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Don't build unittest by default, it doesn't link on some platforms.
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1 changed files with 5 additions and 4 deletions
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@ -58,9 +58,10 @@ if(NOT DEFINED HEADLESS)
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set(HEADLESS OFF)
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endif()
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if(NOT DEFINED UNITTEST)
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set(UNITTEST ON)
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endif()
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# Doesn't link on some platforms
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#if(NOT DEFINED UNITTEST)
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# set(UNITTEST OFF)
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#endif()
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# User-editable options (go into CMakeCache.txt)
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option(ARM "Set to ON if targeting an ARM processor" ${ARM})
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@ -74,7 +75,7 @@ option(IOS "Set to ON if targeting an iOS device" ${IOS})
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option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2})
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option(USING_QT_UI "Set to ON if you wish to use the Qt frontend wrapper" ${USING_QT_UI})
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option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS})
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option(UNITTEST "Set to OFF to not generate the unittest target" ${UNITTEST})
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option(UNITTEST "Set to ON to generate the unittest target" ${UNITTEST})
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option(SIMULATOR "Set to ON when targeting an x86 simulator of an ARM platform" ${SIMULATOR})
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option(USE_FFMPEG "Build with FFMPEG support" ${USE_FFMPEG})
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