Merge pull request #15378 from unknownbrackets/gedebugger-skip

GE Debugger: Add filter to skip prim calls
This commit is contained in:
Henrik Rydgård 2022-02-07 08:52:57 +01:00 committed by GitHub
commit 50350e13ac
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 138 additions and 28 deletions

View file

@ -15,7 +15,9 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <vector>
#include "Common/Log.h"
#include "Common/StringUtils.h"
#include "GPU/GPU.h"
#include "GPU/Debugger/Breakpoints.h"
#include "GPU/Debugger/Debugger.h"
@ -32,6 +34,9 @@ static int primsLastFrame = 0;
static int primsThisFrame = 0;
static int thisFlipNum = 0;
static std::vector<std::pair<int, int>> restrictPrimRanges;
static std::string restrictPrimRule;
static void Init() {
if (!inited) {
GPUBreakpoints::Init();
@ -90,9 +95,9 @@ static bool IsBreakpoint(u32 pc, u32 op) {
}
}
void NotifyCommand(u32 pc) {
bool NotifyCommand(u32 pc) {
if (!active)
return;
return true;
u32 op = Memory::ReadUnchecked_U32(pc);
u32 cmd = op >> 24;
if (thisFlipNum != gpuStats.numFlips) {
@ -100,8 +105,20 @@ void NotifyCommand(u32 pc) {
primsThisFrame = 0;
thisFlipNum = gpuStats.numFlips;
}
bool process = true;
if (cmd == GE_CMD_PRIM || cmd == GE_CMD_BEZIER || cmd == GE_CMD_SPLINE) {
primsThisFrame++;
if (!restrictPrimRanges.empty()) {
process = false;
for (const auto &range : restrictPrimRanges) {
if (primsThisFrame >= range.first && primsThisFrame <= range.second) {
process = true;
break;
}
}
}
}
if (IsBreakpoint(pc, op)) {
@ -111,6 +128,8 @@ void NotifyCommand(u32 pc) {
NOTICE_LOG(G3D, "Waiting at %08x, %s", pc, info.desc.c_str());
GPUStepping::EnterStepping();
}
return process;
}
void NotifyDraw() {
@ -131,11 +150,6 @@ void NotifyDisplay(u32 framebuf, u32 stride, int format) {
}
}
void NotifyTextureAttachment(u32 texaddr) {
if (!active)
return;
}
int PrimsThisFrame() {
return primsThisFrame;
}
@ -144,4 +158,84 @@ int PrimsLastFrame() {
return primsLastFrame;
}
static bool ParseRange(const std::string &s, std::pair<int, int> &range) {
int c = sscanf(s.c_str(), "%d-%d", &range.first, &range.second);
if (c == 0)
return false;
if (c == 1)
range.second = range.first;
return true;
}
bool SetRestrictPrims(const char *rule) {
SetActive(true);
if (rule == nullptr || rule[0] == 0 || (rule[0] == '*' && rule[1] == 0)) {
restrictPrimRanges.clear();
restrictPrimRule.clear();
return true;
}
static constexpr int MAX_PRIMS = 0x7FFFFFFF;
std::vector<std::string> parts;
SplitString(rule, ',', parts);
// Parse expressions like: 0 or 0-1,4-5 or !2 or !2-3 or !2,!3
std::vector<std::pair<int, int>> updated;
for (auto &part : parts) {
std::pair<int, int> range;
if (part.size() > 1 && part[0] == '!') {
if (!ParseRange(part.substr(1), range))
return false;
// If there's nothing yet, add everything else.
if (updated.empty()) {
if (range.first > 0)
updated.push_back(std::make_pair(0, range.first - 1));
if (range.second < MAX_PRIMS)
updated.push_back(std::make_pair(range.second + 1, MAX_PRIMS));
continue;
}
// Otherwise, remove this range from any existing.
for (size_t i = 0; i < updated.size(); ++i) {
auto &sub = updated[i];
if (sub.second < range.first || sub.first > range.second)
continue;
if (sub.first >= range.first && sub.second <= range.second) {
// Entire subrange is inside the deleted entries, nuke.
sub.first = -1;
sub.second = -1;
continue;
}
if (sub.first < range.first && sub.second > range.second) {
// We're slicing a hole in this subrange.
int next = sub.second;
sub.second = range.first - 1;
updated.push_back(std::make_pair(range.second + 1, next));
continue;
}
// If we got here, we're simply clipping the subrange.
if (sub.first < range.first && sub.second >= range.first && sub.second <= range.second)
sub.second = range.first - 1;
if (sub.first >= range.first && sub.first <= range.second && sub.second < range.second)
sub.first = range.second + 1;
}
} else {
if (!ParseRange(part, range))
return false;
updated.push_back(range);
}
}
restrictPrimRanges = updated;
restrictPrimRule = rule;
return true;
}
const char *GetRestrictPrims() {
return restrictPrimRule.c_str();
}
}

View file

@ -40,12 +40,14 @@ void SetBreakNext(BreakNext next);
void SetBreakCount(int c, bool relative = false);
// While debugging is active, these may block.
void NotifyCommand(u32 pc);
bool NotifyCommand(u32 pc);
void NotifyDraw();
void NotifyDisplay(u32 framebuf, u32 stride, int format);
void NotifyTextureAttachment(u32 texaddr);
int PrimsThisFrame();
int PrimsLastFrame();
bool SetRestrictPrims(const char *rule);
const char *GetRestrictPrims();
}

View file

@ -1097,27 +1097,29 @@ void GPUCommon::SlowRunLoop(DisplayList &list)
const bool dumpThisFrame = dumpThisFrame_;
while (downcount > 0)
{
GPUDebug::NotifyCommand(list.pc);
GPURecord::NotifyCommand(list.pc);
u32 op = Memory::ReadUnchecked_U32(list.pc);
u32 cmd = op >> 24;
bool process = GPUDebug::NotifyCommand(list.pc);
if (process) {
GPURecord::NotifyCommand(list.pc);
u32 op = Memory::ReadUnchecked_U32(list.pc);
u32 cmd = op >> 24;
u32 diff = op ^ gstate.cmdmem[cmd];
PreExecuteOp(op, diff);
if (dumpThisFrame) {
char temp[256];
u32 prev;
if (Memory::IsValidAddress(list.pc - 4)) {
prev = Memory::ReadUnchecked_U32(list.pc - 4);
} else {
prev = 0;
u32 diff = op ^ gstate.cmdmem[cmd];
PreExecuteOp(op, diff);
if (dumpThisFrame) {
char temp[256];
u32 prev;
if (Memory::IsValidAddress(list.pc - 4)) {
prev = Memory::ReadUnchecked_U32(list.pc - 4);
} else {
prev = 0;
}
GeDisassembleOp(list.pc, op, prev, temp, 256);
NOTICE_LOG(G3D, "%08x: %s", op, temp);
}
GeDisassembleOp(list.pc, op, prev, temp, 256);
NOTICE_LOG(G3D, "%08x: %s", op, temp);
}
gstate.cmdmem[cmd] = op;
gstate.cmdmem[cmd] = op;
ExecuteOp(op, diff);
ExecuteOp(op, diff);
}
list.pc += 4;
--downcount;

View file

@ -912,6 +912,15 @@ BOOL CGEDebugger::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
UpdatePreviews();
}
break;
case IDC_GEDBG_SETPRIMFILTER:
{
std::string value = GPUDebug::GetRestrictPrims();
if (InputBox_GetString(GetModuleHandle(NULL), m_hDlg, L"Prim counter ranges", value, value)) {
GPUDebug::SetRestrictPrims(value.c_str());
}
break;
}
}
break;

View file

@ -665,6 +665,8 @@ BEGIN
BEGIN
MENUITEM "Rec&ord Next Frame", IDC_GEDBG_RECORD
MENUITEM "F&lush Pending Draws", IDC_GEDBG_FLUSH
MENUITEM "", 0, MFT_SEPARATOR
MENUITEM "Fi&lter Prims", IDC_GEDBG_SETPRIMFILTER
END
POPUP "&Step", ID_GEDBG_STEP_MENU

View file

@ -325,6 +325,7 @@
#define IDC_GEDBG_FLUSH 40212
#define IDC_GEDBG_FLUSHAUTO 40213
#define IDI_BREAKPOINT_SMALL 40214
#define IDC_GEDBG_SETPRIMFILTER 40215
// Dummy option to let the buffered rendering hotkey cycle through all the options.
#define ID_OPTIONS_BUFFEREDRENDERINGDUMMY 40500
@ -337,7 +338,7 @@
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 256
#define _APS_NEXT_COMMAND_VALUE 40215
#define _APS_NEXT_COMMAND_VALUE 40216
#define _APS_NEXT_CONTROL_VALUE 1202
#define _APS_NEXT_SYMED_VALUE 101
#endif