From 4ed97f9c605bee9fba90ebca121f4aa8746cf741 Mon Sep 17 00:00:00 2001 From: Henrik Rydgard Date: Mon, 17 Nov 2014 21:25:08 +0100 Subject: [PATCH] Don't msgbox on game exit (homebrew can legitimately do this) --- Core/HLE/sceKernel.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Core/HLE/sceKernel.cpp b/Core/HLE/sceKernel.cpp index 22e4abb129..a9c6fa04c6 100644 --- a/Core/HLE/sceKernel.cpp +++ b/Core/HLE/sceKernel.cpp @@ -287,8 +287,6 @@ bool __KernelIsRunning() { void sceKernelExitGame() { INFO_LOG(SCEKERNEL, "sceKernelExitGame"); - if (!PSP_CoreParameter().headLess) - PanicAlert("Game exited"); __KernelSwitchOffThread("game exited"); Core_Stop(); } @@ -296,8 +294,6 @@ void sceKernelExitGame() void sceKernelExitGameWithStatus() { INFO_LOG(SCEKERNEL, "sceKernelExitGameWithStatus"); - if (!PSP_CoreParameter().headLess) - PanicAlert("Game exited (with status)"); __KernelSwitchOffThread("game exited"); Core_Stop(); } @@ -318,6 +314,7 @@ u32 sceKernelRegisterKprintfHandler() ERROR_LOG(SCEKERNEL, "UNIMPL sceKernelRegisterKprintfHandler()"); return 0; } + void sceKernelRegisterDefaultExceptionHandler() { ERROR_LOG(SCEKERNEL, "UNIMPL sceKernelRegisterDefaultExceptionHandler()");