From 499e6c6b7f436d061b851b48a8fa9f997963fc88 Mon Sep 17 00:00:00 2001 From: sum2012 Date: Sun, 11 Jan 2015 11:55:25 +0800 Subject: [PATCH] Make "Network Initialized" translatable --- Core/HLE/proAdhoc.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Core/HLE/proAdhoc.cpp b/Core/HLE/proAdhoc.cpp index e564128689..be8cd094d3 100644 --- a/Core/HLE/proAdhoc.cpp +++ b/Core/HLE/proAdhoc.cpp @@ -29,6 +29,7 @@ #include "Core/HLE/sceKernelMemory.h" #include "UI/OnScreenDisplay.h" #include "proAdhoc.h" +#include "i18n/i18n.h" uint32_t fakePoolSize = 0; SceNetAdhocMatchingContext * contexts = NULL; @@ -1396,6 +1397,7 @@ int getPTPSocketCount(void) { } int initNetwork(SceNetAdhocctlAdhocId *adhoc_id){ + I18NCategory *n = GetI18NCategory("Networking"); int iResult = 0; metasocket = (int)INVALID_SOCKET; metasocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); @@ -1454,7 +1456,7 @@ int initNetwork(SceNetAdhocctlAdhocId *adhoc_id){ int sent = send(metasocket, (char*)&packet, sizeof(packet), 0); changeBlockingMode(metasocket, 1); // Change to non-blocking if (sent > 0){ - osm.Show("Network Initialized", 1.0); + osm.Show(n->T("Network Initialized"), 1.0); return 0; } else{