diff --git a/Windows/WndMainWindow.cpp b/Windows/WndMainWindow.cpp index d4a62138cc..440c00f461 100644 --- a/Windows/WndMainWindow.cpp +++ b/Windows/WndMainWindow.cpp @@ -320,11 +320,11 @@ namespace MainWindow void CreateLanguageMenu() { // Please don't remove this boolean. // We don't want this menu to be created multiple times. - static bool systemLangMenuCreated = false; + static bool langMenuCreated = false; - if(systemLangMenuCreated) return; + if(langMenuCreated) return; - HMENU systemLangMenu = CreatePopupMenu(); + HMENU langMenu = CreatePopupMenu(); I18NCategory *c = GetI18NCategory("DesktopUI"); // Don't translate this right here, translate it in TranslateMenus. @@ -332,7 +332,7 @@ namespace MainWindow const std::wstring languageKey = L"Language"; // Insert the new menu. - InsertMenu(menu, MENU_LANGUAGE, MF_POPUP | MF_STRING | MF_BYPOSITION, (UINT_PTR)systemLangMenu, languageKey.c_str()); + InsertMenu(menu, MENU_LANGUAGE, MF_POPUP | MF_STRING | MF_BYPOSITION, (UINT_PTR)langMenu, languageKey.c_str()); // Get the new menu's info and then set its ID so we can have it be translatable. MENUITEMINFO menuItemInfo; @@ -343,7 +343,7 @@ namespace MainWindow menuItemInfo.wID = ID_LANGUAGE_BASE; SetMenuItemInfo(menu, MENU_LANGUAGE, TRUE, &menuItemInfo); - // Create the System Language menu items by creating a new menu item for each + // Create the Language menu items by creating a new menu item for each // language with its full name("English", "Magyar", etc.) as the value. // Also collect the country codes while we're at it so we can send them to // NativeMessageReceived easier. @@ -355,11 +355,11 @@ namespace MainWindow for(auto i = langValuesMap.begin(); i != langValuesMap.end(); ++i) { fullLanguageName = ConvertUTF8ToWString(i->second.first); - AppendMenu(systemLangMenu, MF_STRING | MF_BYPOSITION, item++, fullLanguageName.c_str()); + AppendMenu(langMenu, MF_STRING | MF_BYPOSITION, item++, fullLanguageName.c_str()); countryCodes.push_back(i->first); } - systemLangMenuCreated = true; + langMenuCreated = true; } void TranslateMenuItembyText(const int menuID, const char *menuText, const char *category="", const bool enabled = true, const bool checked = false, const std::wstring& accelerator = L"") {