XrVector3f forward = {0.0f, 0.0f, VR_GetConfigFloat(VR_CONFIG_CAMERA_DISTANCE) * scale}; forward = XrQuaternionf_Rotate(invView.orientation, forward); forward = XrVector3f_ScalarMultiply(forward, vrConfig[VR_CONFIG_MIRROR_AXIS_Z] ? -1.0f : 1.0f); - M[12] += forward.x; - M[13] += forward.y; - M[14] += forward.z; + M[3] += forward.x; + M[7] += forward.y; + M[11] += forward.z; } if (fabsf(VR_GetConfigFloat(VR_CONFIG_CAMERA_HEIGHT)) > 0.0f) { XrVector3f up = {0.0f, -VR_GetConfigFloat(VR_CONFIG_CAMERA_HEIGHT) * scale, 0.0f}; up = XrQuaternionf_Rotate(invView.orientation, up); up = XrVector3f_ScalarMultiply(up, vrConfig[VR_CONFIG_MIRROR_AXIS_Y] ? -1.0f : 1.0f); - M[12] += up.x; - M[13] += up.y; - M[14] += up.z; + M[3] += up.x; + M[7] += up.y; + M[11] += up.z; } if (fabsf(VR_GetConfigFloat(VR_CONFIG_CAMERA_SIDE)) > 0.0f) { XrVector3f side = {-VR_GetConfigFloat(VR_CONFIG_CAMERA_SIDE) * scale, 0.0f, 0.0f}; side = XrQuaternionf_Rotate(invView.orientation, side); side = XrVector3f_ScalarMultiply(side, vrConfig[VR_CONFIG_MIRROR_AXIS_X] ? -1.0f : 1.0f); - M[12] += side.x; - M[13] += side.y; - M[14] += side.z; + M[3] += side.x; + M[7] += side.y; + M[11] += side.z; } if (vrConfig[VR_CONFIG_HAS_UNIT_SCALE] && (matrix == VR_VIEW_MATRIX_RIGHT_EYE)) { float dx = fabs(invViewTransform[1].position.x - invViewTransform[0].position.x); @@ -409,9 +409,9 @@ bool VR_InitFrame( engine_t* engine ) { XrVector3f separation = {ipd * scale, 0.0f, 0.0f}; separation = XrQuaternionf_Rotate(invView.orientation, separation); separation = XrVector3f_ScalarMultiply(separation, vrConfig[VR_CONFIG_MIRROR_AXIS_Z] ? -1.0f : 1.0f); - M[12] -= separation.x; - M[13] -= separation.y; - M[14] -= separation.z; + M[3] -= separation.x; + M[7] -= separation.y; + M[11] -= separation.z; } memcpy(vrMatrix[matrix], M, sizeof(float) * 16); } else {